M52B body armor: Difference between revisions
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{{era|UNSC|HCW}} | {{era|UNSC|HCW}} | ||
[[File: | [[File:Body armor frontback.png|250px|thumb|Front and rear views of the M52B armor.]] | ||
The '''M52B Body Armor''' is an armored protective vest worn by members of the [[UNSC Marine Corps]]. It is a key component of the [[UNSC Marine Corps Battle Dress Uniform|Marine Corps Battle Dress Uniform]].<ref> | The '''M52B Body Armor''' is an armored protective vest worn by members of the [[UNSC Marine Corps]]. It is a key component of some versions of the [[UNSC Marine Corps Battle Dress Uniform|Marine Corps Battle Dress Uniform]].<ref>''Halo 2'', [[List of UNSC crates|crates]]</ref> It is usually worn with the [[CH252 helmet]] for greater ballistic protection. Nicknames for the body armor include BA, BO, Gear, and Shell.<ref name="ENC">'''[[Halo Encyclopedia]]''', ''page 49''</ref> | ||
== | ==Design== | ||
The M52B body armor consists of 14.5 lb (6.58 kg) of olive-green armor plating over [[Fatigues|combat fatigues]].<ref name=" | The M52B body armor consists of 14.5 lb (6.58 kg) of olive-green armor plating over [[Fatigues|combat fatigues]].<ref name="ENC"/> The body armor is worn like a vest over the torso. A number of ammunition pockets, holsters, and other features can be attached to the armor. | ||
The M52B armor is | The M52B armor is very resilient against ballistic weaponry, though it can easily be damaged by [[plasma weaponry]]. The armor consists of several layers, some of which include a ballistic shock-absorbing gel layer and a heat reduction gel layer to help reduce velocity and felt shock from ballistics, shrapnel, and explosives as well as reducing the burn caused by plasma once it reaches flesh. This heat reduction layer also reduces the chance of the plasma penetrating by counteracting and dissipating the heat, effectively disarming the blast. Temperature-regulation units are integrated to keep the wearer at optimum performance while limiting the need to change BDUs to suit the environment. The regulators also reduce the enemy's ability to track the wearer via thermal energy.<ref name="ENC"/> | ||
==Gallery== | |||
<gallery> | |||
= | File:M52Bmarinearmor.png|A Marine wearing full battle dress with the M52B. | ||
File:Marine halo 2.png|The M52B body armor as it appears in ''Halo 2''. | |||
File:Halo3-MarineConcept.png|Concept art for the M52B as it appears in ''Halo 3''. | |||
</gallery> | |||
==List of appearances== | ==List of appearances== | ||
*''[[Halo 2]]'' {{1st}} | *''[[Halo 2]]'' {{1st}} | ||
*''[[Halo: Uprising]]'' | |||
*''[[Halo: Landfall]]'' | |||
**''[[Halo: Arms Race]]'' | |||
**''[[Halo: Combat]]'' | |||
**''[[Halo: Last One Standing]]'' | |||
*''[[Halo 3]]'' | *''[[Halo 3]]'' | ||
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]'' | ||
**''[[The Mona Lisa]]'' | **''[[The Mona Lisa]]'' | ||
**[[The Return|''The Return'' motion comic]] | **[[The Return|''The Return'' motion comic]] | ||
*''[[Halo: | *''[[Halo 3: ODST]]'' | ||
*''[[Halo Legends]]'' | *''[[Halo Legends]]'' | ||
**''[[Origins]]'' | **''[[Origins]]'' | ||
**''[[Homecoming]]'' | |||
**''[[Prototype]]'' | **''[[Prototype]]'' | ||
== Sources == | == Sources == |
Revision as of 12:50, October 6, 2012
The M52B Body Armor is an armored protective vest worn by members of the UNSC Marine Corps. It is a key component of some versions of the Marine Corps Battle Dress Uniform.[1] It is usually worn with the CH252 helmet for greater ballistic protection. Nicknames for the body armor include BA, BO, Gear, and Shell.[2]
Design
The M52B body armor consists of 14.5 lb (6.58 kg) of olive-green armor plating over combat fatigues.[2] The body armor is worn like a vest over the torso. A number of ammunition pockets, holsters, and other features can be attached to the armor.
The M52B armor is very resilient against ballistic weaponry, though it can easily be damaged by plasma weaponry. The armor consists of several layers, some of which include a ballistic shock-absorbing gel layer and a heat reduction gel layer to help reduce velocity and felt shock from ballistics, shrapnel, and explosives as well as reducing the burn caused by plasma once it reaches flesh. This heat reduction layer also reduces the chance of the plasma penetrating by counteracting and dissipating the heat, effectively disarming the blast. Temperature-regulation units are integrated to keep the wearer at optimum performance while limiting the need to change BDUs to suit the environment. The regulators also reduce the enemy's ability to track the wearer via thermal energy.[2]
Gallery
List of appearances
- Halo 2 (First appearance)
- Halo: Uprising
- Halo: Landfall
- Halo 3
- Halo: Evolutions - Essential Tales of the Halo Universe
- Halo 3: ODST
- Halo Legends
Sources