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==Overview== | ==Overview== | ||
===Design details=== | ===Design details=== | ||
The Pattern-2 composite sword is a standard UNSC field issue tool for use in jungle environments. The machete's grip has a thin gel layer similar to that found on [[MJOLNIR Powered Assault Armor]], a quad tier design to absorb shock from impacts and a unique layer design that enables the machete to self-sharpen with use.{{Ref/Reuse|H2shield}} | The Pattern-2 composite sword is a standard UNSC field issue tool for use in jungle environments. The machete's grip has a thin gel layer similar to that found on [[MJOLNIR Powered Assault Armor]], a quad-tier design to absorb shock from impacts and a unique layer design that enables the machete to self-sharpen with use.{{Ref/Reuse|H2shield}} | ||
===Development history=== | ===Development history=== | ||
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==Production notes== | ==Production notes== | ||
The machete is featured as the sword found on the difficulty emblems for [[Normal]], [[Heroic]] and [[Legendary]] difficulty in all currently-released ''Halo'' games aside from ''[[Halo 3: ODST]]'' and ''[[Halo: The Master Chief Collection]]'', which replaces the machete with [[M7S SMG]]s and [[Type-1 energy sword|energy swords]]. It is given some in-universe flavor text in the menus for ''[[Halo 2 (Windows Vista)|Halo 2's PC port]]'' alongside the [[UNSC shield]]. | The machete is featured as the sword found on the difficulty emblems for [[Normal]], [[Heroic]] and [[Legendary]] difficulty in all currently-released ''Halo'' games aside from ''[[Halo 3: ODST]]'' and ''[[Halo: The Master Chief Collection]]'', which replaces the machete with [[M7S SMG]]s and [[Type-1 energy sword|energy swords]] respectively. It is given some in-universe flavor text in the menus for ''[[Halo 2 (Windows Vista)|Halo 2's PC port]]'' alongside the [[UNSC shield]]. | ||
During the [[Development of Halo: Combat Evolved|development of ''Halo: Combat Evolved'']], a weapon bearing visual resemblance to the machete was intended for inclusion in the game. Known as the Pattern-2 Composite Sword, the weapon was present in early third-person builds of the game before ultimately [[Cut Halo: Combat Evolved weapons|being cut]] | During the [[Development of Halo: Combat Evolved|development of ''Halo: Combat Evolved'']], a weapon bearing a visual resemblance to the machete was intended for inclusion in the game. Known as the Pattern-2 Composite Sword, the weapon was present in early third-person builds of the game before ultimately [[Cut Halo: Combat Evolved weapons|being cut]]. This name was later canonised in ''Halo Infinite'' with the introduction of the "Wolf Fang" [[Armor customization (Halo Infinite)|chest piece]].{{Ref/Reuse|HIAHRCWolfFang}} | ||
==Gallery== | ==Gallery== |
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