Editing Warzone

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{{Cleanup|article. It needs to be updated to take into account the Warzone Firefight update and the accompanying Warzone boss refresh}}
{{Cleanup|article. It needs to be updated to take into account the Warzone Firefight update and the accompanying Warzone boss refresh}}
{{Status|Gameplay}}
{{Era|RW}}
{{Newcontent}}


[[File:H5G-Warzone-MixedMedium.jpg|thumb|300px|A game of Warzone in progress on the map [[Escape from ARC]].]]
[[File:H5G-Warzone-MixedMedium.jpg|thumb|300px|A game of Warzone in progress on the map [[Escape from ARC]].]]
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Warzone featured a few offshoot variants, including Warzone Assault, an asymmetric gametype where one team is tasked with capturing bases in three phases. This gametype opted to remove bosses and AI. Warzone Turbo was a developmental gametype turned official, in which both teams start with full [[Requisition system|energy]]. This gametype operates the same as a normal Warzone match bar this.
Warzone featured a few offshoot variants, including Warzone Assault, an asymmetric gametype where one team is tasked with capturing bases in three phases. This gametype opted to remove bosses and AI. Warzone Turbo was a developmental gametype turned official, in which both teams start with full [[Requisition system|energy]]. This gametype operates the same as a normal Warzone match bar this.


In the titular [[Warzone Firefight]] update, a new gametype turning Warzone into an 8 player, PvE (player versus enemy), wave-based gametype was introduced. Removing base captures, core destruction, and PvP (player versus player) gameplay, Warzone Firefight operated in a manner closer to ''[[Halo 3: ODST]]'s'' and ''[[Halo: Reach]]'s'' [[Firefight]] offerings, with its own twist, forcing players to engage in five waves with various challenges, ranging from base defense to basic enemy destruction.
In the titular [[Warzone Firefight]] update, a new gametype turning Warzone into an 8 player, PvE (player versus enemy), wave-based gametype was introduced. Removing base captures, core destruction and PvP (player versus player0 gameplay, Warzone Firefight operated in a manner closer to ''[[Halo 3: ODST]]'s'' and ''[[Halo: Reach]]'s'' [[Firefight]] offerings, with its own twist, forcing players to engage in five waves with various challenges, ranging from base defense to basic enemy destruction.


==Overview==
==Overview==
Warzone features large-scale combat with two teams of 12 [[SPARTAN-IV program|Spartans]] facing off against each other on large maps populated by AI-controlled [[Jul 'Mdama's Covenant|Covenant]] and [[Promethean]] enemies, including named boss units that occasionally appear on the battlefield. A team achieves victory by attaining 1000 points, which are gained by killing both enemy players and AI enemies, or by capturing all three bases on the map and destroying the enemy team's core, located in their [[base]].<ref name="thebest">[https://www.youtube.com/watch?v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref><ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-8-2-15 '''Halo Waypoint''': ''Halo Community Update 8.2.15'']</ref> In the beginning of a match both teams are dropped to their respective bases via [[D79-TC Pelican|Pelican]] and have to clear the base of AI enemies. A contingent of AI-controlled [[Marine]]s aligned with either team is also stationed in each base. There are armories and garages on the map that can be captured by the players to give access to superior weapons and vehicles, respectively, and are part of the game's new [[Requisition pack|Requisition]] system.