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Slipspace Engine: Difference between revisions

From Halopedia, the Halo wiki

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==Gallery==
==Gallery==
<gallery>
<gallery>
HI E318 Helmet Render.png|An in engine render of John-117's helmet.
HI E318 Helmet Detail.png|A close up of John-117's helmet in engine, showing immense texture detail.
Halo Infinite - Helmet standalone.png|Standalone image of John-117's helmet.
File:HI_E318_Desert.png|An environment in the ''Halo Infinite'' anounce trailer.
File:HI_E318_Desert.png|An environment in the ''Halo Infinite'' anounce trailer.
File:HI_E318_Marines.png|[[Marines]] wielding the BR85-like weapons in the trailer
File:HI_E318_Marines.png|[[Marines]] wielding the BR85-like weapons in the trailer

Revision as of 06:23, July 29, 2020

This article is about a game engine. For the faster-than-light propulsion system, see Slipspace drive.
Logo.

The Slipspace Engine is a game engine developed by 343 Industries.[1]

Development

Around the release of Halo 5: Guardians the engine was secretly worked on, and took several years to develop. The Slipspace Engine demo at E3 2018 was the culmination of the then-years of work.[1] While the engine is largely new, remnants of the old Blam! engine remain.[2]

Games

Halo Infinite

It is the game engine that is being used for the upcoming Halo Infinite.[3]

Trivia

The engine's name is a direct reference to the in-universe method of faster-than-light travel method, Slipstream space.

Gallery

Sources

See also