Lars Bakken: Difference between revisions
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[[File:LarsBakken.jpg|thumb|right|350px|Lars Bakken in the [[ViDoc]] [[Bungie ViDoc: O Brave New World|''O Brave New World'']].]] | [[File:LarsBakken.jpg|thumb|right|350px|Lars Bakken in the [[ViDoc]] [[Bungie ViDoc: O Brave New World|''O Brave New World'']].]] | ||
'''Lars Bakken''' is a gameplay designer at [[Bungie]]. He was the [[Multiplayer]] designer of ''[[Halo 3]]'', his first game with Bungie.<ref>[http:// | '''Lars Bakken''' is a gameplay designer at [[Bungie]]. He was the [[Multiplayer]] designer of ''[[Halo 3]]'', his first game with Bungie.<ref>[http://halo.bungie.net/news/content.aspx?type=topnews&cid=12880 Bungie Weekly Update: 10/19/07]</ref> He was working on ''[[Halo: Reach]]'' as co-op lead.<ref>[http://www.gamepro.com/article/previews/215897/halo-reach-multiplayer-evolved/ '''GamePro''': ''Halo: Reach Preview'']</ref> | ||
==Games== | ==Games== | ||
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*Mode of Transport: Classified | *Mode of Transport: Classified | ||
*Fake Weapon: De-Pantster | *Fake Weapon: De-Pantster | ||
*Biography: He was Originally born in Hawaii while his father was stationed in the Navy, his family moved shortly thereafter to a small town in Iowa. After completing college at the U of I, he made the “career move” to San Francisco to try and make games for a living. His friends laughed at him in disbelief and his parents cried…but now he works at Bungie and plans to help them in their bid for world domination. Now they laugh and cry for different reasons.<ref>[http:// | *Biography: He was Originally born in Hawaii while his father was stationed in the Navy, his family moved shortly thereafter to a small town in Iowa. After completing college at the U of I, he made the “career move” to San Francisco to try and make games for a living. His friends laughed at him in disbelief and his parents cried…but now he works at Bungie and plans to help them in their bid for world domination. Now they laugh and cry for different reasons.<ref>[http://halo.bungie.net/Inside/MeetTheTeam.aspx?person=bakken '''Bungie.net''': ''Staff Bio'']</ref> | ||
==Sources== | ==Sources== | ||
<references/> | <references/> | ||
[[Category:People]] | [[Category:People]] |
Revision as of 16:17, June 19, 2018
Lars Bakken is a gameplay designer at Bungie. He was the Multiplayer designer of Halo 3, his first game with Bungie.[1] He was working on Halo: Reach as co-op lead.[2]
Games
Note: Only including Bungie games
- Halo 3 - Multiplayer designer
- Halo: Reach - Co-op lead
Bungie.net Profile
- Nickname: Thug
- Classification: Newbie
- Current Job: Multiplayer Designer
- Origin: Honolulu, HI
- Blood Type: Classified
- Age: Classified
- Weight: Classified
- Height: Classified
- Girth: Classified
- First Job: Dish Dick (Dishwasher)
- Hobby: Hanging out
- Ultimate Halo Match: Rockets on Hang 'Em High
- Ultimate Snack: Pizza
- Ultimate Website: http://www.urbandictionary.com/
- Mode of Transport: Classified
- Fake Weapon: De-Pantster
- Biography: He was Originally born in Hawaii while his father was stationed in the Navy, his family moved shortly thereafter to a small town in Iowa. After completing college at the U of I, he made the “career move” to San Francisco to try and make games for a living. His friends laughed at him in disbelief and his parents cried…but now he works at Bungie and plans to help them in their bid for world domination. Now they laugh and cry for different reasons.[3]