Slipspace Engine: Difference between revisions
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
HI E318 Helmet Render.png|An in engine render of John-117's helmet. | |||
HI E318 Helmet Detail.png|A close up of John-117's helmet in engine, showing immense texture detail. | |||
Halo Infinite - Helmet standalone.png|Standalone image of John-117's helmet. | |||
File:HI_E318_Desert.png|An environment in the ''Halo Infinite'' anounce trailer. | File:HI_E318_Desert.png|An environment in the ''Halo Infinite'' anounce trailer. | ||
File:HI_E318_Marines.png|[[Marines]] wielding the BR85-like weapons in the trailer | File:HI_E318_Marines.png|[[Marines]] wielding the BR85-like weapons in the trailer |
Revision as of 06:23, July 29, 2020
This article is about a game engine. For the faster-than-light propulsion system, see Slipspace drive.
The Slipspace Engine is a game engine developed by 343 Industries.[1]
Development
Around the release of Halo 5: Guardians the engine was secretly worked on, and took several years to develop. The Slipspace Engine demo at E3 2018 was the culmination of the then-years of work.[1] While the engine is largely new, remnants of the old Blam! engine remain.[2]
Games
Halo Infinite
It is the game engine that is being used for the upcoming Halo Infinite.[3]
Trivia
The engine's name is a direct reference to the in-universe method of faster-than-light travel method, Slipstream space.
Gallery
Marines wielding the BR85-like weapons in the trailer