Can't Catch Me: Difference between revisions
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"'''Can't Catch Me'''" is a ''[[Halo 4]]'' [[achievement]] added with the [[Champions Bundle]]. It is awarded when the player scores a goal in Ricochet (with Bullseye DLC matchmaking) while taking damage with the [[Tactical packages|Resistor]] active. | |||
'''Can't Catch Me''' is a ''[[Halo 4]]'' [[achievement]] added with the [[Champions Bundle]]. It is awarded when the player | |||
In order to unlock the achievement, the player must be taking damage precisely as the goal is scored. In the case of a running goal, this is when the player enters the scoring area; in the case of a thrown goal it is when the ball lands the area. If the player is in the process of being assassinated, this will count as taking damage. | In order to unlock the achievement, the player must be taking damage precisely as the goal is scored. In the case of a running goal, this is when the player enters the scoring area; in the case of a thrown goal it is when the ball lands the area. If the player is in the process of being assassinated, this will count as taking damage. |
Revision as of 11:32, September 12, 2017
Can't Catch Me
"Can't Catch Me" is a Halo 4 achievement added with the Champions Bundle. It is awarded when the player scores a goal in Ricochet (with Bullseye DLC matchmaking) while taking damage with the Resistor active.
In order to unlock the achievement, the player must be taking damage precisely as the goal is scored. In the case of a running goal, this is when the player enters the scoring area; in the case of a thrown goal it is when the ball lands the area. If the player is in the process of being assassinated, this will count as taking damage.
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