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Squid Jackpot!: Difference between revisions

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(Created page with "{{Era|RW}} '''Squid Jackpot!''' is an achievement in ''Halo: The Master Chief Collection''. This achievement is obtained by beating the part score on the level ''Kik...")
 
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{{Era|RW}}
{{Status|Gameplay}}
'''Squid Jackpot!''' is an [[achievement]] in ''[[Halo: The Master Chief Collection]]''. This achievement is obtained by beating the part score on the level ''[[Kikowani Station]]''.
{{Achievement infobox
|name=Squid Jackpot!
|img=[[File:Squid Jackpot!.jpg|140px]]
|game=Halo: The Master Chief Collection
|gs=10
}}
'''Squid Jackpot!''' is an [[achievement]] in ''[[Halo: The Master Chief Collection]]''. It is unlocked by beating the 42,000 point par score on the level [[Kikowani Station]]. The achievement is worth 10 [[Gamerscore]]. Though it can theoretically be unlocked on any difficulty, more points are awarded in [[campaign scoring]] when playing on higher difficulties.


{{Halo: The Master Chief Collection Achievements}}
==Trivia==
* The achievement is named for a line spoken in the level by [[Kojo Agu|Romeo]]: "''We hit the squid jackpot!''"
* Prior to the release of [[Series 3: Recon]], players could have earned significant points by destroying unoccupied Covenant vehicles (including [[Rizsheda-pattern Shade|Shade turrets]]) as the game did not differentiate between piloted and empty vehicles; this was patched out of ''[[Halo 3: ODST]]'' with the release of Season 3: Recon.
 
{{Master Chief Collection Achievements|H3R}}

Latest revision as of 14:47, October 5, 2022

Squid Jackpot! is an achievement in Halo: The Master Chief Collection. It is unlocked by beating the 42,000 point par score on the level Kikowani Station. The achievement is worth 10 Gamerscore. Though it can theoretically be unlocked on any difficulty, more points are awarded in campaign scoring when playing on higher difficulties.

Trivia[edit]

  • The achievement is named for a line spoken in the level by Romeo: "We hit the squid jackpot!"
  • Prior to the release of Series 3: Recon, players could have earned significant points by destroying unoccupied Covenant vehicles (including Shade turrets) as the game did not differentiate between piloted and empty vehicles; this was patched out of Halo 3: ODST with the release of Season 3: Recon.