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| {{Title|''Vostu''-pattern carbine}}
| | {{Weapon |
| {{Status|Canon}}
| | | image=[[Image:Carbine_render.jpg|300px]] |
| {{Disambig header|the variant in Halo 2 and Halo 3|the model introduced in Halo 4|Mosa-pattern carbine}}
| | | name=Carbine |
| {{Weapon infobox | | | manufacturer= |
| |name=''Vostu''-pattern carbine
| | | model= |
| |image=[[File:CovenantCarbine-Halo2.png|350px]][[File:Halo3-CovenantCarbine-Profile.png|350px]] | | | type=Rifle |
| |manufacturer=[[Iruiru Armory]]{{Ref/Book|Id=EVG|EVG|Page=38}}{{Ref/Reuse|EN}} | | | cost= |
| |series=''Vostu''-pattern | | | size=Handheld, Two-Handed |
| |type=Carbine | | | damage per hit=High |
| |cost= | | | magazine=18 rounds |
| |variant= | | | maxammo=90 rounds or 5 magazines |
| |service= [[Human-Covenant War]] <br> [[Great Schism]] <br> [[Post-Covenant War conflicts]]
| | | fire=Semiautomatic |
| |affiliation=[[Covenant]] <br> [[Thel 'Vadam's Covenant faction]] <br> [[Jul 'Mdama's Covenant faction]] <br> Independent [[Sangheili]] factions | | | ammotype=Fuel Projectiles |
| |weight=*Empty: {{Convert|7|kg}}{{Ref/Reuse|bnetcarbine}} | | | operation= |
| *Loaded: {{Convert|8.8|kg}}{{Ref/Reuse|bnetcarbine}}
| | | rate of fire=Medium |
| |length={{Convert|127.1|cm|in}}{{Ref/Reuse|EVG}}{{Ref/Reuse|EN}} | | | accuracy=High |
| *Barrel: {{Convert|58.67|cm|in}}{{Ref/Site|Id=bnetcarbine|URL=http://halo.bungie.net/projects/halo3/content.aspx?link=h3carbine|Site=Bungie.net|Page=Type-51 Carbine|D=16|M=01|Y=2021|LocalArchive=Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present#Type-51 Carbine}}
| | | range=Long Range |
| |width={{Convert|15.2|cm|in}}{{Ref/Book|Id=H4EVG|H4EVG|Page=38}} | | | era= |
| |height={{Convert|44.9|cm|in}}{{Ref/Reuse|H4EVG}} | | | counterpart=[[Battle Rifle]] |
| |ammotype=8×60mm caseless radioactive projectiles{{Ref/Reuse|EN}} | | | counterwep=[[Sniper Rifle]] |
| |capacity= | | | affiliation=[[Covenant]] |
| |feed=18 round magazine{{Ref/Reuse|EN}}{{Ref/Reuse|bnetcarbine}} | | }}{{HaloWikiLink|Carbine}}The '''Carbine''' is the Covenant equivalent of the UNSC Battle Rifle. Compared with other examples of the [[Covenant]]'s armory, the Carbine is somewhat unusual: its energy projectiles are fast and damaging, but its single-shot design seems strangely old-fashioned. Don't misgauge its strength though. When used by a professional, the Carbine is an accurate weapon redolent of a cross between the [[Sniper Rifle|Sniper]] and a [[Battle Rifle]]. |
| |operation=recoil-operated, charger-fed{{Ref/Reuse|bnetcarbine}} | |
| |rate= | |
| |velocity=700 m/s (2296 f/s){{Ref/Reuse|bnetcarbine}} | |
| |optics= | |
| |range={{Convert|600|m|ft}}{{Ref/Reuse|EVG}}{{Ref/Reuse|bnetcarbine}}
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| }}
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| {{Quote|It’s almost a direct analog of the BR55. I just wish it had a more — um — conventional scope.|Anonymous serviceman}}
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| The '''''Vostu''-pattern Carbine''',{{Ref/Book|Id=EN|Enc22|Page=292}} {{Type|51|Carbine|C}},{{Ref/Book|Id=ENCY|Enc11|Page=322}} and known as the '''Covenant Carbine''', is a midrange weapon that was created by the [[Sangheili]] and commonly used by [[Covenant]] marksmen.{{Ref/Reuse|EN}} | | The only Covenant weapons that use ammunition instead of a battery are the Carbine, the Brute spike rifle, the [[Needler]], the [[Brute Shot]], and the [[Halo 2]] [[Fuel Rod Cannon]]. |
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| ==Overview==