<ref name="rul gameplay">[https://www.youtube.com/watch?v=F6Xz2Ggn5tU '''YouTube''': ''Halo 5 WARZONE GAMEPLAY | Full Match | Phaeton, Plasma Caster, Running Riot'']</ref><ref name="vidoc">[https://www.youtube.com/watch?v=eotvrop7qlU '''YouTube''': ''Halo 5 Warzone ViDoc'']</ref>
Warzone features large-scale combat with two teams of 12 [[SPARTAN-IV program|Spartans]] facing off against each other on large maps populated by AI-controlled [[Jul 'Mdama's Covenant|Covenant]] and [[Promethean]] enemies, including named boss units that occasionally appear on the battlefield. A team achieves victory by attaining 1000 points, which are gained by killing both enemy players and AI enemies, or by capturing all three bases on the map and destroying the enemy team's core, located in their [[base]].<ref name="thebest">[https://www.youtube.com/watch?v=xPVdzBcCsw8 '''YouTube''': ''Halo 5: Guardians - The Best is Yet to Come (Interview) - E3 2015'']</ref><ref>[https://www.halowaypoint.com/en-us/community/blog-posts/halo-community-update-8-2-15 '''Halo Waypoint''': ''Halo Community Update 8.2.15'']</ref> In the beginning of a match both teams are dropped to their respective bases via [[D79-TC Pelican|Pelican]] and have to clear the base of AI enemies. A contingent of AI-controlled [[Marine]]s aligned with either team is also stationed in each base. There are armories and garages on the map that can be captured by the players to give access to superior weapons and vehicles, respectively, and are part of the game's new [[Requisition pack|Requisition]] system.<ref name="rul gameplay">[https://www.youtube.com/watch?v=F6Xz2Ggn5tU '''YouTube''': ''Halo 5 WARZONE GAMEPLAY | Full Match | Phaeton, Plasma Caster, Running Riot'']</ref><ref name="vidoc">[https://www.youtube.com/watch?v=eotvrop7qlU '''YouTube''': ''Halo 5 Warzone ViDoc'']</ref>


The Requisitions available to the players are determined by their energy level, which is accrued over the course of the game, as well as the REQ cards they have purchased or earned by leveling up their [[Rank (Halo 5: Guardians)|Spartan Rank]]. The requisition packs allow players to respawn with a certain weapon or in a vehicle of their choosing,{{Ref/Reuse|rul gameplay}} with a higher energy level providing access to more powerful items (although the player must also possess the REQ card for that item). Warzone is the only multiplayer mode in the game allowing the use of non-cosmetic Requisitions.{{Ref/Reuse|thebest}}
The Requisitions available to the players are determined by their energy level, which is accrued over the course of the game, as well as the REQ cards they have purchased or earned by leveling up their [[Rank (Halo 5: Guardians)|Spartan Rank]]. The requisition packs allow players to respawn with a certain weapon or in a vehicle of their choosing,<ref name="rul gameplay"/> with a higher energy level providing access to more powerful items (although the player must also possess the REQ card for that item). Warzone is the only multiplayer mode in the game allowing the use of non-cosmetic Requisitions.<ref name="thebest"/>


