Editing Talk:Data Hive
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== Cop Betrayal Scripts == | == Cop Betrayal Scripts == | ||
Heavily abridged and omitting proper syntax. Notes in green are a combination of my own and paraphrased Bungie comments. | Heavily abridged and omitting proper syntax. Notes in green are a combination of my own and paraphrased Bungie comments. <br> | ||
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Line 906 <code>(global boolean g_cop_dead FALSE)</code> <font color="Green">//cop is not dead</font><br> | Line 906 <code>(global boolean g_cop_dead FALSE)</code> <font color="Green">//cop is not dead</font><br> | ||
Line 908 <code>(script dormant md_040_cop_dying</code> <font color="Green">//kill cop...</font><br> | Line 908 <code>(script dormant md_040_cop_dying</code> <font color="Green">//kill cop...</font><br> | ||
Line 911 <code>(<= (h100_arg_completed_short) 28)</code> <font color="Green">//...if audio log progress is less than | Line 911 <code>(<= (h100_arg_completed_short) 28)</code> <font color="Green">//...if audio log progress is less than 28</font><br> | ||
Lines 927 - 962 <font color="Green">//scripts for bugger sequence</font><br> | Lines 927 - 962 <font color="Green">//scripts for bugger sequence</font><br> | ||
Line 965 <code>(set g_cop_dead TRUE)</code> <font color="Green">//cop is dead</font><br> | Line 965 <code>(set g_cop_dead TRUE)</code> <font color="Green">//cop is dead</font><br> | ||
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Line 1224 <code>(script dormant md_050_cop_reveal_agenda</code> <font color="Green">//turn cop hostile script</font><br> | Line 1224 <code>(script dormant md_050_cop_reveal_agenda</code> <font color="Green">//turn cop hostile script</font><br> | ||
Line 1228 <code>(volume_test_players tv_md_050_cop_angry_one)</code> <font color="Green">//player | Line 1228 <code>(volume_test_players tv_md_050_cop_angry_one)</code> <font color="Green">//check player was warned twice</font><br> | ||
Line 1229 <code>(= g_cop_turns TRUE)</code> <font color="Green">//check cop has turned</font><br> | Line 1229 <code>(= g_cop_turns TRUE)</code> <font color="Green">//check cop has turned</font><br> | ||
Line 1272 <code>(ai_allegiance_remove human player)</code> <font color="Green">//human npcs are now hostile to players</font><br> | Line 1272 <code>(ai_allegiance_remove human player)</code> <font color="Green">//human npcs are now hostile to players</font><br> | ||
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Line 1289 <code>(ai_allegiance human player)</code> <font color="Green">//re-setting allegiances</font><br> | Line 1289 <code>(ai_allegiance human player)</code> <font color="Green">//re-setting allegiances</font><br> | ||
Line 1290 <code>(ai_allegiance player human)</code><br> | Line 1290 <code>(ai_allegiance player human)</code><br> | ||
- [[User talk:XScruffyDaSasquatchx|xScruffyDaSasquatchx]] 16:49, March 30, 2024 |