UserWiki:Saphira/Sandbox II/Visor
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Visor color | |||||
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Visor | Lore | Rarity | Introduced In | In-game | Unlock Requirements |
![]() Blindside |
Frowned upon by UNSC-staff officers, the Blindside VISR sacrifices strategic situational awareness for improved performance in small-unit actions. | Common | Introduced on launch. | ![]() |
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![]() Cyan |
Too expensive to be universally deployed, Cyan VISR hardware is protected against electromagnetic interference, shock and corrosive atmospheres. | Common | Introduced on launch. | ![]() |
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![]() Envy |
Envy VISR's were developed by extreme sport enthusiasts on Mars. Through proven in environments far harsher than UNSC specifications required it took years to overcome anti-military sentiment in the boutique development house that made them. | Common | Introduced on launch. | ![]() |
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![]() Foucault |
The Foucault VISR represents a major policy shift in the UEG towards allowing smaller corporations to compete in the paramilitary, military, and security markets. | Common | Introduced on launch. | ![]() |
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![]() Frost |
With its integral climate module and multi-layer insulation the Frost VISR assembly can function in extreme temperatures and exotic cryogenics atmospheres. | Common | Introduced on launch. | ![]() |
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![]() Recruit |
Visual Intelligence System, Reconnaissance (VISR) software manages the Spartan's disparate sensor feeds, battlenet links, and suit diagnostic messages. | Common | Introduced on launch. | ![]() |
Unlocked by default. |
![]() Vandal |
Even when Spartans lose, the Vandal VISR ensures they do it with style and panache. | Common | Introduced on launch. | ![]() |
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![]() Clockwork |
The Clockwork VISR is a piece of technical art, appreciated as a masterwork of programming and engineering by the handful of AI and human experts who understand the complexity of Mjolnir HUD design. | Uncommon | Introduced on launch. | ![]() |
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![]() Ecto |
The pattern-matching subsystem of the Ecto VISR can be set to look for specific hyperspectral and multi-modal sensory traces, a useful function when tracking stealthy xenomorphs and transient electronic whispers. | Uncommon | Introduced on launch. | ![]() |
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![]() Gallows |
Made for special forward observation teams operating in quarantine zones, failsafe charges in the Gallows VISR will destroy the helmet (and everything in it) in case of compromise. | Uncommon | Introduced on launch. | ![]() |
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![]() King |
The first King VISR was an enigmatic artifact produced as a one-off by a bored Huragok. Subsequent attempts to copy the design have been met with varying levels of failure. | Uncommon | Introduced on launch. | ![]() |
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![]() Midnight |
Materials Group uses Midnight VISR as the basis for their next-generation battlespace management software, but proper use requires significant technical expertise. | Uncommon | Introduced on launch. | ![]() |
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![]() Sunspot |
The Sunspot VISR system utilizes a dedicated deconfliction agent which effectively curates the deluge of information competing for the Spartan's attention. | Uncommon | Introduced on launch. | ![]() |
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![]() Verdant |
Verdant VISR has been updated to comply with the latest industrial cyberlink standards, as well as expanded support for legacy interfaces. | Uncommon | Introduced on launch. | ![]() |
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![]() Autumn |
The Autumn VISR if a flawless example of software engineering and ergonomics. Approaching rampancy has inflamed its designer's auteur tendencies, resulting in a baroque design barely understandable even by other AIs. | Rare | Introduced on launch. | ![]() |
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![]() Buckingham |
Unofficially tolerated, the Buckingham VISR is a privately developed data management suite sold only to active duty UNSC personnel. | Rare | Introduced on launch. | ![]() |
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![]() Burgundian |
It is not yours to understand why. Nor are you authorized to understand the subtle complexities and allure of the Burgundian VISR and its manifest menu options. | Rare | Introduced on launch. | ![]() |
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![]() Connected |
Developed by the avionics maintenance team aboard the UNSC Infinity, the Connected VISR's display elements can be replaced with only basic tools and minimal training. | Rare | Introduced on launch. | ![]() |
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![]() Dianthus |
The Dianthus VISR kit was discovered by ONI operatives in the arms markets of Venezia. It's unclear who is manufacturing these VISR sensor elements or how widespread they have become. | Rare | Introduced on launch. | ![]() |
Either: |
![]() Dynasty |
The first VISR systems date back to the early 21st century, alternately bloating in complexity and paring down to bare-bones HUD management since then. The Dynasty HUD is an example of the former, with dozens of embedded quality of life apps. | Rare | Introduced on launch. | ![]() |