Six maps supported Warzone at launch while another six will be available as DLC.<ref>[http://teambeyond.net/interview-josh-holmes-halo-5-guardians/ '''TeamBeyond.net''': ''Josh Holmes interview'']</ref> Some of the maps built for Warzone have been said to be four times larger than those in prior ''Halo'' games.{{Ref/Reuse|vidoc}}
Six maps supported Warzone at launch while another six will be available as DLC.<ref>[http://teambeyond.net/interview-josh-holmes-halo-5-guardians/ '''TeamBeyond.net''': ''Josh Holmes interview'']</ref> Some of the maps built for Warzone have been said to be four times larger than those in prior ''Halo'' games.<ref name="vidoc"/>


Warzone Promethean and Covenant enemies' difficulty is [[Heroic]], but due to the great amount of players, their health and AI are improved, making them stronger than the standard Heroic ones.{{Citation needed}}
Warzone Promethean and Covenant enemies' difficulty is [[Heroic]], but due to the great amount of players, their health and AI are improved, making them stronger than the standard Heroic ones.{{Citation needed}}


The mode is tied to the [[Halo universe|''Halo'' series fiction]] as a type of [[War Games]] Spartan training simulation. It features opening and closing cutscenes and Spartan Commander [[Sarah Palmer]] in the place of the [[Jeff Steitzer|Arena multiplayer announcer]].{{Ref/Reuse|rul gameplay}}<ref>[http://www.neogaf.com/forum/showpost.php?p=168316428&postcount=9039 '''NeoGaf''': ''post #9039 by Josh Holmes'']</ref> However, many of Warzone's enemy titles are specific to the UNSC's war game simulations instead of their respective factions.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/elder-hunter/b7ab9659-d474-4977-b1e3-69dc63dd786f/posts?page=1#post4'''GrimBrothero One''': ''10/24/2015 on Warzone titles'']</ref>
The mode is tied to the [[Halo universe|''Halo'' series fiction]] as a type of [[War Games]] Spartan training simulation. It features opening and closing cutscenes and Spartan Commander [[Sarah Palmer]] in the place of the [[Jeff Steitzer|Arena multiplayer announcer]].<ref name="rul gameplay"/><ref>[http://www.neogaf.com/forum/showpost.php?p=168316428&postcount=9039 '''NeoGaf''': ''post #9039 by Josh Holmes'']</ref> However, many of Warzone's enemy titles are specific to the UNSC's war game simulations instead of their respective factions.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/elder-hunter/b7ab9659-d474-4977-b1e3-69dc63dd786f/posts?page=1#post4'''GrimBrothero One''': ''10/24/2015 on Warzone titles'']</ref>


===Spawning===
===Spawning===
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===Warzone Firefight===
===Warzone Firefight===
[[File:H5G-WFTS.jpg|thumb|250px|A game of Warzone Firefight on Escape from ARC.]]
[[File:H5G-WFTS.jpg|thumb|right|250px|A game of Warzone Firefight on Escape from ARC.]]
{{Main|Warzone Firefight (gametype)}}
{{Main|Warzone Firefight (gametype)}}
