Gameplay

Fragmentation: Difference between revisions

From Halopedia, the Halo wiki

m (→‎top: Refreshing page infobox)
Line 17: Line 17:
|hideb=
|hideb=
}}
}}
{{Article quote|These [[Beam emitter|beacon]]s are no stranger to explosive conflict.{{Ref/Game|Id=FragDesc|HINF|[[Fragmentation]] map description}}}}
{{Article quote|These [[Beam emitter|beacon]]s are no stranger to explosive conflict.{{Ref/Game|Id=FragDesc|HINF|Fragmentation map description}}}}
'''Fragmentation''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}}
'''Fragmentation''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}}



Revision as of 07:59, August 21, 2022

Fragmentation
Screenshot of Fragmentation.
Map overview

Game:

Halo Infinite

Map file name (?):

btb_fragmentation

Lore information

Location:

Installation 07[1]

Gameplay overview

Terrain:

Canyon, Forest, Forerunner structures

Recommended gametype(s):

 
These beacons are no stranger to explosive conflict.[3]

Fragmentation is a multiplayer map in Halo Infinite.[1]

Universe and lore

The map is set within one of the many canyons on the surface of Installation 07. Set into the side of a high cliff, this canyon hosts two beam emitters, and various Forerunner nodes and beacons.[1][4] Following the ring's fragmentation during Battle for Zeta Halo, the 511th Infantry Division from the UNSC Infinity have established a base of operations in the canyon, and set up equipment to survey the fragment of the ring. While fighting off Sentinel patrols and evading the increasingly frequent scouting runs of Banshee talons, the survivors attempted to make contact with other UNSC forces that might be within comms range.[5]

Overview

The map allows the use of Razorbacks, Wasps, Banished Choppers, Banished Ghosts, Banished Banshees, Chaingun Warthogs, Rocket Warthogs, Mongooses, Scorpions, and Banished Wraiths.[6]

Layout

Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Canyon Base
  • Canyon Roadway
  • Broken Ring
  • Hex Vault Courtyard
  • Center Rock Path
  • Hex Junction
  • Center Hex Path
  • Canyon Wall
  • Front Canyon Base
  • Rock Junction
  • Hex Vault Hike
  • Hex Vault - Internally referred to as the "loot cave", entrance into the Hex Vault requires a player to hack open a door with their personal AI. Inside are various equipment and weapons.[7]
  • Wreckage - The road and trees around a burning, wrecked Warthog

Production notes

Cliff Schuldt was the level designer for Fragmentation.[7] Multiplayer designer Andrew Witts cited Valhalla from Halo 3 and its Halo 4 remake Ragnarok as influences for Fragmentation.[8]

The map was first shown unnamed in the A New Generation trailer,[6] and was eventually shown in more detail with hints to its setting in the Halo Infinite Multiplayer Overview trailer.[9] Finally, in a Canon Fodder post on Halo Waypoint, Fragmentation had its name revealed and further story details divulged.[1] The map is playable in the second Halo Infinite multiplayer preview.[7]

In Capture the Flag once a flag is captured the scoring team's beam emitter will fire.

Gallery

Screenshots

Sources