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Mk50 Sidekick: Difference between revisions

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|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|manufacturer=[[Emerson Tactical Systems]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
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|ammotype=Cal. 10mm<ref name="HICGP"/>
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|feed=12-round detachable box magazine<ref name="HICGP"/>
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|rate=Semi-automatic<ref name="HICGP"/>
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The '''MK50 Sidekick''' is a type of [[human]] [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]].<ref name="HICGP"/>
The '''MK50 Sidekick''' is a type of [[human]] [[pistol]] manufactured by [[Emerson Tactical Systems]] in service with the [[UNSC]].{{Ref/Reuse|HICGP}}


==Overview==
==Overview==
===Specifications===
===Specifications===
The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.<ref name="HICGP"/>
The MK50 Sidekick is a powerful and compact<ref name="monster">[https://news.xbox.com/en-us/2020/08/31/xbox-monster-energy-promotion/ Xbox Wire; Bank Now, Play Later: Halo Infinite Meets Monster Energy Global Partnership]</ref> semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.{{Ref/Reuse|HICGP}}


==Gameplay==
==Gameplay==
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.<ref name="HICGP"/>
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.{{Ref/Reuse|HICGP}}


==Gallery==
==Gallery==

Revision as of 10:32, April 15, 2021

MK50 Sidekick
HINF MK50 Adrenal Skin.png
Production overview

Manufacturer:

Emerson Tactical Systems[1]

Type:

Pistol[1]

Specifications

Ammunition type:

Cal. 10mm[1]

Feed system:

12-round detachable box magazine[1]

Rate of fire:

Semi-automatic[1]

 

The MK50 Sidekick is a type of human pistol manufactured by Emerson Tactical Systems in service with the UNSC.[1]

Overview

Specifications

The MK50 Sidekick is a powerful and compact[2] semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed M6 series in both form and function, as it lacks the hand-guard and typical smart-linked optic of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's 12.7mm rounds. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. Emerson Tactical Systems' emblem is worked into the grip. The MK50 used in 2560 by John-117 featured a matte black and olive green finish.[1]

Gameplay

The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.[1]

Gallery

Normal gallery

Halo Infinite skins

List of appearances

Sources