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{{Realworld}}{{Bstaff|Smith, Eddie}}[[Image:Eddiemylar.jpg|left|thumb|<center><strong>Mylar</strong></center><BR>Master Chief vs Scarab]]'''Eddie Smith''' is an artist that works at Bungie .  He created much of the art that you see on the net including the Halo "Edge" cover.
{{Status|RealWorld}}
'''Eddie Smith''' is an artist who was employed by [[Bungie]] from [[2002]] to [[2006]],<ref name="visualatrium">[http://visualatrium.blogspot.com/ '''Visualatrium''' - ''The Artwork of Eddie Smith'']</ref> although he had also worked on ''[[Halo: Combat Evolved]]'' as early as [[2000]], possibly as a contractor rather than an employee.{{Ref/Generic|Id=CEConcept|[[:File:HCE CovenantShip Concept 1.png|''Halo: Combat Evolved'' concept art from 2000]]}}


The 3-D artist team that worked on the Halo games divided the races up so that each race would have it's own style. [[Marcus R. Lehto]] headed up the design of the humans. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had [[The Forerunners]].
==Background==
Smith was a part of a 3D artist team that worked on the ''Halo'' games, which focused on dividing the races up so that each would have its own unique architectural style. [[Marcus R. Lehto]] headed up the design of the [[human]]s, [[Shi Kai Wang]] took the [[Covenant Empire|Covenant]], and Eddie Smith had the [[Forerunner]]s.


{{Diagramneeded|where [[Master Chief]] is hanging off the end of a Pelican and in the background you can see another [[Pelican]] with soliders jumping out and planets in the far distance ... you know the picture I mean.}}
He has also done concept and illustration work for [[343 Industries]] as a freelance artist, including concept art for ''[[Halo: Combat Evolved Anniversary]]'' and illustrating the cover for the novel ''[[Halo: Glasslands]]''.<ref name="frankie">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1083553 '''halo.bungie.org''': ''Re: Might be my favorite cover.'']</ref>
{{Diagramneeded|Eddie's pictures from the HGN,Master Chief appearing in a the light through a doorway surrounded by rubble}}
 
==Gameography==
*''Carmen Sandiego Word Detective'' ([[1997 (real world)|1997]]) - Brøderbund Software
*''MechWarrior 4: Vengeance'' ([[2000]]) - [[Microsoft Game Studios]]
*''[[Halo: Combat Evolved]]'' ([[2001]]) - Microsoft Game Studios
*''The Mark of Kri'' ([[2002]]) - Sony Computer Entertainment America
*''[[Halo 2]]'' ([[2004 (real world)|2004]]) - Microsoft Game Studios
*''[[Halo 2 Multiplayer Map Pack|Halo 2: Multiplayer Map Pack]]'' ([[2005 (real world)|2005]]) - Microsoft Game Studios
*''[[Halo 3]]'' ([[2007 (real world)|2007]]) - Microsoft Game Studios{{Ref/Reuse|visualatrium}}
*''[[Halo: Combat Evolved Anniversary]]'' ([[2011]]) - [[343 Industries]] {{Ref/Reuse|frankie}}
*''[https://chroniclesofelyria.com/ Chronicles of Elyria]'' - Concept Artist to 3D Artist 2015
*''[[Halo Online]]'' - Concept artist


==Trivia==
==Trivia==
*He is was one of the Bungie artists who worked on the [[Halo Graphic Novel]]
*He was one of the Bungie artists who worked on the ''[[Halo Graphic Novel]]''.
*Eddie designed the Mylar print which was sold as a limited signed edition with only 500 copies.
*Eddie designed the [[:File:H2_Mylar_Print.jpg|Mylar print]], which was sold as a limited signed edition, with only 500 copies.


==Gameography==
==Works==
*Halo 2: Multiplayer Map Pack (2005), Microsoft Game Studios
<gallery>
*Halo 2 (2004), Microsoft Game Studios
File:HCE CovenantShip Concept 4.jpg|Concept art of the ''[[Truth and Reconciliation]]'' in ''Halo: Combat Evolved''.
*The Mark of Kri (2002), SCEA
File:H2_EdgeCover_Concept.jpg|''Halo 2'' artwork used as an Edge magazine cover.
*Allegiance (2000), Microsoft Games
File:H2_Mylar_Print.jpg|[[John-117]] against two [[Protos-pattern Scarab|Scarabs]] in the "Mylar print".
*MechWarrior 4: Vengeance (2000), Microsoft Game Studios
File:H2 ConceptArt ArbiterAndChief.png|''Halo 2'' artwork, featuring [[Thel 'Vadam]].
*Carmen Sandiego Word Detective (1997), Brøderbund Software, Inc.
File:Glasslands cover.jpg|Cover art for ''Halo: Glasslands''.
</gallery>
 
==Sources==
{{Ref/Sources}}
 
[[Category:People]]

Revision as of 14:37, April 13, 2022

Eddie Smith is an artist who was employed by Bungie from 2002 to 2006,[1] although he had also worked on Halo: Combat Evolved as early as 2000, possibly as a contractor rather than an employee.[2]

Background

Smith was a part of a 3D artist team that worked on the Halo games, which focused on dividing the races up so that each would have its own unique architectural style. Marcus R. Lehto headed up the design of the humans, Shi Kai Wang took the Covenant, and Eddie Smith had the Forerunners.

He has also done concept and illustration work for 343 Industries as a freelance artist, including concept art for Halo: Combat Evolved Anniversary and illustrating the cover for the novel Halo: Glasslands.[3]

Gameography

Trivia

  • He was one of the Bungie artists who worked on the Halo Graphic Novel.
  • Eddie designed the Mylar print, which was sold as a limited signed edition, with only 500 copies.

Works

Sources