Halopedia:Main Page/Random/Content: Difference between revisions

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<option><!--February 2022-->
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{{Halopedia:Main Page/Random/Layout|Operation: FAR STORM|File:HM-FarStorm.jpg|In 2555, a countdown to the activation of the Halo Array was discovered on Installation 07. 000 Tragic Solitude, the rampant monitor of Installation 00, had initialized the sequence after deciding that humanity was unfit to hold the Mantle of Responsibility due to their violent nature. In response, the UNSC and Swords of Sanghelios initiated Operation: Far Storm, a joint mission that would have them return to the Ark and prevent the firing of the Halo Array once more. Upon arriving at the far-flung installation, the group encountered dangers and challenges unlike any they had faced before.}}</option>
{{Halopedia:Main Page/Random/Layout|Operation: FAR STORM|File:HM-FarStorm.jpg|In 2555, a countdown to the activation of the Halo Array was discovered on Installation 07. 000 Tragic Solitude, the rampant monitor of Installation 00, had initialized the sequence after deciding that humanity was unfit to hold the Mantle of Responsibility due to their violent nature. In response, the UNSC and Swords of Sanghelios initiated Operation: Far Storm, a joint mission that would have them return to the Ark and prevent the firing of the Halo Array once more. Upon arriving at the far-flung installation, the group encountered dangers and challenges unlike any they had faced before.}}</option>
<option><!--March 2022-->
{{Halopedia:Main Page/Random/Layout|Ayit 'Sevi|File:Escalation cover 19.jpg|Ayit 'Sevi is a cunning Sangheili mercenary employed by the Office of Naval Intelligence. While his species are known for their strong emphasis on honor and direct combat, 'Sevi cares little for these things, instead focusing on his ingenuity, sense of self-preservation, and talent for deception. These human-like traits caught the attention of ONI, particularly Admiral Serin Osman, who would assign the Sangheili various missions that would have him infiltrate Covenant splinter factions. Despite some violent run-ins with UNSC personnel, Ayit 'Sevi has proven to be an invaluable asset for ONI in the post-war era.}}</option>


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Revision as of 18:40, March 30, 2022

Halo: Starfighter

Halo: Starfighter was an internal pitch created by a team within 343 Industries during the early development of Halo Infinite. A playable prototype of the game was created, intending to take the concepts of space combat from the Halo: Reach level Long Night of Solace and expand it into a full game. Halo: Starfighter was inadvertently revealed in a 343 Industries recruitment advertisement in 2018, and concept art created for the prototype was finally released in early 2022 after the launch of Halo Infinite.


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