Chris Hughes: Difference between revisions
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{{ | {{Status|RealWorld}} | ||
'''Chris Hughes''' is also a former [[Bungie]] Studios employee. | '''Chris Hughes''' is also a former [[Bungie]] Studios employee. | ||
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*[https://hughesguitars.wordpress.com/2012/08/13/3d/ Hughes Guitars] | *[https://hughesguitars.wordpress.com/2012/08/13/3d/ Hughes Guitars] | ||
[[Category: | [[Category:Bungie staff]] | ||
{{DEFAULTSORT:Hughes, Chris}} |
Latest revision as of 08:53, March 19, 2022
Chris Hughes is also a former Bungie Studios employee.
History[edit]
Early work[edit]
Chris got his start as a computer graphics artist in 1993 with Unexpected Development, where he worked on several games for different platforms.[1]
Bungie[edit]
At Bungie he worked as a concept artist, character, object and environment modeler for the game Oni, Modeling important characters such as Mai Hasegawa.[2]
After his work on Oni, worked as an artist and modeler for Halo: Combat Evolved. He created the original look and models for Cortana and 343 Guilty Spark, among other things. Where Chris Hughes' inspiration for Cortana was Nefertiti,[3] and 343 Guilty Spark's silhouette shape came from a paper toilet seat sanitary cover.[4]
Chris also worked on Captain Jacob Keyes and the form he took in the Proto-Gravemind, the Marines, the Jackal, minor touch ups to the spikes and gun on the Hunter, the Aggressor Sentinel, and the Human Flood Combat form.[1]
Sources[edit]
- ^ a b Polymallet, about (defunct, backup link on Archive.org)
- ^ Hughes Guitars, 3D
- ^ Halo.Bungie.Org, Cortana's face was modeled after an Egyptian queen
- ^ Polymallet, Misc (defunct, backup link on Archive.org)