Editing Talk:Data Hive

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== Cop Betrayal Scripts ==
== Cop Betrayal Scripts ==


Heavily abridged and omitting proper syntax. Notes in green are a combination of my own and paraphrased Bungie comments. - [[User talk:XScruffyDaSasquatchx|xScruffyDaSasquatchx]] 16:49, March 30, 2024<br>
Heavily abridged and omitting proper syntax. Notes in green are a combination of my own and paraphrased Bungie comments. <br>
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Line 906 <code>(global boolean g_cop_dead FALSE)</code> <font color="Green">//cop is not dead</font><br>
Line 906 <code>(global boolean g_cop_dead FALSE)</code> <font color="Green">//cop is not dead</font><br>
Line 908 <code>(script dormant md_040_cop_dying</code> <font color="Green">//kill cop...</font><br>
Line 908 <code>(script dormant md_040_cop_dying</code> <font color="Green">//kill cop...</font><br>
Line 911 <code>(<= (h100_arg_completed_short) 28)</code> <font color="Green">//...if audio log progress is less than or equal to 28</font><br>
Line 911 <code>(<= (h100_arg_completed_short) 28)</code> <font color="Green">//...if audio log progress is less than 28</font><br>
Lines 927 - 962 <font color="Green">//scripts for bugger sequence</font><br>
Lines 927 - 962 <font color="Green">//scripts for bugger sequence</font><br>
Line 965 <code>(set g_cop_dead TRUE)</code> <font color="Green">//cop is dead</font><br>
Line 965 <code>(set g_cop_dead TRUE)</code> <font color="Green">//cop is dead</font><br>
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Line 1224 <code>(script dormant md_050_cop_reveal_agenda</code> <font color="Green">//turn cop hostile script</font><br>
Line 1224 <code>(script dormant md_050_cop_reveal_agenda</code> <font color="Green">//turn cop hostile script</font><br>
Line 1228 <code>(volume_test_players tv_md_050_cop_angry_one)</code> <font color="Green">//player is too close</font><br>
Line 1228 <code>(volume_test_players tv_md_050_cop_angry_one)</code> <font color="Green">//check player was warned twice</font><br>
Line 1229 <code>(= g_cop_turns TRUE)</code> <font color="Green">//check cop has turned</font><br>
Line 1229 <code>(= g_cop_turns TRUE)</code> <font color="Green">//check cop has turned</font><br>
Line 1272 <code>(ai_allegiance_remove human player)</code> <font color="Green">//human npcs are now hostile to players</font><br>
Line 1272 <code>(ai_allegiance_remove human player)</code> <font color="Green">//human npcs are now hostile to players</font><br>
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Line 1289 <code>(ai_allegiance human player)</code> <font color="Green">//re-setting allegiances</font><br>
Line 1289 <code>(ai_allegiance human player)</code> <font color="Green">//re-setting allegiances</font><br>
Line 1290 <code>(ai_allegiance player human)</code><br>
Line 1290 <code>(ai_allegiance player human)</code><br>
- [[User talk:XScruffyDaSasquatchx|xScruffyDaSasquatchx]] 16:49, March 30, 2024

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