Warzone Firefight is a recreation of the Firefight gametype from ''Halo 3: ODST'' and ''Halo: Reach'' built on the Warzone game mode, and was released as part of the Warzone Firefight content update on June 29, 2016<ref name="h5g hammer storm">[https://youtu.be/TE4ESGTv5J8 '''YouTube''': ''Halo 5 Guardians: Hammer Storm Launch Trailer'']</ref> while a public beta was available between April 14–19, 2016.<ref>[https://twitter.com/Halo/status/717804833567170561 '''@Halo Twitter''', 6 Apr 2016]</ref> Up to eight players work together to complete five rounds of increasingly difficult, dynamic objectives set against a timer. Warzone Firefight also includes a new tier of Mythic enemy bosses even more difficult to defeat than the [[Warden Eternal]]. Like Warzone and Warzone Assault players have full access to their REQ collection for use against enemies.<ref name="FLAWF">[https://news.xbox.com/2016/03/20/first-look-at-warzone-firefight-in-halo-5-guardians/ '''Xbox Wire''': ''First Look at Warzone Firefight'']</ref><ref name="WF">[https://www.halowaypoint.com/en-us/games/halo-5-guardians/updates/warzone-firefight '''Halo Waypoint''': ''Warzone Firefight'']</ref>
Warzone Firefight is a recreation of the Firefight gametype from ''Halo 3: ODST'' and ''Halo: Reach'' built on the Warzone game mode, and was released as part of the Warzone Firefight content update on June 29, 2016<ref name="h5g hammer storm">[https://youtu.be/TE4ESGTv5J8 '''YouTube''': ''Halo 5 Guardians: Hammer Storm Launch Trailer'']</ref> while a public beta was available between April 14–19, 2016.<ref>[https://twitter.com/Halo/status/717804833567170561 '''@Halo Twitter''', 6 Apr 2016]</ref> Up to eight players work together to complete five rounds of increasingly difficult, dynamic objectives set against a timer. Warzone Firefight also includes a new tier of Mythic enemy bosses even more difficult to defeat than the [[Warden Eternal]]. Like Warzone and Warzone Assault players have full access to their REQ collection for use against enemies.<ref name="FLAWF">[https://news.xbox.com/2016/03/20/first-look-at-warzone-firefight-in-halo-5-guardians/ '''Xbox Wire''': ''First Look at Warzone Firefight'']</ref><ref name="WF">[https://www.halowaypoint.com/en-us/games/halo-5-guardians/updates/warzone-firefight '''Halo Waypoint''': ''Warzone Firefight'']</ref>
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*[[Alpha Crawler]]
*[[Alpha Crawler]]
*[[Promethean Watcher|Watcher]]
*[[Promethean Watcher|Watcher]]
*[[Armiger Soldier]]
*[[Promethean Soldier]]
*{{Pattern|Mikpramu|Phantom}}
*[[Type-57 Phantom]]
*[[Unggoy Heavy]]  
*[[Unggoy Heavy]]  
*[[Kig-Yar Storm]]
*[[Kig-Yar Storm]]
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*[[Marine]]
*[[Marine]]
*[[Soldier Captain]]
*[[Soldier Captain]]
*[[Armiger Soldier]]
*[[Promethean Soldier]]
*[[Knight Battlewagon]]
*[[Knight Battlewagon]]
*{{Pattern|Mikpramu|Phantom}}
*[[Type-57 Phantom]]
*[[Unggoy Storm]]
*[[Unggoy Storm]]
*[[Unggoy Imperial]]  
*[[Unggoy Imperial]]  
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*[[Stealth Sangheili]]  
*[[Stealth Sangheili]]  
*[[Kig-Yar Sniper]]  
*[[Kig-Yar Sniper]]  
*{{Pattern|D'nomlhe|Banshee}}
*[[Type-54 Banshee]]
|
|
*[[Banshee Raider]] ''in a Sword Banshee''
*[[Banshee Raider]] ''in a Sword Banshee''
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*[[Crawler]]
*[[Crawler]]
*[[Alpha Crawler]]
*[[Alpha Crawler]]
*[[Armiger Soldier]]
*[[Promethean Soldier]]
*[[Watcher]]
*[[Watcher]]
*{{Pattern|Mikpramu|Phantom}}
*[[Type-57 Phantom]]
*[[Unggoy Heavy]]
*[[Unggoy Heavy]]
*[[Sangheili Officer]]  
*[[Sangheili Officer]]  
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*[[Kig-Yar Heavy]]
*[[Kig-Yar Heavy]]
*[[Watcher]]
*[[Watcher]]
*[[Armiger Soldier]]
*[[Promethean Soldier]]
*{{Pattern|Mikpramu|Phantom}}
