Editing Sniper Rifle (gameplay)
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Notice/Gameplay}} | {{Notice/Gameplay}} | ||
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|dmgtype=<code>sniper bullet</code> | |dmgtype=<code>sniper bullet</code> | ||
|projspeed=1000 [[world unit|wu]]/s | |projspeed=1000 [[world unit|wu]]/s | ||
|maxrange=1000 [[world unit|wu]] | |maxrange=1000 [[world unit|wu]] | ||
|rof=2 rounds per second | |rof=2 rounds per second | ||
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Specific: <code>sniper</code> | Specific: <code>sniper</code> | ||
|projspeed=1200 [[world unit|wu]]/s | |projspeed=1200 [[world unit|wu]]/s | ||
|maxrange=120 [[world unit|wu]] | |maxrange=120 [[world unit|wu]] | ||
|rof=0.5s fire recovery time <br>(2 rounds per second) | |rof=0.5s fire recovery time <br>(2 rounds per second) | ||
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Specific: <code>sniper</code> | Specific: <code>sniper</code> | ||
|projspeed=1200 [[world unit|wu]]/s | |projspeed=1200 [[world unit|wu]]/s | ||
|maxrange=500 [[world unit|wu]] | |maxrange=500 [[world unit|wu]] | ||
|rof=0.7s fire recovery time <br>(~1.4 rounds per second) | |rof=0.7s fire recovery time <br>(~1.4 rounds per second) | ||
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|dmgtype=<code>sniper</code> | |dmgtype=<code>sniper</code> | ||
|projspeed=6000 [[world unit|wu]]/s | |projspeed=6000 [[world unit|wu]]/s | ||
|maxrange=500 [[world unit|wu]] | |maxrange=500 [[world unit|wu]] | ||
|rof=0.75s fire recovery time <br>(~1.333 rounds per second) | |rof=0.75s fire recovery time <br>(~1.333 rounds per second) | ||
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|dmgtype=<code>sniper</code> | |dmgtype=<code>sniper</code> | ||
|projspeed=2799 [[world unit|wu]]/s | |projspeed=2799 [[world unit|wu]]/s | ||
|maxrange=500 [[world unit|wu]] | |maxrange=500 [[world unit|wu]] | ||
|rof=0.7666667s fire recovery time <br>(~1.3 rounds per second) | |rof=0.7666667s fire recovery time <br>(~1.3 rounds per second) | ||
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{{Clear}} | {{Clear}} | ||
==''Halo 2: Anniversary'' | ==''Halo 2: Anniversary'' Multiplayer== | ||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
|name=Sniper Rifle | |name=Sniper Rifle | ||
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|dmgtype=<code>sniper</code> | |dmgtype=<code>sniper</code> | ||
|projspeed=10000 [[world unit|wu]]/s | |projspeed=10000 [[world unit|wu]]/s | ||
|maxrange=120 [[world unit|wu]] | |maxrange=120 [[world unit|wu]] | ||
|rof=0.5s fire recovery time <br>(2 rounds per second) | |rof=0.5s fire recovery time <br>(2 rounds per second) | ||
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|dmgtype=<code>sniper</code> | |dmgtype=<code>sniper</code> | ||
|projspeed=2799 [[world unit|wu]]/s | |projspeed=2799 [[world unit|wu]]/s | ||
|maxrange=500 [[world unit|wu]] | |maxrange=500 [[world unit|wu]] | ||
|rof=0.75s fire recovery time <br>(~1.333 rounds per second) | |rof=0.75s fire recovery time <br>(~1.333 rounds per second) | ||
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|dmgtype=[[Kinetic]] | |dmgtype=[[Kinetic]] | ||
|projspeed=600 [[world unit|wu]]/s | |projspeed=600 [[world unit|wu]]/s | ||
|maxrange=500 [[world unit|wu]] | |maxrange=500 [[world unit|wu]] | ||
|rof= | |rof=0.5s fire recovery time <br>(~1.11 rounds per second) | ||
|spread=SP: ~0.573 to ~1.146 degrees | |||
{{Clear}} | {{Clear}} | ||
MP: | MP: 0 to ~0.573 degrees | ||
|mag= | |mag= | ||
|maxammo= | |maxammo=16 rounds (4 magazines) | ||
|zoom=5x to 10x magnification | |zoom=5x to 10x magnification | ||
|melee=SP: <code>strike_melee</code> | |melee=SP: <code>strike_melee</code> | ||
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=====S7 Flexfire Sniper===== | =====S7 Flexfire Sniper===== | ||
