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Mk50 Sidekick: Difference between revisions

From Halopedia, the Halo wiki

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|ammotype=Cal. 10mm<ref name="HICGP"/>
|ammotype=Cal. 10mm<ref name="HICGP"/>
|feed=
|feed=12-round detachable box magazine<ref name="HICGP"/>
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The '''MK50 Sidekick''' is a type of [[human]] [[pistol]].<ref name="HICGP"/>
The '''MK50 Sidekick''' is a type of [[human]] [[pistol]], likely in service with the [[UNSC]] as indicated by the UNSC insignia on its body.<ref name="HICGP"/>
 
==Overview==
===Specifications===
The MK50 Sidekick is a semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed [[M6 series]] in both form and function, as it lacks the hand-guard and typical [[KFA-2 x2|smart-linked optic]] of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's [[12.7x40mm|12.7mm rounds]]. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. An unfamiliar manufacturing emblem is worked into the grip. The MK50 used in [[2560]] by [[John-117]] featured a matte black and olive green finish.


==Gameplay==
==Gameplay==
===''Halo Infinite''===
===''Halo Infinite''===
The MK50 can hold 12 rounds with an observed 72 round reserve.<ref name="HICGP"/>
The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.<ref name="HICGP"/>


==Gallery==
==Gallery==

Revision as of 22:27, July 24, 2020

MK50 Sidekick
Image of the MK50 Sidekick
Production overview

Type:

Pistol[1]

Specifications

Ammunition type:

Cal. 10mm[1]

Feed system:

12-round detachable box magazine[1]

 

The MK50 Sidekick is a type of human pistol, likely in service with the UNSC as indicated by the UNSC insignia on its body.[1]

Overview

Specifications

The MK50 Sidekick is a semi-automatic handgun which fires 10mm rounds from a 12-round detachable box magazine. It is significantly distinctive from the UNSC's typically-employed M6 series in both form and function, as it lacks the hand-guard and typical smart-linked optic of the latter series, as well as being chambered in a substantially smaller ammunition type than the M6's 12.7mm rounds. The design of the MK50 is relatively simplistic, with a segmented slide and basic, analogue ironsights. A safety switch is present on the left side of the weapon, above the trigger-guard. An unfamiliar manufacturing emblem is worked into the grip. The MK50 used in 2560 by John-117 featured a matte black and olive green finish.

Gameplay

Halo Infinite

The MK50 can hold 12 rounds with at least 72 rounds in reserve. It appears to be headshot-capable and features a very rapid reload animation.[1]

Gallery

List of appearances

Sources