*[[Type-57 Phantom]]
*[[Commander (Covenant)|Commander]]
*[[Sangheili Commander]]
|
|
*[[Mgalekgolo|Duelist Hunters]]
*[[Mgalekgolo|Duelist Hunters]]
*[[Sangheili Prime]]
*[[Sangheili Prime]]
*[[Ghost Jocky]] ''in a Sword Ghost''
*[[Ghost Jocky]] ''In a Sword Ghost''
*[[Hydra Soldier]]  
*[[Hydra Soldier]]  
*[[Knight Noble]]  
*[[Knight Noble]]  
*[[Platoon Captain]] ''in a Sword Wraith''  
*[[Platoon Captain]] ''In a Sword Wraith''  
*[[Recon Pilot]] ''in a Phaeton''  
*[[Recon Pilot]] ''In a Phaeton''  
|
|
*[[Warden Eternal]]
*[[Warden Eternal]]
*[[Pilot]] [['Dalamen]] ''in a Sword Banshee''  
*[[Pilot]] [['Dalamen]] ''In a Sword Banshee''  
|-
|-
|}
|}
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|
|
*[[Marine]]
*[[Marine]]
*[[Armiger Soldier]]
*[[Promethean Soldier]]
*[[Alpha Crawler]]
*[[Alpha Crawler]]
*[[Crawler]]  
*[[Crawler]]  
*{{Pattern|Nuro'k Xur|Spirit}}
*[[Type-57 Spirit]]
*[[Sangheili Storm]]
*[[Sangheili Storm]]
*[[Commander (Covenant)|Commander]]
*[[Sangheili Commander]]
*[[Hydra Soldier]]  
*[[Hydra Soldier]]  
*{{Pattern|Mikpramu|Phantom}}
*[[Type-57 Phantom]]
*[[Watcher]]
*[[Watcher]]
*[[Knight Battlewagon]]
*[[Knight Battlewagon]]
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*[[Promethean Scout]]  
*[[Promethean Scout]]  
*[[Soldier Operative]]  
*[[Soldier Operative]]  
*[[Special Operations Sangheili]]
*[[Spec-Ops Sangheili]]
*[[Soldier Specialist]]  
*[[Soldier Specialist]]  
*[[Soldier Bandit]] ''in a stolen Corp Warthog''  
*[[Soldier Bandit]] ''In a stolen Corp Warthog''  
*[[Knight Excavator]]  
*[[Knight Excavator]]  
*[[Wraith Captain]] ''in a Sword Wraith''  
*[[Wraith Captain]] ''In a Sword Wraith''  
|
|
*[[Endurance-of-Will]]  
*[[Endurance-of-Will]]  
*[[Viratus|Lord Viratus]] ''in a stolen Tundra Mantis''  
*[[Viratus|Lord Viratus]] ''In a stolen Tundra Mantis''  
*[[Warden Eternal]]
*[[Warden Eternal]]
|-
|-
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|
|
*[[Marine]]
*[[Marine]]
*[[Armiger Soldier]]
*[[Promethean Soldier]]
*[[Alpha Crawler]]
*[[Alpha Crawler]]
*[[Crawler]]  
*[[Crawler]]  
*{{Pattern|Nuro'k Xur|Spirit}}
*[[Type-57 Spirit]]
*[[Sangheili Storm]]
*[[Sangheili Storm]]
*[[Commander (Covenant)|Commander]]
*[[Sangheili Commander]]
*{{Pattern|Mikpramu|Phantom}}
*[[Type-57 Phantom]]
*[[Watcher]]
*[[Watcher]]
|
|
*[[Colonel]] [[Ke 'Nzahz]]
*[[Colonel]] [[Ke 'Nzahz]]
*[[Commander (Covenant)|Commander]]
*[[Sangheili Commander]]
*[[Soldier Commando]]
*[[Soldier Commando]]
*[[Yimblap|MelterMaster Yimblap]]
*[[Yimblap|MelterMaster Yimblap]]
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*[[Crawler]]
*[[Crawler]]
*[[Alpha Crawler]]
*[[Alpha Crawler]]
*[[Armiger Soldier]]
*[[Promethean Soldier]]
*{{Pattern|Mikpramu|Phantom}}
*[[Type-57 Phantom]]
*{{Pattern|Nuro'k Xur|Spirit}}
*[[Type-57 Spirit]]
*[[Kig-Yar Storm]]
*[[Kig-Yar Storm]]
*[[Kig-Yar Heavy]]
*[[Kig-Yar Heavy]]
*[[Sangheili Ranger]]
*[[Sangheili Ranger]]
*[[Sangheili Storm]]
*[[Sangheili Storm]]
*[[Commander (Covenant)|Commander]]
*[[Sangheili Commander]]
*[[Sangheili Warrior]]
*[[Sangheili Warrior]]
*[[Special Operations Sangheili]]
*[[Special Operations Sangheili]]
*[[Watcher]]
*[[Watcher]]
*[[Phaeton]]
*[[Z-1800 Phaeton]]
*[[Knight Battlewagon]]
*[[Knight Battlewagon]]
*[[Knight Commander]]
*[[Knight Commander]]
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*[[Unggoy Storm]]
*[[Unggoy Storm]]
