Editing Unresponsive enemies
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Now begin strafing to the right and press up against the door. At this point, you should be able to see a [[Grunt]] or two on the other side. If you can see your Ghost at least partially on the other side, you are doing it correctly. Once you are completely against the door, exit the Ghost. If done correctly, you should exit on the other side of the door. | Now begin strafing to the right and press up against the door. At this point, you should be able to see a [[Grunt]] or two on the other side. If you can see your Ghost at least partially on the other side, you are doing it correctly. Once you are completely against the door, exit the Ghost. If done correctly, you should exit on the other side of the door. | ||
There, you will see all of the Elites and Grunts, but they will not attack you. Because you never entered through the door, you never triggered the checkpoint that 'activates' the AIs, so they will not do anything. To 'reactivate' them, just reenter your Ghost, pull away from the door, and activate the control panel | There, you will see all of the Elites and Grunts, but they will not attack you. Because you never entered through the door, you never triggered the checkpoint that 'activates' the AIs, so they will not do anything. To 'reactivate' them, just reenter your Ghost, pull away from the door, and activate the control panel. | ||
If the glitch does not work the first time, do not give up; try again at different angles. | If the glitch does not work the first time, do not give up; try again at different angles. |