Real World

1998: Difference between revisions

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{{Era|RW}}
{{Status|RealWorld}}
==Events==
==Events==
===Circa 1998===
*Halo changed its code-name to "Blam!" because project lead Jason Jones could not bring himself to tell his mother he was working on a game called "Monkey Nuts."{{Ref/Book|Id=AoHP6|AoH|Section=Introduction: Halo's Architects|Page=6}}
===March===
===March===
*'''March 13''': blam.org and blam.net were registered by Bungie.
'''March 13'''
 
*blam.org and blam.net were registered by Bungie.{{Ref/Site|Id=MBOBlamReg|URL=http://marathon.bungie.org/story/bungiedomreginfo.html|Site=marathon.bungie.org|Section=bungiedomreginfo|D=13|M=8|Y=2020}}
===Unknown===
*Halo started development around this time under the code-name "Monkey Nuts".
*Halo changed its code-name to "Blam!" because project lead Jason Jones could not bring himself to tell his mother he was working on a game called "Monkey Nuts."


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Timeline}}
{{Timeline}}

Latest revision as of 08:30, March 19, 2022

Events[edit]

Circa 1998[edit]

  • Halo changed its code-name to "Blam!" because project lead Jason Jones could not bring himself to tell his mother he was working on a game called "Monkey Nuts."[1]

March[edit]

March 13

  • blam.org and blam.net were registered by Bungie.[2]

Sources[edit]

  1. ^ The Art of Halo - Introduction: Halo's Architects, page 6
  2. ^ marathon.bungie.org - bungiedomreginfo (Retrieved on Aug 13, 2020) [archive]