Oasis (map): Difference between revisions
From Halopedia, the Halo wiki
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===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
File:HINF Oasis FuelDepot Concept 1.jpg|Concept art for the fuel depot on Oasis. | |||
File:HINF Oasis FuelDepot Concept 2.jpg|Concept art for the fuel depot on Oasis. | |||
File:HINF Oasis PipeCorridor Concept.jpg|Concept paintover for a pipe-laden corridor. | |||
File:HINF Oasis ArtifactRoom Concept.jpg|Concept paintover for the artefact room. | |||
File:HINF_Oasis_CentreConsole_Concept_1.jpg|Concept paintover of an early build for the central console on the map. | File:HINF_Oasis_CentreConsole_Concept_1.jpg|Concept paintover of an early build for the central console on the map. | ||
File:HINF_Oasis_CentreConsole_Concept_2.jpg|Finalised concept art for the central console. | File:HINF_Oasis_CentreConsole_Concept_2.jpg|Finalised concept art for the central console. | ||
File:HINF_Oasis_Crane_Concept_2.jpg|Concept sketches for the crane on the map. | File:HINF_Oasis_Crane_Concept_2.jpg|Concept sketches for the crane on the map. | ||
File:HINF_Oasis_Crane_Concept_1.jpg|Finalised concept art for the crane. | File:HINF_Oasis_Crane_Concept_1.jpg|Finalised concept art for the crane. | ||
File:HINF Oasis ElevatorRoom Concept.jpg|Concept art for the elevator room. | |||
File:HINF Oasis Elevator Concept.jpg|Concept art for the elevator. | |||
File:HINF Oasis ElevatorCeiling Concept.jpg|Concept art for the ceiling of the elevator shaft. | |||
File:HINF Oasis CryoTransport Concept 1.jpg|Concept art for a cryogenic storage container. | |||
File:HINF Oasis CryoTransport Concept 2.jpg|Concept art for a cryogenic storage container. | |||
</gallery> | </gallery> | ||
Revision as of 12:25, May 6, 2023
Oasis | |
---|---|
Map overview | |
Game: |
|
Lore information | |
Location: |
ONI research site adjacent to a Lifeworker terraforming vessel on an unknown moon[1][2] |
Gameplay overview | |
Terrain: |
|
Map layout: |
Asymmetrical[2] |
Recommended number of players: |
24 (12v12)[1] |
Recommended gametype(s): |
|
“ | An ancient gift. A new genesis. | ” |
Oasis is a multiplayer Big Team Battle map that was included in Halo Infinite's Season 03: Echoes Within.[1][4][3]
Universe and lore
Oasis is set in and around an Office of Naval Intelligence research facility atop a cliffside on a far-flung moon.[1][5] In early 2553, ONI Section Three initiated Operation: INTERIOR EXILE, a recon mission with the goal of establishing this research site that would serve to examine a dormant Forerunner starship embedded in the moon's rocky terrain. However, this initial effort ended in failure, with agents Dinh and Padraig being among the few survivors.[6][5]
Ultimately, the facility was constructed and to further study the vessel, ONI dug into the cliffside, creating a cavern system,[1] seemingly discovering an mysterious artifact in a fissure below the base.[7] At some point after the start of the Created uprising in October 2558, the Created managed to take control of the dormant vessel. By 2560, an unnamed Created-aligned artificial intelligence has reactivated the vessel's creation engines, beginning the process of terraforming the desolate world as part of a wish to create life where there was once none and to follow in the footsteps of the Forerunner Lifeworkers.[3][5][6]
Overview
Layout
- This section needs expansion. You can help Halopedia by expanding it.
Callouts
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- Cave
- Cave Lift
- Pipe Hall
- Wall Base
- Oasis
- Facility
- Tower Base
- South Point
- Sandwiches
Gameplay
In objective modes, gaining a point will cause the Forerunner vessel's terraforming beam to fire. In non-objective modes, the beam will fire randomly.[7]
Production notes
- The Halo 4 map Exile was a major inspiration for some of the elements of Oasis.[3]
- This map is one of the largest Big Team Battle maps in Halo Infinite. It was created with both infantry and vehicle routes in mind, with a particular emphasis on vehicle combat. There are wide open spaces conducive to both air and ground vehicle combat, and there are larger than average number of vehicles available on the map.[3][1] The interior spaces were designed so that Warthogs (and other similarly-sized vehicles) could access them, allowing them some additional cover from air and heavy vehicles.[3]
Gallery
Concept art
Pre-release images
Screenshots
A Spartan observes the Forerunner ship as it terraforms the landscape.
Sources
- ^ a b c d e f g h YouTube - HALO, Halo Infinite | Update - September 2022 (Retrieved on Nov 21, 2022)
- ^ a b YouTube - HALO, Map Preview | Season 3: Echoes Within | Halo Infinite (Retrieved on Mar 1, 2023)
- ^ a b c d e f Halo Waypoint, Season 3: Maps & Modes Preview (Retrieved on Mar 1, 2023) [archive]
- ^ YouTube - HALO, Season 3: Echoes Within Launch Trailer | Halo Infinite (Retrieved on Feb 24, 2023)
- ^ a b c Halo Waypoint, Canon Fodder - Echoes With-Dinh (Retrieved on Mar 24, 2023) [archive]
- ^ a b Halo Waypoint, Halo Infinite - Echoes Within Intel (Retrieved on Mar 27, 2023) [local archive] [external archive]
- ^ a b Halo Infinite, multiplayer map Oasis