Editing Sangheili/Gameplay
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
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{{Center|''Were you looking for the article on the [[Sangheili]] species?''}} | {{Center|''Were you looking for the article on the [[Sangheili]] species?''}} | ||
[[File:Elite Comparisons2.jpg|thumb|250px|Different incarnations of the Sangheilis as they appear in the main ''Halo'' games.]] | [[File:Elite Comparisons2.jpg|thumb|250px|Different incarnations of the Sangheilis as they appear in the main ''Halo'' games.]] | ||
The '''[[Sangheili]]''' serve as enemies in most of the ''Halo'' games, and as allies in ''[[Halo 3]]''. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably | The '''[[Sangheili]]''' serve as enemies in most of the ''Halo'' games, and as allies in ''[[Halo 3]]''. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably moreso than the [[UNSC Marine Corps/Gameplay|Marines]], as the additional energy shielding in their armor and increased physical capabilities can grant them additional benefits that a normal human soldier otherwise lacks. | ||
==Facing a Sangheili== | ==Facing a Sangheili== | ||
Sangheili warriors are often considered to be the most skilled and capable species in the Halo series, and are only equaled by [[Hunters]] in ''[[Halo 2]]'' and ''[[Halo: Reach]]''. However, their code of honor can get in the way of this. They frequently forget to take cover, even whilst their shields are down leaving them very vulnerable to fire from ranged weapons like the Battle Rifle or the Carbine. Use this to your advantage by combining fire with your AI Marines and your chances of taking one down will be high. Also, depending on the weapon you have and the rank of the Sangheili, it can be increasingly difficult to attack an Sangheili efficiently. The best way to do so is to judge by their rank and weapon. For example, if you come across a group of [[Elite Minor|Minor]]s or [[Elite Major|Majors]] being led by an [[Ultra Elite|Ultra Sangheili]], it would be best to take out the Ultra first, as he is the strongest enemy present. | |||
Using the more powerful weapons on high ranking Sangheilis instead of lower ones will increase the odds of survival drastically, since it is less difficult to take down a Minor than an Ultra. If that Ultra is wielding a Plasma Rifle, then he is effective at short range, as the best thing to do is stay at long range and use things like the noob combo . If he is charging at you or attacking someone else with an Energy Sword, engage him at long range with precise head-shots to bring down his shields and kill him without getting too close. Taking out a leader will effectively cause the other Sangheili members of his platoon to become confused, but not near as much as with [[Grunts]]. | |||
==Combat compatibility== | ==Combat compatibility== | ||
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The Sangheili are proficient combatants. While most of them prefer using [[Energy Sword]]s, {{Pattern|Okarda'phaa|plasma rifle}}s, [[Type-51 Carbine]]s, and [[Needler]]s, their strength and versatility allow them to utilize ''both'' UNSC and Covenant weaponry in the battlefield. | The Sangheili are proficient combatants. While most of them prefer using [[Energy Sword]]s, {{Pattern|Okarda'phaa|plasma rifle}}s, [[Type-51 Carbine]]s, and [[Needler]]s, their strength and versatility allow them to utilize ''both'' UNSC and Covenant weaponry in the battlefield. | ||
Sangheili can hold heavy weaponry such as the [[Rocket Launcher]] with one hand, unlike normal Marines or even [[SPARTAN-II program|SPARTAN IIs]]. Their marksmanship is not to be underestimated, as they can quickly gun down opponents from afar. In close quarters, the Sangheili will often rely on melee combat, given the opportunity. They can use whatever weapon they have to bludgeon their opponents with great effect. | Sangheili can hold heavy weaponry such as the [[Rocket Launcher]] with one hand, unlike normal Marines or even [[SPARTAN-II program|SPARTAN IIs]]. Their marksmanship is not to be underestimated, as they can quickly gun down opponents from afar. In close quarters, the Sangheili will often rely on melee combat, given the opportunity. They can use whatever weapon they have to bludgeon their opponents with great effect. If armed with an Energy Sword, a quick kill is to be guaranteed on most of their opponents. | ||
Aside from their reliance on personal weaponry, the Sangheili can skillfully pilot Covenant vehicles such as [[Karo'etba-pattern Ghost|''Karo'etba''-pattern Ghosts]], [[Type-26 Ground Support Aircraft| | Aside from their reliance on personal weaponry, the Sangheili can skillfully pilot Covenant vehicles such as [[Karo'etba-pattern Ghost|''Karo'etba''-pattern Ghosts]], [[Type-26 Ground Support Aircraft|Banshee]]s, and [[Zurdo-pattern Wraith|''Zurdo''-pattern Wraith tank]]s. However, they are also adept in operating UNSC vehicles, such as the [[M12 Warthog|Warthog]] and the [[M808B Scorpion|Scorpion]]. | ||
Like SPARTAN-IIs, the Sangheili are capable of boarding enemy controlled vehicles. On certain occasions, they will operate [[M41 | Like SPARTAN-IIs, the Sangheili are capable of boarding any enemy controlled vehicles. On certain occasions, they will operate [[M41|Light Anti-Aircraft Gun]]s or [[M68|Gauss Cannons]] mounted on Warthogs to use against their human adversaries. | ||
==Combat== | ==Combat== | ||
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|{{Pattern|Anskum|plasma grenade}} | |{{Pattern|Anskum|plasma grenade}} | ||
| | |Run up close, or take good aim, and then throw it at an Sangheili. If it becomes scared, it runs toward the rest of its squad, blasting them as well. If it has not seen you, it will sometimes just stand there and look at the grenade, sometimes also growling in fury, or charge in a random direction. Beware against higher-ranking Sangheilis or on higher difficulty levels as most Sangheilis, when stuck with a Plasma Grenade, will attempt to rush you, killing you in the explosion. In these circumstances simply back-pedal and fire at the Sangheili to stagger it until the Plasma Grenade detonates. Even if you miss your quarry, you can finish it off with a single shotgun headshot or a few headshots. | ||