| | With a 2x zoom facility, it's possible to make lethal [[Headshot]]s from afar. The Carbine's only real shortcomings are that your position is betrayed by a yellowish-green trail with each shot (Just like the Sniper Rifle's vapor trail). When you get your hands on one, be sure to take advantage of it. It is also quite effective at killing an unshielded opponent in [[Multiplayer]] if you can't get a Battle Rifle at your current location. |
| ===Design details===
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| Manufactured by [[Iruiru Armory]], the design of the ''Vostu''-pattern carbine has its origins among the [[Sangheili]], with a heritage that stretches back to marksman rifles used in conflicts on [[Sanghelios]] millennia ago.{{Ref/Reuse|EVG}} Unlike the newer {{Pattern|Mosa|carbine}}, the ''Vostu''-pattern carbine's design was intentionally adapted for use by other species, featuring native link integration. The ''Vostu''-pattern carbine is semi-automatic, recoil-operated and charger-fed. Additionally, it features an optic with 2x magnification. The weapon's cylindrical magazine holds 18 rounds,{{Ref/Reuse|EVG}}{{Ref/Reuse|bnetcarbine}}{{Ref/Reuse|EN}} and also provides indication of number of rounds left in the magazine by utilizing a holographic display.{{Ref/Reuse|EVG}} The back end of the weapon contains two circular openings, the forward one is the weapon's hand guard and the area in front of it is where the weapon's trigger is located. On the weapon's top rail is the magazine well and ammunition chamber,{{Ref/Reuse|EVG}} next to it is a hammer like device which springs back when the weapon is fired. The forward part of the weapon contains the ''Vostu''-pattern carbine's barrel, which controls the rapid acceleration of the projectile out at a high velocity.{{Ref/Reuse|bnetcarbine}}
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| ====Ammunition====
| | It is sometimes carried by [[Brutes]] and [[Elites]], but most of the time they stick with their favored [[Plasma Rifles]]. In the hands of an enemy Brute or Elite, they can be deadly, however. |
| The ''Vostu''-pattern carbine marks itself as unique among [[Covenant]] firearms by its ammunition. Rather than using [[plasma]], which can be inaccurate, noisy, and slow at long range,{{Ref/Reuse|ENCY}} this weapon utilizes 8×60mm caseless radioactive projectiles. This ammunition can come in a number of compositions, but the Covenant primarily employ an extremely toxic compound mined from a radioactive [[moon]] in the Sangheili's [[Urs system|home star system]],{{Ref/Reuse|EVG}} as well as several other locations in Covenant territory.{{Ref/Site|URL=https://forums.halowaypoint.com/yaf_postsm3003659_Catalog-Interaction.aspx#post3003659|Site=Halo Waypoint|Page=Catalog Interaction - Page 48|D=12|M=10|Y=2014}} The ''Vostu''-pattern carbine can fire this projectile at supersonic speeds,{{Ref/Reuse|ENCY}} when fired, the round, which is coated in a shielded material{{Ref/Reuse|EVG}} is accelerated to a speed anywhere from Mach 1 to Mach 5, traveling downrange at 2,296 feet per second.{{Ref/Reuse|EVG}} The round is powered along its entire flight path, consuming up to 50% of its total mass by the time it reaches its maximum effective range.{{Ref/Reuse|bnetcarbine}} The ''Vostu''-pattern carbine's ballistic round can stop a target at up to six hundred and fifty yards. It is believed that this round is based on technology used in the larger [[fuel rod]]s weapons.{{Ref/Reuse|ENCY}}