The S7 Flexfire Sniper is a variant of the S7 Sniper, seen in ''Halo Infinite''. Its magazine capacity is increased to 10, and it can hold 4 magazines (40 rounds) in reserve. The Flexfire can fire much more rapidly, at the cost of reduced damage and much greater bullet spread. It also only has one zoom magnification level, unlike the standard S7 Sniper. The variant is decorated in a yellow and white colour scheme, to distinguish it from the standard model.{{Ref/Game|HI|weapon|S7 Flexfire Sniper}} | The S7 Flexfire Sniper is a variant of the S7 Sniper, seen in ''Halo Infinite''. Its magazine capacity is increased to 10, and it can hold 4 magazines (40 rounds) in reserve. The Flexfire can fire much more rapidly, at the cost of reduced damage and much greater bullet spread. It also only has one zoom magnification level, unlike the standard S7 Sniper. The variant is decorated in a yellow and white colour scheme, to distinguish it from the standard model.{{Ref/Game|HI|weapon|S7 Flexfire Sniper}} | ||
{{Clear}} | |||
== | ==''Halo: Spartan Assault''== | ||
{{Main|Twin-stick shooter}} | |||
=== | ===Campaign=== | ||
{{Expand-section}} | |||
=== | ===Unlock and acquisition requirements=== | ||
In ''[[Halo: Spartan Assault]]'', the Sniper Rifle can only be acquired via the [[loadout]] screen. It does not need to be unlocked, but costs {{CR|25}} or {{XP|500}} to equip. Once equipped, you will spawn with the Sniper Rifle at the start of the level and every time you die, so long as you do not quit back to the menu. It is single use - that is, it will not carry over to the next level, nor will it be available next time you play the level on which you purchased it.{{Ref/Game|SA|loadout screen}} | |||
'''Cost:''' {{CR|25}} / {{XP|500}} | |||
{{Clear}} | {{Clear}} | ||
== | ==''Halo: Spartan Strike''== | ||
===Campaign=== | ===Campaign=== | ||
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===Unlock and acquisition requirements=== | ===Unlock and acquisition requirements=== | ||
''[[Halo: Spartan Strike]]'' is similar to ''Spartan Assault''; the Sniper Rifle is unlocked by default, but costs {{XP|500}} to equip for a single play session. The Sniper Rifle will not carry over to subsequent missions, and you will no longer spawn with it on that mission after quitting to the menu or beating the level.{{Ref/Game|SS|loadout screen}} | |||
'''Cost:''' | '''Cost:''' {{XP|500}} | ||
{{Clear}} | {{Clear}} | ||
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{{Navbox/Weapons/Gameplay|Human}} | {{Navbox/Weapons/Gameplay|Human}} | ||
{{Navbox/Weapons/Gameplay/Engine|CE|H2|H3|ODST|HR|H4|H2AMP|H5G|HI | {{Navbox/Weapons/Gameplay/Engine|CE|H2|H3|ODST|HR|H4|H2AMP|H5G|HI}} | ||
[[Category: | |||
[[Category: | [[Category:Human weapons (gameplay)|Sniper Rifle]] | ||
[[Category: | [[Category:Semi-auto weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Power weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Precision weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Magazine reloaded weapons|Sniper Rifle]] | ||
[[Category:Halo 2 | [[Category:Halo: Combat Evolved weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Halo 2 weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Halo 3 weapons|Sniper Rifle]] | ||
[[Category:Halo: | [[Category:Halo 3: ODST weapons|Sniper Rifle]] | ||
[[Category:Halo | [[Category:Halo: Reach weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Halo 4 weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Halo: Spartan Assault weapons|Sniper Rifle]] | ||
[[Category: | [[Category:Halo 2: Anniversary multiplayer weapons|Sniper Rifle]] | ||
[[Category:Halo: Spartan Strike weapons|Sniper Rifle]] | |||
[[Category: | [[Category:Halo 5: Guardians weapons|Sniper Rifle]] | ||
[[Category:Halo Online weapons|Sniper Rifle]] | |||
[[Category: | [[Category:Halo Infinite weapons|Sniper Rifle]] | ||
[[Category: |