Talk:Winter Contingency: Difference between revisions

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*Eliminate hostiles inside outpost
*Eliminate hostiles inside outpost
Why don't we just follow the old format? For example, in the level [[The Covenant (level)|The Covenant]], instead of typing down "Deactivate First Tower" and "Deactivate third tower", we wrote "Stop and kill the Prophet of Truth." I find the old way to be easier to understand. Why don't we change this level to "Eliminate hostiles in Visegrad and Reactivate the Relay." or something like that? I'm also talking about the other levels of Halo: Reach. Thanks. [[User:Spartan331|S331]] 03:04, 27 January 2011 (EST)
Why don't we just follow the old format? For example, in the level [[The Covenant (level)|The Covenant]], instead of typing down "Deactivate First Tower" and "Deactivate third tower", we wrote "Stop and kill the Prophet of Truth." I find the old way to be easier to understand. Why don't we change this level to "Eliminate hostiles in Visegrad and Reactivate the Relay." or something like that? I'm also talking about the other levels of Halo: Reach. Thanks. [[User:Spartan331|S331]] 03:04, 27 January 2011 (EST)
:I agree. That makes a lot more sense than listing every specific objective. Changing it is fine by me. --[[User:Jugus|<font color="MidnightBlue"><b>Jugus</b></font>]] <small>([[User talk:Jugus|<font color="Gray">Talk</font>]] | [[Special:Contributions/Jugus|<font color="Gray">Contribs</font>]])</small> 08:28, 27 January 2011 (EST)


==Unnamed Discussion==
==Unnamed Discussion==
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==Page details==
==Page details==
When was this level revealed? There aren't any sources for this game, nor any mention anywhere about this level. Where did this information come from? [[User talk:NarutoROCKS189|NarutoROCKS189]] 03:49, August 21, 2010 (UTC)
When was this level revealed? There aren't any sources for this game, nor any mention anywhere about this level. Where did this information come from? [[User talk:NarutoROCKS189|NarutoROCKS189]] 03:49, August 21, 2010 (UTC)
:The level was revealed at Gamescom 2010 in Germany. It's the second reference in the "Sources" section.<BR/>[[File:Noblelogo.png|35px]]'''<span style="font-family: Tahoma; color: MidnightBlue;"> // [[User:Stryker117|ŝтŕγκęŕ]]''' <small>[ [[User talk:Stryker117|COM]] | [[Special:Contributions/Stryker117|LOG/M]] | [[Special:Editcount/Stryker117|LOG/S]] ]</small></span> 17:36, August 21, 2010 (UTC)
:The level was revealed at Gamescom 2010 in Germany. It's the second reference in the "Sources" section.<BR/>'''<span style="font-family: Tahoma; color: MidnightBlue;"> // [[User:Stryker117|ŝтŕγκęŕ]]''' <small>[ [[User talk:Stryker117|COM]] | [[Special:Contributions/Stryker117|LOG/M]] | [[Special:Editcount/Stryker117|LOG/S]] ]</small></span> 17:36, August 21, 2010 (UTC)


Hey guys! I've just watched a video about level Winter Contingency and read the transcript on this page, and - after fighting off my embarassment - I've decided to call your attention that the civilians hiding and found by Noble Team in Visegrad speak Hungarian instead of Russian. I'm a native Hungarian, so I recognised readily my mother tongue. Though the guy speaks Hungarian in a rather awkward way, it's somewhat audible. I made a transcript for what he's saying, along with the English translation - I hope you guys will include it in the transcript. I put in brackets what I couldn't make out, and write what I thought to be the most possible. Here's what he's saying:
Hey guys! I've just watched a video about level Winter Contingency and read the transcript on this page, and - after fighting off my embarassment - I've decided to call your attention that the civilians hiding and found by Noble Team in Visegrad speak Hungarian instead of Russian. I'm a native Hungarian, so I recognised readily my mother tongue. Though the guy speaks Hungarian in a rather awkward way, it's somewhat audible. I made a transcript for what he's saying, along with the English translation - I hope you guys will include it in the transcript. I put in brackets what I couldn't make out, and write what I thought to be the most possible. Here's what he's saying:
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2) Why did the Elite Zealots only drop down and attack Noble Team several minutes AFTER they entered the room with the researcher. Since they wanted the researcher's data so badly, why would they kill him (in the ONI: Sword Base level Carter states "he died with a Covenant Energy Sword through his abdomen") and then just leave him there? Surely they'd want to be guarding that room a lot? (Having said that they might not know where the important data was, and were scouting out the whole facility).
2) Why did the Elite Zealots only drop down and attack Noble Team several minutes AFTER they entered the room with the researcher. Since they wanted the researcher's data so badly, why would they kill him (in the ONI: Sword Base level Carter states "he died with a Covenant Energy Sword through his abdomen") and then just leave him there? Surely they'd want to be guarding that room a lot? (Having said that they might not know where the important data was, and were scouting out the whole facility).
== White Armor Trooper? ==
Every time I play this level, once I reach where the Army soldiers are found dead, the one trooper who is pinned against the wall is wearing all white armor. The others aren't wearing this uniform, and the armor is what shade it would be expected to be in the low-light conditions. So I've ruled out this being a glitch of lighting. I don't know what it means, though it has crossed my mind that said trooper may be something like a chaplain. Again, all the other troopers are wearing regular BDU's, so unless he was assigned bleached armor and clothing by some fluke and was forced to use it, it is unlikely that this is a meaningless color variation. --[[User:Delta1138|Delta1138]] [[User_talk:Delta1138|SnooPING AS usual I see]] 15:57, 15 April 2011 (EDT)
== Location where you defend the troops changes ==
I noticed the location where you save the troops on the level is not always the same. I don't know if it's random or based on difficulty, but when I played the level on legendary, I was sent to one of the buildings rather than the hill. Perhaps Bungie felt the hilltop was too hard to defend on legendary.--[[User talk:Darth Oblivion|Darth Oblivion]] 09:28, 4 July 2011 (EDT)
:From my experience, it depends on where you go first. If you go to the river first, the troopers will probably be in the buildings. If you go to the buildings first, the troopers will probably be near the river. Bungie didn't want us to skip parts of the level... Alternatively, that means Bungie gave us an option. If we find the hill hard to defend on Legendary, we can choose to go defend the building instead. Which reminds us, we didn't put this in the page now did we? —[[User:Spartan331|<span style="color:silver;">S331</span>]] [[File:Bubbleshieldhud.svg|14px]]<sub>([[User talk:Spartan331|When I played Halo: CE]], [[Special:Contributions/Spartan331|we didn't have any fancy-shmancy armor abilities...]])</sub> 09:47, 4 July 2011 (EDT)
== Winter Contingency Vacation? ==
I saw in the "Glitches" section of the article a mention of a way to get out of the boundaries of the map via a falcon/spirit dropship combo. Does this count as a vacation, due to the fact you can exit the intended "hard barrier" of the map, or is it something else? Sorry if this is a dumb question, I'm new here. --[[User talk:Spartan B004|Spartan B004]] 10:26, 20 July 2023 (EDT)
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