Rizvum-pattern Revenant: Difference between revisions
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File:Rev_ref.png|A turnaround reference of the Revenant. | File:Rev_ref.png|A turnaround reference of the Revenant. | ||
File:HReach-T48RevenantLAGC.png|In-game view of an unoccupied Revenant with its light plasma mortar extended. | |||
File:HaloReach-RevenantMortar.png|A Revenant firing its [[Class-2 plasma mortar]]. | File:HaloReach-RevenantMortar.png|A Revenant firing its [[Class-2 plasma mortar]]. | ||
File:Revenant - Gameplay01.png|A Revenant in combat. | File:Revenant - Gameplay01.png|A Revenant in combat. |
Revision as of 19:05, November 22, 2012
Template:Vehicle Infobox The Type-48 Light Assault Gun Carriage, more commonly known as the Revenant, is a Covenant mobile artillery vehicle.[1]
Overview
The Revenant is a lightly armored vehicle that is designed to provide artillery support for infantry forces. It is manufactured by the Merchants of Qikost, who derived the design from a primitive Sangheili vehicle. Due to its sleek contours, speed, and sturdiness, it is a well renowned product of the Covenant's private manufacturing sector. This stands in contrast to most Covenant military vehicles, which are designed and manufactured en masse by the Assembly forges.[1]
The Revenant holds a niche between the Type-32 Ghost and the Type-26 Wraith, a "functional gap" that has been filled many times during the Covenant's history, usually by infantry support vehicles such as the Type-46 Spectre and the Type-52 Prowler. It has traditionally been considered the most successful vehicle in this regard. Unlike the former vehicles, however, the Revenant is designed to provide fire support rather than direct force deployment.[1]
The Revenant is very fast and maneuverable, well armored, and well armed. Like most Covenant vehicles, the Revenant owes its mobility to a boosted gravity propulsion drive. It is armed with a Class-2 medium plasma mortar; this weapon is similar to the plasma mortar utilized by the Wraith, featuring a much faster rate of fire though considerably lower firepower. The driver is seated in the vehicle's left seat, while a passenger can "ride shotgun" in the right seat, similar to the jumpseats on the Spectre. Though the driver and the passenger are highly exposed, the Revenant's speed and firepower compensate for this relative lack of safety.[1]
Operation History
The T48 LAGC entered service before or in 2548, which was the year it was catalogued by the Office of Naval Intelligence.
During the Fall of Reach in 2552, Covenant deployed Revenants in the ONI facility Sword Base, one was defending the nearby Covenant-occupied Farragut Station while others were holding their positions near the Sword Base's gate. They were all destroyed by Catherine-B320 and SPARTAN-B312 from Noble Team. About three weeks later, during the Battle at Szurdok Ridge, Revenants were part of the defenses of the Type-38 Anti-Aircraft Cannons. When the Covenant had taken over the majority of Reach, they, once again, placed multiple Revenants near Sword Base, but, along with the Covenant troops, the Revenants were eliminated when SPARTAN-B312 and ODSTs made their way to Sword Base.
Following the end of the Human-Covenant War, Revenants made up the majority of Covenant ground vehicles that remained operational on Sanghelios.[2]
Trivia
- In folklore, a revenant is a visible ghost or animated corpse that terrorizes the living.
- The Revenant is erroneously listed as the Type-32 RAV on Bungie.net's career stats section. This is actually the designation of the Ghost.
- In Forge, the player may render a Revenant turretless by briefly placing it in a Kill Ball and quickly removing it.
- The Revenant can still fire and rotate its gun 360° while EMPed, and it is often easier for the driver to pick off unsuspecting hijackers. Be wary of this in Multiplayer.
Gallery
- Rev ref.png
A turnaround reference of the Revenant.
A Revenant firing its Class-2 plasma mortar.
A Revenant overrunning a group of Unggoy.
List of appearances
- Halo: Reach (First appearance)
- Halo: Glasslands
- Halo: The Thursday War