Alphamoon: Difference between revisions
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==Analysis== | ==Analysis== | ||
alphamoon was first revealed in a stream of the [[Halo 2 E3 demo|''Halo 2'' E3 demo]], shown by [[Frank O'Connor]] and [[Brian Jarrard]] following Jarrard's chance finding of a ''Halo 2''-era [[Xbox]] devkit with the build on it in his home. alphamoon is one of a number of levels included in this build. The level as presented in the stream is based in the ''[[Halo: Combat Evolved]]'' game engine, using the ''Combat Evolved'' HUD, plasma rifle, and plasma pistol - though the [[Unggoy]] and [[Sangheili]] art assets featured are their ''Halo 2'' incarnations. The level is from early ''Halo 2'' development and is not optimised, resulting in a very low framerate while playing. | alphamoon was first revealed in a stream of the [[Halo 2 E3 demo|''Halo 2'' E3 demo]], shown by [[Frank O'Connor]] and [[Brian Jarrard]] following Jarrard's chance finding of a ''Halo 2''-era [[Xbox]] devkit with the build on it in his home. alphamoon is one of a number of levels included in this build. The level as presented in the stream is based in the ''[[Halo: Combat Evolved]]'' game engine, using the ''Combat Evolved'' HUD, plasma rifle, and plasma pistol - though the [[Unggoy]] and [[Sangheili]] art assets featured are their ''Halo 2'' incarnations. The level is from early ''Halo 2'' development and is not optimised, resulting in a very low framerate while playing.{{Ref/Reuse|stream}} | ||
In the level dialogue, the Arbiter is referred to by the title of "Dervish". | In the level dialogue, the Arbiter is referred to by the title of "Dervish".{{Ref/Reuse|stream}} This name was the original title for the Arbiter in ''Halo 2'' development, but was ultimately changed to avoid being unintentionally offensive to Muslims. | ||
The level is set in a heretic camp on the moon of Basis. While this concept did not make its way into the final ''Halo 2'' campaign, this idea is the basis for the setting of the multiplayer level [[Burial Mounds]]. | The level is set in a heretic camp on the moon of Basis. While this concept did not make its way into the final ''Halo 2'' campaign, this idea is the basis for the setting of the multiplayer level [[Burial Mounds]]. |
Revision as of 07:13, April 15, 2021
alphamoon | |
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Halo 2 (Cut) |
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Halopedia doesn't currently have a walkthrough for this level; could you write one? |
“ | Assault the occupied control room and find the oracle | ” |
alphamoon is the working title of a cut campaign level produced during the development of Halo 2. The level was set on Basis, the moon of the gas giant Threshold - the planet around which Installation 04 orbited. The level would have seen the player play as the Arbiter in an assault against a heretic camp on the moon.[1]
Transcript
The player spawns equipped with a Type-25 plasma rifle and a Type-25 plasma pistol.
- Rtas 'Vadum (dialogue): Our lords are with you today, Dervish.
- Rtas 'Vadum (subtitles): Their defenses are stronger than we first thought.
- Rtas 'Vadum (dialogue and subtitles): No one else survived the first drop.
- Rtas 'Vadum (dialogue): The heretics' defenses are formidable, our attack cannot proceed until you have eliminated their heavy weapons.
- Rtas 'Vadum (subtitles): were[sic] pulling back until you have neutralized their defenses.
The player engages two Sangheili Majors and two Unggoy Minors.
Analysis
alphamoon was first revealed in a stream of the Halo 2 E3 demo, shown by Frank O'Connor and Brian Jarrard following Jarrard's chance finding of a Halo 2-era Xbox devkit with the build on it in his home. alphamoon is one of a number of levels included in this build. The level as presented in the stream is based in the Halo: Combat Evolved game engine, using the Combat Evolved HUD, plasma rifle, and plasma pistol - though the Unggoy and Sangheili art assets featured are their Halo 2 incarnations. The level is from early Halo 2 development and is not optimised, resulting in a very low framerate while playing.[1]
In the level dialogue, the Arbiter is referred to by the title of "Dervish".[1] This name was the original title for the Arbiter in Halo 2 development, but was ultimately changed to avoid being unintentionally offensive to Muslims.
The level is set in a heretic camp on the moon of Basis. While this concept did not make its way into the final Halo 2 campaign, this idea is the basis for the setting of the multiplayer level Burial Mounds.
Sources