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|[[Brute Shot]] | |[[Brute Shot]] | ||
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|[[Energy Sword]] | |[[Energy Sword]] | ||
|This weapon is effective at close quarters, and is fatal in one hit for lower ranking Sangheilis. Two lunges are required to slay | |This weapon is effective at close quarters, and is fatal in one hit for lower ranking Sangheilis. Two lunges are required to slay an [[Ultra Sangheili]], even on the [[Easy]] difficulty. Be careful, though, as it is very common for the higher ranks to have an Energy Sword of their own as a secondary weapon, and they can often kill in one hit. Be warned; Sangheilis in ''Halo 2'' can kill you in a single melee, so you'll have to kill them quickly. | ||
|} | |} | ||
==Rank-specific strategies== | ==Rank-specific strategies== | ||
===Zealots=== | ===Zealots=== | ||
[[Sangheili Zealot|Zealots]] are significantly more challenging to fight than other Sangheilis. In ''[[Halo: Combat Evolved]]'', Zealots are known to wield [[Energy Sword]]s and {{Pattern|Okarda'phaa|plasma rifle}}s. The rifle wielding ones shoot for longer periods (to the point of overheating their gun) while the sword wielders tend to hunt their quarry. They also have powerful shields that are twice as strong as those of a Sangheili | [[Sangheili Zealot|Zealots]] are significantly more challenging to fight than other Sangheilis. In ''[[Halo: Combat Evolved]]'', Zealots are known to wield [[Energy Sword]]s and {{Pattern|Okarda'phaa|plasma rifle}}s. The rifle wielding ones shoot for longer periods (to the point of overheating their gun) while the sword wielders tend to hunt their quarry. They also have powerful shields that are twice as strong as those of a [[Major Sangheili]] (in ''Halo: Combat Evolved'', they can survive a rocket on [[Easy]]). They are more agile than regular Sangheilis and are harder to run over with vehicles. They constantly weave between objects to avoid incoming fire. Zealots are extremely dangerous in close quarters and should be dealt with promptly, preferably while they are still reasonably at a distance. They are a forceful, incredibly intelligent, and deadly foe to be reckoned with, especially on higher difficulties. | ||
The best way to deal with a Zealot is to either stick them with a {{Pattern|Anskum|plasma grenade}} (otherwise they will attempt to evade or sidestep it during their pursuit) | The best way to deal with a Zealot is to either stick them with a {{Pattern|Anskum|plasma grenade}} (otherwise they will attempt to evade or sidestep it during their pursuit) or to attack it from long range, as they are deadly in hand-to-hand combat because of their [[Energy Sword]] (and in ''Halo: Combat Evolved'' can kill the player with one hit from an Energy Sword in anything higher than Easy difficulty). In ''Halo: Combat Evolved'', a Zealot would pause for a moment and become "enraged" when it got too close to the player (similar to the Brute berserkers in ''Halo 2''), after which it would almost endlessly pursue him. This berserking afforded the player a few precious seconds to deliberate between "fight or flight". Needless to say, it is inadvisable to stick it in this situation. It can be made to temporarily call off it's pursuit by meleeing/shooting it while evading it's swing (which will cause it to do an evasive maneuver) or by simply outdistancing it and hiding long enough. It's entirely possible to defeat it using only frontal beatdowns.<ref>https://www.youtube.com/watch?v=1BLukuMhIiA</ref> | ||
In ''Halo 2'', it is possible to side step and assassinate a Zealot, or any sword wielding Sangheili. This is actually possible in ''Halo: Combat Evolved'' if one stands to the right/left of the Zealot's back during its berserk animation and moves in the other direction when he starts turning around to face you. One can also engineer this situation just about anywhere by stunning it with an overcharged plasma pistol shot, provided you're on flat ground and stay clear away from walls. In ''Halo 2'', one can sometimes avoid taking damage from horizontal swings with a well-timed crouch. Due to their strong [[shields]], it is advisable to use heavy weaponry, such as the [[Sniper Rifle]] or Rocket Launcher, if they are available. The [[M6D pistol]] is only moderately effective, taking 16 head shots to kill a fully shielded Zealot on [[Normal]] difficulty. The [[Needler]] is both common and extremely effective, due to the fact that [[Seven|7]] rounds will kill most enemies and the weapon's large magazine. | In ''Halo 2'', it is possible to side step and assassinate a Zealot, or any sword wielding Sangheili. This is actually possible in ''Halo: Combat Evolved'' if one stands to the right/left of the Zealot's back during its berserk animation and moves in the other direction when he starts turning around to face you. One can also engineer this situation just about anywhere by stunning it with an overcharged plasma pistol shot, provided you're on flat ground and stay clear away from walls. In ''Halo 2'', one can sometimes avoid taking damage from horizontal swings with a well-timed crouch. Due to their strong [[shields]], it is advisable to use heavy weaponry, such as the [[Sniper Rifle]] or Rocket Launcher, if they are available. The [[M6D pistol]] is only moderately effective, taking 16 head shots to kill a fully shielded Zealot on [[Normal]] difficulty. The [[Needler]] is both common and extremely effective, due to the fact that [[Seven|7]] rounds will kill most enemies and the weapon's large magazine. |