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M7S SMG: Difference between revisions

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*The M7S is the first fully-automatic weapon in the ''Halo'' series to have a usable scope.
*The M7S is the first fully-automatic weapon in the ''Halo'' series to have a usable scope.
*In ''[[Halo Wars 2]]'', the M7S SMGs wielded by ODSTs are equipped with laser sights.
*In ''[[Halo Wars 2]]'', the M7S SMGs wielded by ODSTs are equipped with laser sights.
*The M7S was added to the ''Halo: The Master Chief Collection'' version of ''Halo 3'' when ''Halo 3: ODST'' was added to PC.


==Gallery==
==Gallery==

Revision as of 14:45, September 25, 2020

Template:Weapon Infobox

"The suppressed M7 -- tears through armor and turns bad guys into chum."
Gunnery Sergeant Edward Buck[1]

The M7S Submachine Gun, sometimes referred to as the Suppressed or Silenced SMG or more colloquially by UNSC personnel as the bullet hose, black box, chum and popcorn, is a personal defense weapon issued to UNSC Armed Forces special operators.[2]

Overview

Design details

A variant of the M7 SMG, the M7S is equipped with an external flash and SS/M 49 sound suppressor on the barrel along with an underbarrel flashlight.[2] To assist the user in target acquisition, the weapon is fitted with a SLS/V 5B smart-linked scope.[2] Muzzle flash is significantly reduced, and firing the weapon gives a barely noticeable sound, increasing stealth applications for the M7S Submachine Gun and increasing accuracy from decreased recoil, making the weapon more efficient at medium-long range. It fires 5×23mm M443 Caseless Full Metal Jacket from a reduced 48-round magazine.[2] Some usage of the M7S sees the SMG employed with a laser sight.[3]

History

The M7S was introduced into UNSC service in 2431[4], and saw use during the Insurrection. The M7S was notably employed by SPARTAN-II Blue Team during Operation: TALON, during which they captured URF leader Robert Watts.[5] The weapon continued to see use throughout the Human-Covenant War, becoming notably iconic in the hands of Orbital Drop Shock Troopers. The weapon saw heavy use during the Battle of Mombasa in late 2552[6], and has since continued to see use by ODST units in the Post-Covenant War conflicts.[7][3]

Gameplay

Changes from Halo 2 Vista to Halo 3: ODST

  • The weapon lacks an activated laser sight, which is now mitigated to a simple aesthetic on the weapon.
  • The M7S now has a 2× zoom scope, adding more ranged capabilities.

Changes from Halo 3: ODST to Halo 2: Anniversary

  • The magazine size is increased from 48 to 60 and ammo capacity also increased from 192 to 240.
  • The M7S can now be dual wielded, however the player will be unable utilize the guns' scope while dual wielding.
  • The M7S is equipped with a reflex sight that uses a miniature reticule, making it more effective in dark areas and general close quarters combat.

Changes from Halo 2: Anniversary to Halo 3

  • Can no longer be dual wielded.

Trivia

  • The M7S made its first in-game debut in the Example multiplayer map, featured in Halo 2 for Windows Vista.
  • The M7S is the starting weapon in most Firefight levels in Halo 3: ODST except for Windward, where the player starts with a sniper rifle instead.
  • The Halo 3: ODST manual erroneously states that the M7S is "a sound-suppressed variant of the M7 rifle".
  • The M7S is the first fully-automatic weapon in the Halo series to have a usable scope.
  • In Halo Wars 2, the M7S SMGs wielded by ODSTs are equipped with laser sights.
  • The M7S was added to the Halo: The Master Chief Collection version of Halo 3 when Halo 3: ODST was added to PC.

Gallery

List of appearances

Sources

  1. ^ Halo 3: ODST ViDoc: Desperate Measures
  2. ^ a b c d Cite error: Invalid <ref> tag; no text was provided for refs named bnet
  3. ^ a b Halo Wars 2: ODST in-game unit
  4. ^ Cite error: Invalid <ref> tag; no text was provided for refs named Cosplay
  5. ^ Halo: The Fall of Reach – The Animated Series
  6. ^ Halo 3: ODST
  7. ^ Hunt the Truth, Season 2 Blog Posts - Interrupted