Dan Orzulak: Difference between revisions
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[[File:Orzulak.gif|thumb|300px|"Havoks" profile as shown on page 93 of the Official Wing Commander Armada Playtesters' Guide.]] | [[File:Orzulak.gif|thumb|300px|"Havoks" profile as shown on page 93 of the Official Wing Commander Armada Playtesters' Guide.]] |
Revision as of 09:03, March 19, 2022
Dan "Havoc" Orzulak is a Designer that worked on the team led by Lead Designer John Howard for Halo: Combat Evolved. He has since become the lead designer himself for the video game GoldenEye: Rogue Agent. He's come along ways from working as a Quality Assurance Leader that worked on Privateer, Righteous Fire, Armada, Kilrathi Saga and Wing Commander 3.
Gameography
- GoldenEye: Rogue Agent goldeneyeforever.com
- Conquest: Frontier Wars (2001), Ubi Soft Entertainment Software
- Halo: Combat Evolved (2001), Microsoft Game Studios
- Wing Commander: Prophecy (1997), Electronic Arts Inc.
- Wing Commander: The Kilrathi Saga (1996), Electronic Arts Inc.
- Ultima VIII: Pagan (1994), ORIGIN Systems, Inc.
- Wing Commander Armada (1994), ORIGIN Systems, Inc.
- Wing Commander III: Heart of the Tiger (1994), ORIGIN Systems, Inc.
- Wing Commander: Privateer (1993), Electronic Arts Inc., ORIGIN Systems, Inc.
- Wing Commander: Privateer - Righteous Fire (1993), ORIGIN Systems, Inc.