Mk50 Sidekick: Difference between revisions
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|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref> | |manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref> | ||
|series= | |series= | ||
|type=[[Pistol]] | |type=[[Pistol]]{{Ref/Reuse|HICGP}} | ||
|cost= | |cost= | ||
|variant= | |variant= | ||
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|height= | |height= | ||
|weight= | |weight= | ||
|ammotype=Cal. 10mm | |ammotype=Cal. 10mm{{Ref/Reuse|HICGP}} | ||
|feed=12-round detachable box magazine | |feed=12-round detachable box magazine{{Ref/Reuse|HICGP}} | ||
|operation= | |operation= | ||
|rate=Semi-automatic | |rate=Semi-automatic{{Ref/Reuse|HICGP}} | ||
|velocity= | |velocity= | ||
|range= | |range= | ||
}} | }} | ||
The '''MK50 Sidekick''' is a type of [[human]] [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]]. | The '''MK50 Sidekick''' is a type of [[human]] [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]].{{Ref/Reuse|HICGP}} | ||
==Overview== | ==Overview== | ||
===Specifications=== | ===Specifications=== | ||
The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish. | The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.{{Ref/Reuse|HICGP}} | ||
==Gameplay== | ==Gameplay== | ||
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation. | The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.{{Ref/Reuse|HICGP}} | ||
==Gallery== | ==Gallery== |
Revision as of 10:32, April 15, 2021
MK50 Sidekick | |
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Production overview | |
Manufacturer: |
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Type: |
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Specifications | |
Ammunition type: |
Cal. 10mm[1] |
Feed system: |
12-round detachable box magazine[1] |
Semi-automatic[1] | |
The MK50 Sidekick is a type of human pistol manufactured by Emerson Tactical Systems in service with the UNSC.[1]
Overview
Specifications
The MK50 Sidekick is a powerful and compact[2] semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed M6 series in both form and function, as it lacks the hand-guard and typical smart-linked optic of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's 12.7mm rounds. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in 2560 by John-117 featured a matte black and olive green finish.[1]
Gameplay
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.[1]
Gallery
Normal gallery
Halo Infinite skins
List of appearances
- Halo Infinite (First appearance)
Sources
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