Mk50 Sidekick: Difference between revisions
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{{Weapon infobox | {{Weapon infobox | ||
|name=MK50 Sidekick | |name=MK50 Sidekick | ||
|image=[[File:HINF NewSidekick.png| | |image=[[File:HINF - MK50 Product Logo.png|100px]] | ||
[[File:HINF NewSidekick.png|150px]] | |||
|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref> | |manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref> | ||
|series= | |series= | ||
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==Overview== | ==Overview== | ||
===Specifications=== | ===Specifications=== | ||
The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.{{Ref/Reuse|HICGP}} | The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.{{Ref/Reuse|HICGP}} | ||
===History=== | |||
The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.{{Ref/Reuse|HICGP}} | |||
==Gameplay== | ==Gameplay== |
Revision as of 20:37, October 30, 2021
MK50 Sidekick | |
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Production overview | |
Manufacturer: |
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Type: |
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Specifications | |
Ammunition type: |
Cal. 10mm[1] |
Feed system: |
12-round detachable box magazine[1] |
Semi-automatic[1] | |
The MK50 Sidekick is a type of human pistol manufactured by Emerson Tactical Systems in service with the UNSC.[1]
Overview
Specifications
The MK50 Sidekick is a powerful and compact[2] semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed M6 series in both form and function, as it lacks the hand-guard and typical smart-linked optic of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's 12.7mm rounds. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.[1]
History
The MK50 used in 2560 by John-117 featured a matte black and olive green finish.[1]
Gameplay
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.[1]
Production notes
The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the Magnums of previous titles, the Sidekick was described being closest in function to Halo 2's M6C magnum.[3] In April 2021, it was shown that the Sidekick had received a redesign since its reveal in July 2020. It would now include an underbarrel attachment similar to those featured on the M6C/SOCOM and the Tactical variant of the M6H2 Magnum, as well as some other small changes.[4]
Gallery
Browse more images in this article's gallery page. |
Screenshots
A Yoroi-clad Spartan-IV wielding an MK50 in multiplayer.
A MK50 Sidekick holstered on a pink Spartan in the A New Generation trailer.
Halo Infinite coatings
List of appearances
- Halo Infinite (First appearance)
Sources
- ^ a b c d e f g h i Halo Infinite, trailer, Campaign Gameplay Premiere
- ^ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership
- ^ Halo Waypoint, Infinite Inquiries: "The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum." - John Junyszek (Unyshek) (Retrieved on Jul 30, 2020) [archive]
- ^ Twitter: "That's not an attachment on the Sidekick. That's the Sidekick" - John Junyszek (Unyshek) (Retrieved on Apr 29, 2021) [archive]
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