Yapyap/Gameplay: Difference between revisions
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< Yapyap
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***Power Cost: 60 | ***Power Cost: 60 | ||
***Cooldown: 105 seconds | ***Cooldown: 105 seconds | ||
**'''Methane Wagon''': Unlocks Methane Wagon for purchase at the [[Outpost]]. | **'''Methane Wagon''': Unlocks Methane Wagon for purchase at the [[Banished Outpost]]. | ||
*'''Tier 2 Leader Powers''' | *'''Tier 2 Leader Powers''' | ||
**'''Please Don't Shoot Me I''': Activate to briefly stop all new attacks from units, turrets, and leader powers for 14 seconds. | **'''Please Don't Shoot Me I''': Activate to briefly stop all new attacks from units, turrets, and leader powers for 14 seconds. |
Revision as of 19:58, June 23, 2020
Halo Wars 2
- "At last, a Grunt rises to become a mighty leader! Or at least outnumber the enemy with an endless supply of cheap, expendable units!"
- — In-game description of Yapyap the Destroyer.[1]
- Unique Units: Cannon Fodder, (Replaces Grunt squads) Goblin, (Hero unit) Methane Wagon, Unggoy Heavy, (Replaces Suicide Unggoy) Unggoy Rider (Replaces Jiralhanae Jumper)
- Privileges: Allows Yapyap to produce Cannon Fodder without using resources and can deploy up to three Hero Units.
- Tier 1 Leader Powers
- Surprise Party I: Activate to drop a mine onto the battlefield. Upon exploding the mine spawns two temporary veteran Cannon Fodder squads.
- Population Cost: N/A
- Supply Cost: 40
- Power Cost: 40
- Cooldown: 105 seconds
- Surprise Party II: Drops another mine and increases explosion size.
- Population Cost: N/A
- Supply Cost: 60
- Power Cost: 60
- Cooldown: 105 seconds
- Methane Wagon: Unlocks Methane Wagon for purchase at the Banished Outpost.
- Surprise Party I: Activate to drop a mine onto the battlefield. Upon exploding the mine spawns two temporary veteran Cannon Fodder squads.
- Tier 2 Leader Powers
- Please Don't Shoot Me I: Activate to briefly stop all new attacks from units, turrets, and leader powers for 14 seconds.
- Population Cost: N/A
- Supply Cost: N/A
- Power Cost: 100
- Cooldown: 220 seconds
- Please Don't Shoot Me II: Extends the duration of Please Don't Shoot Me to 22 seconds.
- Population Cost: N/A
- Supply Cost: N/A
- Power Cost: 150
- Cooldown: 220 seconds
- Guilt Trip: Severely reduces the veterancy experience gained when enemies kill the player's units.
- Please Don't Shoot Me I: Activate to briefly stop all new attacks from units, turrets, and leader powers for 14 seconds.
- Tier 3 Leader Powers
- Shade Drop I: Activate to manually drop 4 Shade turrets onto the battlefield.
- Population Cost: N/A
- Supply Cost: 300
- Power Cost: 40
- Cooldown: 180 seconds
- Shade Drop II: Increases the number of Shades to 6.
- Population Cost: N/A
- Supply Cost: 400
- Power Cost: 60
- Cooldown: 180 seconds
- Glassing Beam I: Fires a controllable plasma beam.
- Population Cost: N/A
- Supply Cost: 350
- Power Cost: 150
- Cooldown: 228 seconds
- Glassing Beam II: Increases Glassing Beam size and damage.
- Population Cost: N/A
- Supply Cost: 450
- Power Cost: 250
- Cooldown: 228 seconds
- Glassing Beam III: Further increases Glassing Beam size and damage.
- Population Cost: N/A
- Supply Cost: 550
- Power Cost: 350
- Cooldown: 228 seconds
- Shade Drop I: Activate to manually drop 4 Shade turrets onto the battlefield.
- Tier 4 Leader Powers
- Gruntdome I: Activate to drop a shield tower onto the battlefield. Absorbs damage for friendlies inside it.
- Population Cost: N/A
- Supply Cost: 400
- Power Cost: 100
- Cooldown: 210 seconds
- Gruntdrome II: Improve's the tower's shield and duration.
- Population Cost: N/A
- Supply Cost: 500
- Power Cost: 150
- Cooldown: 210 seconds
- Gruntdrome III: Adds an extra manually dropped shield tower.
- Population Cost: N/A
- Supply Cost: 600
- Power Cost: 200
- Cooldown: 210 seconds
- Grunts from Above I: Has a Type-25 Spirit drop off Heavy Grunts, Grunt Riders, and a Methane Wagon.
- Population Cost: 16
- Supply Cost: 800
- Power Cost: 250
- Cooldown: 105 seconds
- Grunts from Above II: Improves the veterancy and number of units
- Population Cost: 26
- Supply Cost: 1,300
- Power Cost: 320
- Cooldown: 105 seconds
- Gruntdome I: Activate to drop a shield tower onto the battlefield. Absorbs damage for friendlies inside it.
- Tier 5 Leader Powers
- Get Back Out There: Allows the player to have their next 6 infantry killed to respawn at their homebase. Does not affect Cannon Fodder.
- Population Cost: N/A
- Supply Cost: 300
- Power Cost: 350
- Cooldown: 360 seconds
- Methane Party: Drops a series of bombs that damage and weaken enemy units while buffing the player's Unggoy infantry and vehicles.
- Population Cost: N/A
- Supply Cost: 700
- Power Cost: 700
- Cooldown: 300 seconds
- Get Back Out There: Allows the player to have their next 6 infantry killed to respawn at their homebase. Does not affect Cannon Fodder.