GAU-10/A heavy autocannon: Difference between revisions
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The '''GAU-10/A Heavy Autocannon (HAC)''' is an anti-personnel weapon in service with the [[United Nations Space Command]].{{Ref/Site|Id=MC97102|URL=https://www.megaconstrux.com/en-us/halo/sets/unsc-light-assault-vtol-97102|Site=Mega Construx|Page=UNSC Light Assault VTOL|D=15|M=2|Y=2021}}{{Ref/Site|Id=Universe|URL=https://www.halowaypoint.com/en-us/universe/vehicles/kestrel|Site=Halo Waypoint|Page=Kestrel|D=30|M=06|Y=2021}} | The '''GAU-10/A Heavy Autocannon (HAC)''' is an anti-personnel weapon in service with the [[United Nations Space Command]].{{Ref/Site|Id=MC97102|URL=https://www.megaconstrux.com/en-us/halo/sets/unsc-light-assault-vtol-97102|Site=Mega Construx|Page=UNSC Light Assault VTOL|D=15|M=2|Y=2021}}{{Ref/Site|Id=Universe|URL=https://www.halowaypoint.com/en-us/universe/vehicles/kestrel|Site=Halo Waypoint|Page=Kestrel|D=30|M=06|Y=2021}}{{Ref/Book|Id=Enc22|Enc22|Page=157}} | ||
==Overview== | ==Overview== |
Latest revision as of 13:38, September 10, 2023
GAU-10/A heavy autocannon | |
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A Kestrel firing its autocannons. | |
Production overview | |
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Service history | |
In service: |
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The GAU-10/A Heavy Autocannon (HAC) is an anti-personnel weapon in service with the United Nations Space Command.[1][2][3]
Overview[edit]
Design details[edit]
A pair of twin-linked GAU-10/A heavy autocannons are mounted on the standard production model of the AV-30 Kestrel,[2] on either side of the cockpit. These autocannons have a high rate of fire and are capable of doing significant damage against Covenant infantry and vehicles, such as the Karo'etba-pattern Ghost.[4]
Usage[edit]
The GAU-10/A was employed on a Kestrel used during the Battle of Installation 03.[4]
List of appearances[edit]
- Halo: Spartan Strike (First appearance)
Sources[edit]
- ^ Mega Construx, UNSC Light Assault VTOL (Retrieved on Feb 15, 2021) [archive]
- ^ a b Halo Waypoint, Kestrel (Retrieved on Jun 30, 2021) [archive]
- ^ Halo Encyclopedia (2022 edition), page 157
- ^ a b Halo: Spartan Strike, Kestrel in-game unit