Can't Catch Me: Difference between revisions
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'''Can't Catch Me''' is a ''[[Halo 4]]'' [[achievement]] added with the [[Champions Bundle]]. It is awarded when the player, in Bullseye DLC matchmaking, scores a goal in Ricochet while taking damage with the [[Tactical packages|Resistor]] active. | '''Can't Catch Me''' is a ''[[Halo 4]]'' [[achievement]] added with the [[Champions Bundle]]. It is awarded when the player, in Bullseye DLC matchmaking, scores a goal in Ricochet while taking damage with the [[Tactical packages|Resistor]] active. | ||
In order to unlock the achievement, the player must be taking damage precisely as the goal is scored. In the case of a running goal, this is when the player enters the scoring area; in the case of a thrown goal it is when the ball lands the area. If the player is in the process of being assassinated, this will count as taking damage. | |||
{{Halo 4 Achievements}} | {{Halo 4 Achievements}} | ||
[[Category:Achievements]] | [[Category:Achievements]] |
Revision as of 23:45, August 22, 2013
Can't Catch Me
Can't Catch Me is a Halo 4 achievement added with the Champions Bundle. It is awarded when the player, in Bullseye DLC matchmaking, scores a goal in Ricochet while taking damage with the Resistor active.
In order to unlock the achievement, the player must be taking damage precisely as the goal is scored. In the case of a running goal, this is when the player enters the scoring area; in the case of a thrown goal it is when the ball lands the area. If the player is in the process of being assassinated, this will count as taking damage.
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