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![]() False Dawn |
Initial research and development for the False Dawn VISR promised an entirely new approach for head-up displays. Unfortunately, it will requires years of work on neural interfaces to make full use of the technology. | Rare | Introduced on launch. | ![]() |
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![]() Flood |
As the name implies, the Flood VISR is built specifically for Spartan assessment and containment teams deployed to Forerunner sites that may house samples of the all-devouring parasite. | Rare | Introduced on launch. | ![]() |
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![]() Independence |
The Independence VISR was created by a team of UNSC maintenance personnel as a personal project. After the code was leaked to the net it has become the unofficial base for several independent HUDs. | Rare | Introduced on launch. | ![]() |
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![]() Matrix |
Created for field technicians tasked with on-site cyberintrusion, the Matrix VISR has a custom built interface for managing networked AI's and friendly kill systems. | Rare | Introduced on launch. | ![]() |
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![]() Muse |
Powered by the latest in polymorphic software agents, the Muse VISR may represent a breakthrough in semi-autonomous nonsapient assistants for Spartans. | Rare | Introduced on launch. | ![]() |
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![]() Primeval |
The Primeval VISR is a throwback design created after data archaeology efforts recovered novel branches of the first Mjolnir VISR codebase in burned-out Damascus Materials Testing Facility computer cores. | Rare | Introduced on launch. | ![]() |
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![]() Reflection |
The Reflection VISR was created for pioneers delving into the welkin realms of slipspace, tapping into experimental sensors and probes to translate strange vibrations and trace energy patterns into some semblance of order. | Rare | Introduced on launch. | ![]() |
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![]() Regnum |
Feature creep, ruinous cost overruns, and accusations of corruption notwithstanding, the Regnum VISR features the best threat management subsystem on the market. | Rare | Introduced on launch. | ![]() |
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![]() Torchbearer |
Torchbearer VISR's are tailored for use by UNSC Army pathfinders. | Rare | Introduced on launch. | ![]() |
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![]() Unbreakable |
Built from the latest composites and reverse-engineered Covenant technology, the Unbreakable VISR can survive even when the surrounding helmet is torn asunder. | Rare | Introduced on launch. | ![]() |
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![]() Wild Hunt |
Proven on the means streets of Earth's megaplexes, the Wild Hunt VISR has a custom optical recognition application used for decoding gang signs and other underworld symbology. | Rare | Introduced on launch. | ![]() |
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![]() Armorer |
A game changer for field operations, the Armorer VISR features its own augmented reality maintenance and diagnostic playbook that can walk Spartans through troubleshooting and basic repairs of most UNSC equipment. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Aureus |
Containing dozens of useful functions for unaugmented users, the Aureus VISR is used by many new Spartans before they transition to more specialized HUDs. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Aurora |
The designer of the Aurora VISR claimed it could see the unseen and visualize phenomenon outside of human comprehension. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Dauntless |
Sangheili sourced high-tier nanolaminates and scanning elements make the Dauntless sensor grid and faceplate outrageously expensive even by Watershed Division standards. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Dusk |
The first Dusk VISR was created in the resource-strapped final days of the Covenant War. Among its design goals were engineering refinements that drastically reduced the need for rare earths and other strategic metals. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Expedition |
Built and ran through the harshest testing regime offered by the UNSC, the Expedition VISR can occasionally remain intact even if the rest of the helmet is destroyed around it. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Greystone |
The Greystone VISR's unsettling advertising campaign featured Spartans standing on lifeless rocks at the edge of long-dead stars, staring into the void. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Remembrance |
The protective outer coating of the Remembrance VISR is coated with materials recycled from glassed colonies. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Resolute |
Open source records indicate the Resolute VISR is customized for integration with the Artemis threat analysis and tracking hardware. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Rime |
Rime VISR HUD's are fully compatible with all UNSC radar, ladar, and sonar imaging sensors. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Saturnine |
The Saturnine VISR hardware is fully compatible with Sangheili combat harness power and data feeds, leading some to believe it's intended for export. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Secrets |
