Halo: Combat Evolved Anniversary skulls: Difference between revisions

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*If both the Piñata and Grunt Funeral skulls are active, Grunts will not drop grenades when meleed. The Piñata skull remains in effect for all other enemies.
*If both the Piñata and Grunt Funeral skulls are active, Grunts will not drop grenades when meleed. The Piñata skull remains in effect for all other enemies.
*The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of the level ''The Maw''.
*The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of the level ''The Maw''.
*The Bandanna skull is a reference to the [[metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition.
*The Bandanna skull is a reference to the [[metalgear:|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition.
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Unggoy's head.
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Unggoy's head.
*This is the only ''Halo'' game (other than ''[[Halo Wars]]'', ''Combat Evolved'' and ''[[Halo: Spartan Assault|Spartan Assault]]'') that does not feature the IWHBYD Skull.
*This is the only ''Halo'' game (other than ''[[Halo Wars]]'', ''Combat Evolved'' and ''[[Halo: Spartan Assault|Spartan Assault]]'') that does not feature the IWHBYD Skull.