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Mk50 Sidekick: Difference between revisions

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{{Weapon infobox
{{Weapon infobox
|name=MK50 Sidekick
|name=MK50 Sidekick
|image=[[File:HINF NewSidekick.png|300px]]
|image=[[File:HINF - MK50 Product Logo.png|100px]]
[[File:HINF NewSidekick.png|150px]]
|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|series=
|series=
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==Overview==
==Overview==
===Specifications===
===Specifications===
The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.{{Ref/Reuse|HICGP}}
The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.{{Ref/Reuse|HICGP}}
 
===History===
The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.{{Ref/Reuse|HICGP}}


==Gameplay==
==Gameplay==

Revision as of 20:37, October 30, 2021

MK50 Sidekick
An Mk50 Sidekick product logo.

Cutout of the redesigned Mk50 Sidekick.

Production overview

Manufacturer:

Emerson Tactical Systems[1]

Type:

Pistol[1]

Specifications

Ammunition type:

Cal. 10mm[1]

Feed system:

12-round detachable box magazine[1]

Rate of fire:

Semi-automatic[1]

 

The MK50 Sidekick is a type of human pistol manufactured by Emerson Tactical Systems in service with the UNSC.[1]

Overview

Specifications

The MK50 Sidekick is a powerful and compact[2] semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed M6 series in both form and function, as it lacks the hand-guard and typical smart-linked optic of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's 12.7mm rounds. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip.[1]

History

The MK50 used in 2560 by John-117 featured a matte black and olive green finish.[1]

Gameplay

The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.[1]

Production notes

The Sidekick was designed as a true sidearm pistol, being lightning fast to draw and fire, acting as a reliable backup when the player's primary weapon is depleted. Compared to the Magnums of previous titles, the Sidekick was described being closest in function to Halo 2's M6C magnum.[3] In April 2021, it was shown that the Sidekick had received a redesign since its reveal in July 2020. It would now include an underbarrel attachment similar to those featured on the M6C/SOCOM and the Tactical variant of the M6H2 Magnum, as well as some other small changes.[4]

Gallery

Screenshots

Halo Infinite coatings

List of appearances

Sources

  1. ^ a b c d e f g h i Halo Infinite, trailer, Campaign Gameplay Premiere
  2. ^ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership
  3. ^ Halo Waypoint, Infinite Inquiries: "The “Sidekick” is a true sidearm pistol that is lightning fast to draw and fire – truly exceling as a reliable backup when your primary weapon is depleted and a Brute is bearing down on you. Compared to previous titles, this weapon is closest to Halo 2's version of the Magnum." - John Junyszek (Unyshek) (Retrieved on Jul 30, 2020) [archive]
  4. ^ Twitter: "That's not an attachment on the Sidekick. That's the Sidekick" - John Junyszek (Unyshek) (Retrieved on Apr 29, 2021) [archive]