Halo: Reach skulls: Difference between revisions

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'''Halo: Reach skulls''' are gameplay-modifying difficulty-multipliers in the appearance of [[human]] [[skull]]s in ''Halo: Reach''. Most of the [[Halo 3 skulls|skulls featured]] in ''[[Halo 3]]'' are included in ''Halo: Reach''. Just like ''[[Halo 3: ODST]]'', skulls are no longer [[Easter Eggs|easter eggs]] in-game, and can also be accessed in the [[campaign]] menu without claiming them in campaign levels. Skulls, including the newly-introduced customizable Firefight skulls, are also present in [[Firefight]], randomly activated on every beginning of a set. A campaign game on [[Legendary]] with all skulls activated is named "[[Mythic (difficulty)|Mythic]]".
'''Halo: Reach skulls''' are gameplay-modifying difficulty-multipliers in the appearance of [[human]] [[skull]]s in ''Halo: Reach''. Most of the [[Halo 3 skulls|skulls featured]] in ''[[Halo 3]]'' are included in ''Halo: Reach''. Just like ''[[Halo 3: ODST]]'', skulls are no longer [[Easter Eggs|easter eggs]] in-game, and can also be accessed in the [[campaign]] menu without claiming them in campaign levels. Skulls, including the newly-introduced customizable Firefight skulls, are also present in [[Firefight]], randomly activated on every beginning of a set. A campaign game on [[Legendary]] with all skulls activated is named "[[Mythic (difficulty)|Mythic]]".


==Campaign Scoring==
==Campaign scoring==
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{| class="wikitable sortable"
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==Primary Skulls==
==Primary skulls==
===Iron===
===Iron===
{{Article Quote|Co-op reverts to previous checkpoint on player death. 1P restarts mission.}}
{{Article Quote|Co-op reverts to previous checkpoint on player death. 1P restarts mission.}}
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The Mythic skull causes enemies to have twice as much health than they normally would.{{Ref/Reuse|skull}}
The Mythic skull causes enemies to have twice as much health than they normally would.{{Ref/Reuse|skull}}


==Secondary Skulls==
==Secondary skulls==
===Blind===
===Blind===
{{Article Quote|HUD and first person arms and weapon are hidden.}}
{{Article Quote|HUD and first person arms and weapon are hidden.}}
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This IWHBYD (I Would Have Been Your Daddy) skull causes rare and secret dialog to appear throughout the campaign and turns off normal dialog.{{Ref/Reuse|skull}}
This IWHBYD (I Would Have Been Your Daddy) skull causes rare and secret dialog to appear throughout the campaign and turns off normal dialog.{{Ref/Reuse|skull}}


==Firefight Custom Skulls==
==Firefight custom skulls==
In Firefight, there are three customizable skulls the player can have: Red, Blue, and Yellow. Each of these skulls has exactly the amount of customization ability as gametype modifications have.
In Firefight, there are three customizable skulls the player can have: Red, Blue, and Yellow. Each of these skulls has exactly the amount of customization ability as gametype modifications have.
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]
[[Category:Skulls]]
[[Category:Skulls]]