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| Against light armored targets, the rounds' supersonic speed and super-heated nature ensures armor penetration on either the first or second impact. Impacts to the flesh can vary dependent upon range and speed - a single round impacting flesh at close range will penetrate deep into the target, and can nick bone. The kinetic energy from the impact of a round at close range can knock back an individual.{{Ref/Anthology|HEvol|Story=Midnight in the Heart of Midlothian}} Two rounds that impact the same area at close range will pass through the target easily. Upon impact the round releases a toxic material into a victims bloodstream,{{Ref/Reuse|EVG}} in addition to radiation burns the victim suffers. The chance of survival of being hit from the ''Vostu''-pattern carbine is low. If the round has not struck a vital organ the victim only has a few minutes before the toxic chemicals kill the victim unless it is treated immediately.{{Ref/Reuse|EVG}}
| | For an energy weapon, the Carbine appears, interestingly enough, to be more useful against [[Flood]] than the others of its kind, excluding explosives. One of the best uses for this weapon is to shoot the armored headpiece off of [[Brutes]], after which another [[Headshot]] from the weapon will dispatch them. |
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| [[File:H4 FUD Silva with Carbine.jpg|thumb|right|250px|[[Chyler Silva]] using a ''Vostu''-pattern carbine at the [[Corbulo Academy of Military Science]].]] | | Although a [[Battle Rifle]] tends to be a more preferred weapon, as it is more forgiving if you miss a bullet or two as it fires three rounds in one burst. But the carbine, when used correctly, can take down an enemy faster than a battle rifle can, with at least seven shots to the head. Damage done by the Carbine is slightly lower then that of the [[Battle Rifle]] (if all three bullets hit), but it fires about twice as fast making it equally deadly. |
| ===Usage===
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| The ''Vostu''-pattern carbine served as one of the Covenant's primary medium to long-range weapons. It was frequently used by Sangheili of various ranks, though its most prominent use is among [[Kig-yar]] [[Kig-Yar Sniper|marksmen]], scouts, and trackers, who often utilized the weapon as an effective tool for sharpshooting and assassination.{{Ref/Reuse|ENCY}} After the [[Great Schism]], Jiralhanae infantry were often deployed with this weapon.{{Ref/Level|H3|Crow's Nest}} Though it was encountered as early as [[2526]],{{Ref/Film|H4FuD}} and was seen occasionally during the [[Human-Covenant War]],<ref>''Halo Wars''</ref> it was not properly cataloged by the [[Office of Naval Intelligence]] until [[2551]].{{Ref/Note|Id=Mosa|The ''[[Halo Encyclopedia (2022 edition)]]'' indicates that the ''[[Halo 4]]'' and ''[[Halo 2: Anniversary]]'' carbine is a {{Pattern|Mosa|carbine}}, despite the UNSC designating it as a Type-51 carbine like the ''Vostu''-pattern. However, this can be attributed to the UNSC's different classification standards when compared to the Covenant's.}}
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| ==UNSC remarks==
| | Pointless Fact: In Halo 3, when you zoom in or out the gun makes a quiet charging noise. |
| *“So — it’s just their projectile weapons that we’ve figured out how to reload? I guess I’m cool with that.”
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| *“It’s almost a direct analog of the BR55. I just wish it had a more — um — conventional scope.”
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| *“In my youth I used to board Olympus a couple o’ times a year—you see where I’m going with this? Yeah. That foxtrot gun is the size of my old board.”
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| *“Oh man! You really need to learn to recognize the symbols on top of the charger—and count your shots, too. First time I picked one up I just about brained myself when it ejected.”
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| *“Wish it was smaller; wish it had a proper stock—or at least a butt pad.”
