Axon Scouts: Difference between revisions
From Halopedia, the Halo wiki
m (Robot: Automated text replacement (- + )) |
No edit summary |
||
(10 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Status|RealWorld}} | ||
'''Axon Scouts''' were [[4orty2wo Entertainment]] staff that researched payphones for the [[I love bees|I Love Bees]] game. During the game players were directed to payphones throughout the country to take part in "tests" and puzzles that would allow them to unlock [[Axons]]. | |||
During the game players | |||
4orty2wo started with about 70/30 split on scouted axons and nonscouted axons. For that 30% that wasn't scouted, an Axon scout had to drive/fly/walk to the site and check if the payphone accepted incoming calls. Often the scouts would go through 11 phones before finding one that accepted incoming calls. | 4orty2wo started with about 70/30 split on scouted axons and nonscouted axons. For that 30% that wasn't scouted, an Axon scout had to drive/fly/walk to the site and check if the payphone accepted incoming calls. Often the scouts would go through 11 phones before finding one that accepted incoming calls. | ||
The geographic distribution was designed two ways<ref>http://www.deaddrop.us/modules.php?name=News&file=print&sid=195</ref>: | The geographic distribution was designed two ways<ref>http://www.deaddrop.us/modules.php?name=News&file=print&sid=195</ref>: | ||
*First, we wanted axons | *First, we wanted axons in places where we thought players would be | ||
*Second, we put axons in places we thought were cool, interesting, or might | *Second, we put axons in places we thought were cool, interesting, or might be fun to go visit... | ||
The following Scouts traveled all over America, "getting speeding tickets, weird looks, jet lag etc. in their herculean efforts to travel all over the country" to check the phones: | The following Scouts traveled all over America, "getting speeding tickets, weird looks, jet lag etc. in their herculean efforts to travel all over the country" to check the phones: | ||
Line 14: | Line 13: | ||
* Cory Gonzales | * Cory Gonzales | ||
* Joel Gonzales | * Joel Gonzales | ||
* | *Ronnie Lee | ||
* | *Kiyash Monsef | ||
== | |||
==Sources== | |||
{{Ref/Sources}} | |||
[[Category:I Love Bees]] |
Latest revision as of 09:23, March 19, 2022
Axon Scouts were 4orty2wo Entertainment staff that researched payphones for the I Love Bees game. During the game players were directed to payphones throughout the country to take part in "tests" and puzzles that would allow them to unlock Axons.
4orty2wo started with about 70/30 split on scouted axons and nonscouted axons. For that 30% that wasn't scouted, an Axon scout had to drive/fly/walk to the site and check if the payphone accepted incoming calls. Often the scouts would go through 11 phones before finding one that accepted incoming calls.
The geographic distribution was designed two ways[1]:
- First, we wanted axons in places where we thought players would be
- Second, we put axons in places we thought were cool, interesting, or might be fun to go visit...
The following Scouts traveled all over America, "getting speeding tickets, weird looks, jet lag etc. in their herculean efforts to travel all over the country" to check the phones:
- Natalie Ervin
- Cory Gonzales
- Joel Gonzales
- Ronnie Lee
- Kiyash Monsef