Editing Time travel glitch

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''Person B'' should then travel to the next ledge and [[Explosive jumping|Explosive Jump]] up. ''Person A'' should kill themselves so that they spawn near ''Person B''. The two players should then continue to ascend the cliff. When they get to the point where they cannot go any farther, they should jump to the right and land on an invisible wall. The players will be in their jumping pose, but they will still be able to float their way up the snowy cliff. Keep going and the game will freeze temporarily; after the delay, the duo should be teleported to the other side of the barrier: the Scarab Tank area.
''Person B'' should then travel to the next ledge and [[Explosive jumping|Explosive Jump]] up. ''Person A'' should kill themselves so that they spawn near ''Person B''. The two players should then continue to ascend the cliff. When they get to the point where they cannot go any farther, they should jump to the right and land on an invisible wall. The players will be in their jumping pose, but they will still be able to float their way up the snowy cliff. Keep going and the game will freeze temporarily; after the delay, the duo should be teleported to the other side of the barrier: the Scarab Tank area.


Alternatively, a player can hijack the [[Zurdo-pattern Wraith|Wraith]] in the valley, park it on top of the destroyed Shade, get out, and then grenade jump from it onto the cliff. At this point, the player would continue as they would in the previous method after grenade jumping. Upon reaching [[Mirror, Mirror on the Wall|a mirror-like graphical glitch]], the player would go to the corner of the tower where the snow first meets the tower (away from the mirror). From there, they would walk into the little crack between the snow and the tower. At that point, the game will freeze temporarily, and after the delay, the player will find themselves ''behind'' the tower, able to explore the area but unable to return to the other side.
Alternatively, a player can hijack the [[Type-26 Wraith|Wraith]] in the valley, park it on top of the destroyed Shade, get out, and then grenade jump from it onto the cliff. At this point, the player would continue as they would in the previous method after grenade jumping. Upon reaching [[Mirror, Mirror on the Wall|a mirror-like graphical glitch]], the player would go to the corner of the tower where the snow first meets the tower (away from the mirror). From there, they would walk into the little crack between the snow and the tower. At that point, the game will freeze temporarily, and after the delay, the player will find themselves ''behind'' the tower, able to explore the area but unable to return to the other side.


Bear in mind that additional [[Invisible Walls|kill barriers]] may be present.
Bear in mind that additional [[Invisible Walls|kill barriers]] may be present.

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