*[[Unggoy Imperial]]
*[[Unggoy Imperial]]
*{{Pattern|Karo'wark|Ghost}}
*[[Type-54 Ghost]]
*{{Pattern|D'nomlhe|Banshee}}
*[[Type-54 Banshee]]
*[[Unggoy Bodyguard]]
*[[Unggoy Bodyguard]]
*[[Unggoy Heavy]]
*[[Unggoy Heavy]]
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*[[Colonel]] [[Ke 'Nzahz]]
*[[Colonel]] [[Ke 'Nzahz]]
*[[Daz 'Shul]]'s armored lance ''In 3 Temple Wraiths''
*[[Daz 'Shul]]'s armored lance ''In 3 Temple Wraiths''
*[[Diving Sun]] ''In a [[Mikpramu-pattern Phantom|Phantom]]''
*[[Diving Sun]] ''In a [[Type-57 Phantom|Phantom]]''
*Commander [[Rive]]
*Commander [[Rive]]
*Commander [[Malice]]
*Commander [[Malice]]
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*[[Mgalekgolo|Serpent Hunters]]
*[[Mgalekgolo|Serpent Hunters]]
*[[Mgalekgolo|Hunter Devastator]]
*[[Mgalekgolo|Hunter Devastator]]
*[[Deacon]] [[Pipap]] ''In a Temple {{Pattern|Pnap|Goblin}}''
*[[Deacon]] [[Pipap]] ''In a Temple [[Goblin]]''
*[[Phaeton Helmsman]]
*[[Phaeton Helmsman]]
*[[Tomp|Tomp, Fury of Balaho]] ''In a {{Pattern|Pnap|Goblin}}''
*[[Tomp|Tomp, Fury of Balaho]] ''In a [[Goblin]]''
*[[Prophet's Wrath]] ''In a [[Mikpramu-pattern Phantom|Phantom]]''
*[[Prophet's Wrath]] ''In a [[Type-57 Phantom|Phantom]]''
|
|
*[[Warden Eternal]]
*[[Warden Eternal]]
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<gallery>
<gallery>
File:H5G warzone powercore - sam brown.jpg|Concept art of a power core room in Warzone.
File:H5G warzone powercore - sam brown.jpg|Concept art of a power core room in Warzone.
File:H5G concept-wzhomebaseinterior.jpg|Concept art for the Home Base interior.
File:H5G-concept-wzhomebase.jpg|Concept art of Home Base exterior.
File:H5G_WarzoneBaseInterior_Concept.jpg|Interior base concept art.
File:H5G_WarzoneBaseInterior_Concept.jpg|Interior base concept art.
File:H5G Warzone ReadyRoom Concept.jpg|Concept art of a "ready room" for the mode, with [[Brokkr Armor Mechanism]]s.
File:H5G Warzone ReadyRoom Concept.jpg|Concept art of a "ready room" for the mode, with [[Brokkr Armor Mechanism]]s.
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File:H5G_WarzoneBase_Concept.jpg|Concept art of a Warzone base structure.
File:H5G_WarzoneBase_Concept.jpg|Concept art of a Warzone base structure.
File:H5G REQTerminal Concept.jpg|Concept art for the REQ terminal.
File:H5G REQTerminal Concept.jpg|Concept art for the REQ terminal.
File:H5G-concept-wzgenerator.jpg|Concept art of the Warzone Generator.
File:H5G-Alamo.jpg|An early version of Warzone called Alamo.
File:H5G-Alamo.jpg|An early version of Warzone called Alamo.
</gallery>
</gallery>
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<gallery>
<gallery>
File:H5G-Warzonecore.png|A team's core.
File:H5G-Warzonecore.png|A team's core.
File:H5G-WarzonePelicandrop.png|The beginning of a match.
File:H5G-WarzonePelicandrop.png|The beginning of a match.
File:H5G-RocketsvsMarshal.png|A Spartan engaging a Knight Marshal on Escape from ARC.
File:H5G-RocketsvsMarshal.png|A Spartan engaging a Knight Marshal on Escape from ARC.
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==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Gametype}}
{{Games}}
[[Category:Warzone gametypes]]
[[Category:Warzone gametypes]]
[[Category:Halo 5: Guardians gametypes]]
[[Category:Halo 5: Guardians gametypes]]
[[Category:Warzone]]
[[Category:Warzone]]

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