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| *"Hey — don’t inhale immediately after the charger ejects. I heard that shit will give you [[Boren’s Syndrome]]."{{Ref/Note|There are no conclusive tests that indicate that the ''Vostu''-pattern carbine puts the user at risk for contracting Boren's syndrome.}}
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| ==Non-canon and dubious canon appearances== | | {{WepList}} |
| [[File:HTV-Homecoming-FavoriteWeapon.jpg|thumb|250px|A ''Vostu''-pattern carbine hung on the walls of [[Miranda Keyes/Silver|Dr. Keyes']] lab in ''[[Halo: The Television Series]]''.]] | | ==Appearences== |
| ===Silver Timeline===
| | The Carbine was introduced as a new weapon for [[Halo 2]] as the Covenant counterpart of the UNSC Battle Rifle. The Covenant probably saw the UNSC Battle Rifle in combat and realized that they needed something similar. This weapon will return for [[Halo 3]]. The features of the weapon is yet to be seen. But it is acknowledged that it will be upgraded and slightly more powerful. It can be seen being fired by Halo 3 Brutes in the Halo 3 Vid-Doc "Et Tu Brute?". At "4:36" the barrel of a Covenant Carbine is visible from lower left middle of the Vid-Doc, shooting at a Brute. (And guess who's holding it!) |
| {{Main|Silver Timeline}}
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| ''Vostu''-pattern carbines are used by Covenant against humanity. One model was held in a display case in [[Miranda Keyes/Silver|Dr. Keyes']] lab.
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| ==Gameplay== | | ==Super Carbine== |
| ===Advantages===
| | The '''Super Carbine''' is a [[Carbine]] found mostly on the bodies of dead [[Brutes]] in certain [[Arbiter]] levels (Also found on the Marine that picks up the Carbine on the [[Gravemind (Level)]] after you rescued him.{{Fact}}). Unlike its regular counterparts it contains 120 rounds instead of the standard 72. Unfortunately, this heightened ammo capacity is only temporary, for it is only able to be replenished to 72 rounds once you have emptied the "Super" clip. You can also obtain the super carbine by swapping a weapon to the marine for his. |
| The ''Vostu''-pattern carbine, with its 2× zoom ability is an excellent medium-ranged weapon; its accuracy and performance in the field makes it a popular choice for infantry who are required to engage enemy infantry: | |
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| *The Carbine can kill a standard-shielded enemy in seven rounds. | | ==Character Compatibility== |
| *The Carbine's rate of fire is faster than any known mid-long range semi-automatic weapons of its class. | | *[[Elites]] |
| *The Carbine can disable any type of infantry energy shield system including [[Jiralhanae power armor]], [[Kig-Yar point defense gauntlet]]s or [[Covenant portable shield]]s. | | *[[Spartans]] |
| *The Carbine's relative precision and low noise emission allows the carbine to perform multiple roles in the field; including designated marksman. | | *[[Marines]] |
| | *[[Brutes]] |
| | *[[Jackals]] |
| | *[[Drones]] (Have animation, but not used) |
| | *[[Flood]] [[Combat Form|Combat Form (Human)]] |
| | *[[Flood]] [[Combat Form|Combat Form (Elite)]] |
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| ===Disadvantages===
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| The ballistic round gives off a light green trail, exposing the shooter's position, a weakness similar to the {{Pattern|Sulok|beam rifle}}. Its distinct sound at close to medium range may also attract the attention of nearby enemies. The ''Vostu''-pattern carbine's firepower, when compared with its UNSC counterpart, the Battle Rifle, is stronger, yet slightly less accurate, especially if fired too fast. The magazine is also relatively small and when faced with shielded enemies, the player usually requires an entire clip to eliminate the target unless they aims at weak spots on the armor or energy shield systems.
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| ===Changes between games===
| | [[Category:The Covenant]] |
| ====Changes from ''Halo 2'' to ''Halo 3''====
| | [[Category:Held Weapons]] |
| *In ''Halo 2'', when the players uses the scope, the view is a group of seven hexagons melded into a honeycomb shape. In ''Halo 3'', four lines will separate from the center in addition to the hexagons, almost on the same plane as the reticle lines.
| | [[Category:Weapons]] |
| *In ''Halo 3'', the Carbine has a green patterned circle on top of the magazine indicator.
| | [[Category:Covenant Weapons]] |
| *Carbine ammo is much more abundant, double the amount usually given in Halo 2.
