1997 (real world): Difference between revisions
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'''1997''' is the year ''Halo'' started development.{{Ref/Site|Id=ReachBlog28Feb2010|URL=http://www.nobleactual.com/post/417943654/today-marks-the-second-day-of-our-first-full|Site=Bungie Reach Developer Blog|Page=28 Feb 2010|D=16|M=10|Y=2010}} | '''1997''' is the year ''Halo'' started development.{{Ref/Site|Id=ReachBlog28Feb2010|URL=http://www.nobleactual.com/post/417943654/today-marks-the-second-day-of-our-first-full|Site=Bungie Reach Developer Blog|Page=28 Feb 2010|D=16|M=10|Y=2010}} |
Revision as of 08:46, March 19, 2022
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This article is about the real world year. For the in-universe year, see 1997. |
1997 is the year Halo started development.[1]
Events
Prior to September 24
- Halo started development under the initial codename "Armor".[2]
September
September 24
- The trademark for Halos first codename "Armor" was filed.[3]
After September 24
- Bungie worried that "Armor" was boring and changed Halos codename to "Monkey Nuts", knowing it had to be changed later.[2][4]
Sources
- ^ Bungie Reach Developer Blog, 28 Feb 2010 (Retrieved on Oct 16, 2010) [archive]
- ^ Jump up to: a b forums.bungie.org, Re: Armor (Retrieved on Nov 18, 2021) [archive]
- ^ inventively.com, Armor trademark (Retrieved on Oct 20, 2019) [archive]
- ^ The Art of Halo - Introduction: Halo's Architects, page 6
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