1998: Difference between revisions
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(Just saving this so I can fix it in 5 mins after 1997.) |
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==Events== | ==Events== | ||
===Circa 1998=== | ===Circa 1998=== | ||
*Halo changed its code-name to "Blam!" because project lead Jason Jones could not bring himself to tell his mother he was working on a game called "Monkey Nuts." | *Halo changed its code-name to "Blam!" because project lead Jason Jones could not bring himself to tell his mother he was working on a game called "Monkey Nuts."{{Ref/Book|Id=AoHP6|AoH|Section=Introduction: Halo's Architects|Page=6}} | ||
===March=== | ===March=== | ||
'''March 13''' | '''March 13''' | ||
*blam.org and blam.net were registered by Bungie. | *blam.org and blam.net were registered by Bungie.{{Ref/Site|Id=MBOBlamReg|URL=http://marathon.bungie.org/story/bungiedomreginfo.html|Site=marathon.bungie.org|Section=bungiedomreginfo|D=13|M=8|Y=2020}} | ||
==Sources== | ==Sources== |
Latest revision as of 08:30, March 19, 2022
Events[edit]
Circa 1998[edit]
- Halo changed its code-name to "Blam!" because project lead Jason Jones could not bring himself to tell his mother he was working on a game called "Monkey Nuts."[1]
March[edit]
March 13
- blam.org and blam.net were registered by Bungie.[2]
Sources[edit]
- ^ The Art of Halo - Introduction: Halo's Architects, page 6
- ^ marathon.bungie.org - bungiedomreginfo (Retrieved on Aug 13, 2020) [archive]
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