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| *Improved design, including more polygons and better textures.
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| *New sound effects for the carbine.
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| *The power has been reduced slightly from its ''Halo 2'' counterpart. It now takes 8 shots to kill a fully-shielded opponent in multiplayer, presuming the last shot is to the head, as opposed to 7 shots in ''Halo 2''.
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| *In addition to the reduction in per-shot damage, the Carbine also starts with two spare magazines when found in multiplayer, whereas it only started with a single spare magazine in ''Halo 2'' multiplayer.
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| *Emits a small cloud of green gas and a soft hissing noise when reloading.
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| ==Trivia==
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| *In the ''Halo 2'' and ''Halo 3'' instruction booklets, the Carbine is incorrectly labeled as having 36 rounds, instead of the actual 18 rounds. This is actually the number of rounds the Carbine's human equivalent, the Battle Rifle, has.
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| *In ''Halo 2,'' on the level ''Sacred Icon, ''there is a glitch where the player starts off with 78 spare rounds instead of the usual 72. However, if the player empties the magazine and then try and pick up Carbine ammo, the player will only be able to get a total of the usual 72 spare rounds.
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| **A number of Covenant Carbines have more spare ammo than normally allowed on the Halo 2 level Sacred Icon.
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| *On the ''Halo 2'' campaign level [[Gravemind (level)|Gravemind]], several Carbines have 120 rounds in reserve, much more than the usual max, 72. This also occurs on other levels, especially if the Carbine is taken from an ally scripted to pick the weapon up, such as the [[UNSC Marine Corps|Marines]] in the detention block in Gravemind.
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| *If the player gives a shield-bearing Jackal a Carbine in ''Halo 2'' and then melee it, it will drop the Carbine and pull out a [[Plasma Pistol]]. This is done for the [[Jackals' unlimited Plasma Pistols|Unlimited Plasma Pistol]] Glitch.
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| *In ''Halo 2'', when reloaded, the Covenant Carbine's magazine will pop out but disappear almost immediately. In ''Halo 3'' they will fall on the floor and take a short while to disappear.
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| *In the ''[[Halo Wars]]'' official strategy guide, the Covenant Carbine is called a "slug beam rifle", probably because it fires radioactive rounds at rather high velocities and at long ranges.
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| *The designer's idea of the ''Vostu''-pattern carbine self-ejecting the spent magazine might have come from the [[wikipedia:M1 Garand|WWII-era M1 Garand]]'s [[wikipedia: Clip (ammunition)|en-bloc clip]].
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| *In ''Halo 3: ODST'', the Carbine has a different firing sound, sounding much deeper than before. Also in ''Halo 3: ODST'', if fired long enough, like the rest of the weapons, the reticle will start moving up. This is likely the result of the player character being an Orbital Drop Shock Trooper, instead of a SPARTAN-II or Sangheili.
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| *The Carbine is arguably the best non-power weapon available in ''ODST''<nowiki>'s</nowiki> Firefight mode. This is due to both the removal of the Battle Rifle from the game and the Carbine's status as a headshot-capable energy weapon, which makes its rounds immune to the adverse effects of the Tilt Skull.
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| *The Carbine seen in ''Halo 4: Forward Unto Dawn'' appears to be the ''Halo 3'' iteration of the weapon, rather than the ''Halo 4'' version. This is likely because it is probably the same prop that [[WETA Workshop]] created for ''[[Halo: Landfall]]''.
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| *It is unknown why the ''Vostu''-pattern carbine is designated as a carbine despite its length being greater than most Covenant "rifles" and its use as a marksman weapon.
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| ==Gallery==
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| {{Linkbox|gallery=yes}}
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| ===Developmental images===
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| <gallery>
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| File:Covenant Carbine render.png|An early render of the Covenant Carbine for ''[[Halo 2]]''.
