Editing Reticle

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{{Status|RealWorld}}
{{Era|RW}}
{{Cleanup}}
{{Cleanup}}
{{Wikipedia}}
{{Wikipedia}}
A '''reticle''', or '''reticule''', is a shape superimposed on an image that is used for precise alignment of a device. Crosshairs are most commonly represented as intersecting lines in a "+" shape, though many variations exist, including dots, posts, circles, scales, or chevrons. The reticle is the primary means by which players (and [[SPARTAN-II program|Spartans]], [[UNSC Marine Corps|Marines]], and [[Sangheili|Elites]]) aim their weapons. It is located in the center of the screen and changes based on which weapon the person is wielding.
A '''reticle''', alternatively spelled '''reticule''', is a shape superimposed on an image that is used for precise alignment of a device. Crosshairs are most commonly represented as intersecting lines in a "+" shape, though many variations exist, including dots, posts, circles, scales, or chevrons. The reticle is the primary means by which players (and [[SPARTAN-II program|Spartans]], [[UNSC Marine Corps|Marines]], and [[Sangheili|Elites]]) aim their weapons. It is located in the center of the screen and changes based on which weapon the person is wielding.


== Overview ==
== Overview ==
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* If the weapon you are wielding is capable of a [[headshot]], and the reticle is moved over the head of an enemy, a small dot will appear in the center of the reticle (with the exception of the [[Type-50 particle beam rifle|beam rifle]]). This can help inexperienced player become more skillful in head shots. However, this dot is not featured in ''[[Halo 5: Guardians]]''.
* If the weapon you are wielding is capable of a [[headshot]], and the reticle is moved over the head of an enemy, a small dot will appear in the center of the reticle (with the exception of the [[Type-50 particle beam rifle|beam rifle]]). This can help inexperienced player become more skillful in head shots. However, this dot is not featured in ''[[Halo 5: Guardians]]''.
* When [[dual wielding]] weapons, the two reticles for the two different weapons you are wielding will be laid on top of one another. While you are dual wielding two of the same weapon, the reticle will be no different than if you were wielding one of that [[weapons (gameplay)|weapon]].
* When [[dual wielding]] weapons, the two reticles for the two different weapons you are wielding will be laid on top of one another. While you are dual wielding two of the same weapon, the reticle will be no different than if you were wielding one of that [[weapons (gameplay)|weapon]].
* In ''Halo 2'', the [[M41 SPNKR|rocket launcher]] is a special case in terms of reticle, it will change when moved over an enemy vehicle, indicating the ability to "lock-on" to that vehicle. See the [[rocket launcher]] page for more information. A similar function is seen on the [[LAU-65D/SGM-151 missile pod|missile pod]] in ''[[Halo 3]]''. This function is also seen in ''[[Halo: Reach]]'' with the Rocket Launcher, the [[Kopasa'mada-pattern plasma launcher|Plasma Launcher]], and the [[Type-33 needler|Needler]].
* In ''Halo 2'', the [[M41 SPNKR|rocket launcher]] is a special case in terms of reticle, it will change when moved over an enemy vehicle, indicating the ability to "lock-on" to that vehicle. See the [[rocket launcher]] page for more information. A similar function is seen on the [[LAU-65D/SGM-151 missile pod|missile pod]] in ''[[Halo 3]]''. This function is also seen in ''[[Halo: Reach]]'' with the Rocket Launcher, the [[Type-52 plasma launcher|Plasma Launcher]], and the [[Type-33 needler|Needler]].
* In ''Halo 3'' and ''Halo 3: ODST'', when a charged Plasma Pistol is aimed at an enemy in range, the reticle will shrink, notifying the player of when to release the trigger. In ''Halo: Reach'', a second, smaller reticle will appear inside the regular reticle.
* In ''Halo 3'' and ''Halo 3: ODST'', when a charged Plasma Pistol is aimed at an enemy in range, the reticle will shrink, notifying the player of when to release the trigger. In ''Halo: Reach'', a second, smaller reticle will appear inside the regular reticle.
* In ''[[Halo 4]]'', the [[Z-750 binary rifle|Binary Rifle]] has a huge aiming reticle when the weapon is not zoomed it. It heavily compresses when the player uses the weapon's zoom functionality. In addition, the [[Z-250 lightrifle|LightRifle]]'s aiming reticle is slightly altered once the player zooms in with it.
* In ''[[Halo 4]]'', the [[Z-750 binary rifle|Binary Rifle]] has a huge aiming reticle when the weapon is not zoomed it. It heavily compresses when the player uses the weapon's zoom functionality. In addition, the [[Z-250 lightrifle|LightRifle]]'s aiming reticle is slightly altered once the player zooms in with it.
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File:Rocket Launcher Reticule.png|Reticle for the rocket launcher.
File:Rocket Launcher Reticule.png|Reticle for the rocket launcher.
File:M6MagnumPistol-Reticule.png|Reticle for the M6 Magnum Pistol.
File:M6MagnumPistol-Reticule.png|Reticle for the M6 Magnum Pistol.
File:Halo-SniperRifle-Reticule.png|Reticle for the flamethrower, shotgun, and sniper rifle in Halo 2 and its following games.
File:Halo-SniperRifle-Reticule.png|Reticle for the sniper rifle, shotgun, and the flamethrower.
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</gallery>


==See also==
== See also ==
* [[Telescopic sight]]
* [[Telescopic sight]]


[[Category:Real-world terms and phrases]]
[[Category:Real world terms and phrases]]

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