ONI Section Zero's used their experience with managing complicated intelligence data networks to inform the Secrets VISR design and functionality. Unfortunately there is little doubt that secret backdoors were placed in the code. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Tenebrae |
Tenebrae VISR systems are intended to be used in conjunction with imaging radar, ladar, and other systems that allow tactical operations to be conducted in the complete absence of visible light. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Vespertine |
Leaked development documents for the Vespertine VISR's next firmware upgrade show superior augmented reality performance and interactivity. | Ultra Rare | Introduced on launch. | ![]() |
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![]() Abyss |
The galaxy is full of wonder and danger in equal measure. The Abyss VISR uses Subtle augmented reality tricks to reduce the Spartan's exposure to psychologically stressful visual stimuli, ensuring peak performance in even the most traumatic environments. | Legendary | Introduced on launch. | ![]() |
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![]() Daybreak |
The reflective coating on the Daybreak VISR is specifically designed to mitigate damage to sensitive optics in the case of viewing atmospheric nuclear detonations. | Legendary | Introduced on launch. | ![]() |
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![]() Legendary |
The Beta-5 Asymmetrical Action Group has adopted the Legendary VISR for their Spartan units, albeit with custom plugins developed by ONI's internal teams. | Legendary | Introduced on launch. | ![]() |
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![]() Mithral |
Mithral VISR systems have been a staple of exploration teams that delve deep under the surface of resource-rich worlds. | Legendary | Introduced on launch. | ![]() |
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![]() Rampant |
With its proprietary set of software extensions, Beweglichkeitsrüstungsysteme hopes to position the Rampant VISR as the de-facto standard for integrating with Forerunner sensor systems. | Legendary | Introduced on launch. | ![]() |
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![]() Rex |
The Rex VISR proved exceptionally capable of identifying optical associated with Jiralhanae active camouflage systems. Prototypes were used by UNSC Marines units to track down Brute holdouts on Earth and Tribute. | Legendary | Introduced on launch. | ![]() |
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![]() Scoundrel |
The Scoundrel VISR was created for use by ONI field operatives but has since made its way to the criminal underworld and into Insurrection hands. | Legendary | Introduced on launch. | ![]() |
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![]() Strife |
When monomaniacal focus on a limited set of targets is needed, the Strife VISR can be fitted to augment existing predictive tracking capabilities. | Legendary | Introduced on launch. | ![]() |
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![]() Sluagh |
A small percentage of SPARTAN-IV candidates experience augmentation defects. Those related to vision can usually be corrected with implants or custom HUD's such as the Sluagh VISR. | Uncommon | Battle of Shadow and Light | ![]() |
Purchase a Silver REQ pack for ![]() |
![]() Pendragon |
Ruinously expensive, only a handful of private armies can afford the cutting-edge Pendragon VISR and associated software licenses. | Legendary | Cartographer's Gift | ![]() |
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![]() Hypocenter |
The Hypocenter VISR translates a variety of scanning sensor inputs into maps of the surrounding terrain. The maps are final when exploring buried alien complexes and surveying glassed urban areas. | Rare | Infinity's Armory | ![]() |
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![]() Mad Dog |
Mad Dog VISR overlays lack even the most rudimentary image sanitation functions so that Spartan operators see only the rawest, most unadulterated view of the battlefield. | Rare | Hammer Storm | ![]() |
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![]() Glacier |
Tested by hostile environment teams on a dozen frigid worlds, the Glacier VISR is the first choice for any Spartan expected to operate in cryogenic atmospheres. | Uncommon | Ghosts of Meridian | ![]() |
Purchase a Silver REQ pack for ![]() |
![]() Royal |
The Royal VISR features a translation system and local database of hundreds of human languages, many of which are now throught extinct after the Covenant War. | Rare | Memories of Reach | ![]() |
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![]() Starfire |
Records siphoned from the Forerunner ship buried under the ice at Babd Catha informed the Starfire VISR architecture, but it will be decades before even a fraction of the site's archived secrets are decrypted. | Legendary | Hog Wild | ![]() |
Purchase a Gold REQ pack for ![]() |
![]() Beltane |
The Beltane VISR can be easily monitored by an AI over the battlenet, allowing the operator to focus on difficult tasks without compromising situational awareness. | Uncommon | Anvil's Legacy | ![]() |
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![]() Ichor |
The Ichor VISR's threat database is able to identify, index, and inform on all matters related to biohazards. | Ultra Rare | Anvil's Legacy | ![]() |
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![]() Solar |
The Solar VISR upgrades focus specifically on target acquisition speed, combat identification, and interoperability with UEG law enforcement networks. | Uncommon | Monitor's Bounty | ![]() |
Purchase a Silver REQ pack for ![]() |