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| File:MMO Carbines.jpg|Carbine variants, as they were intended to appear in the [[Titan (canceled game)|cancelled ''Halo'' MMO]].
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| </gallery>
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| ===''Halo 2''===
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| <gallery>
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| File:H2-T51Carbine-Gameplay.png|First-person view of the ''Vostu''-pattern carbine.
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| File:H2 Covenant Supply Case Trio.jpg|A Covenant supply cache holding several ''Vostu''-pattern carbine.
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| File:CovenantCarbine-Halo2.png|The final in-game profile view of the ''Vostu''-pattern carbine.
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| File:H2-T51CovCarbine-Scope.jpg|View through the ''Vostu''-pattern carbine's scope.
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| </gallery>
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| ===''Halo 3''===
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| <gallery>
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| File:Landfall CovenantCarbine Prop Photo 1.jpg|A photo of the carbine prop built by [[WETA Workshop]] for ''[[Halo: Landfall]]''.
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| File:Landfall CovenantCarbine Prop Photo 2.jpg|Another photo of WETA's carbine prop.
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| File:H3-T51CovenantCarbine-FirstPerson.jpg|A player attacks a Spartan with a carbine in the ''[[Halo 3 Beta]]''.
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| File:CarbineStudy.jpg|Turnaround reference of the carbine.
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| File:Carbine Ammo.jpg|Reference of the ammunition.
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| File:H3 CARB MAG REF.jpg|Turnaround reference of the magazine for the carbine (low resolution).
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| File:H3carbine.jpg|Blueprint of the carbine.
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| File:H3-CovenantCarbine-AngleSide.png|An angled side view of the carbine.
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| File:H3 Covenant Carbine angle.jpg|The ''Vostu''-pattern carbine.
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| File:HTMCC-H3 BruteMajors&Carbines.png|Two Jiralhanae Majors wielding carbines.
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| File:H3-JackalSniper-T51Carbine-Shot.jpg|A carbine round being fired by a Jackal Sniper.
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| File:Halo-3-20070923023555552.jpg|First-person view of the carbine in the campaign.
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| File:Halo3 123445999 Full.jpg|View through the carbine's scope.
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| </gallery>
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| ===Other===
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| <gallery>
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| File:HTV-Halo-Kaicarbine.png|Kai-125 using a carbine in ''[[Halo: The Television Series Season Two]]''.
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| </gallery>
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| {{Clear}}
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| ==List of appearances==
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| *''[[Halo 2]]'' {{1st}}
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| *''[[Halo: Uprising]]''
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| *''[[Halo 3]]''
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| *''[[Halo Wars]]''
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| *''[[Halo: Helljumper]]''
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| *''[[Halo 3: ODST]]''
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| *''[[Halo Legends]]''
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| **''[[Prototype]]''
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| **''[[The Package (animated short)|The Package]]''
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| *''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
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| **''[[Headhunters (short story)|Headhunters]]''
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| **''[[Midnight in the Heart of Midlothian]]
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| **''[[The Return]]''
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| *''[[Halo: Blood Line]]''
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| *''[[Halo: Combat Evolved Anniversary]]''
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| **''[[Terminal (Halo: Combat Evolved Anniversary)|Terminals]]''
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| *''[[Halo 4: Forward Unto Dawn]]''
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| *''[[Halo: Broken Circle]]''
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| *''[[Halo: Silent Storm]]''
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| *''[[Halo: Shadows of Reach]]''
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| **''[[Sacrifice]]''
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| *''[[Halo: The Television Series Season One]]''
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| **''[[Homecoming (TV Series)|Homecoming]]''
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| *''[[Halo: The Television Series Season Two]]''
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| **''[[Halo (TV Series)|Halo]]''
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| ==Notes==
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| {{Ref/Notes}}
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| ==Sources==
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| {{Ref/Sources}}
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| {{Covenant rifles}}
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| [[Category:Covenant infantry weapons]] | |
| [[Category:Small arms]]
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