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| {{Status|RealWorld}} | | {{Era|H3}} |
| {{Center|Not to be confused with [[Release]].}} | | {{ratings}} |
| {{Music infobox | | {{realworld}} |
| | name = Released
| | [[Video:Released_Halo_3_OST-1206488998-488|200px|right]] |
| | yt = xev8zJsILvA
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| | album = ''[[Halo 3: Original Soundtrack]]''
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| | composer =
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| *[[Martin O'Donnell]] and [[Michael Salvatori]]
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| *Martin O'Donnell, Michael Salvatori, and [[C. Paul Johnson]] {{C|''Wild Life''}}
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| | length = 05:20
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| | producer =
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| | last = [[Luck]]
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| | next = [[Infiltrate]]
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| }}
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| '''Released''' is the second track (Disc 1 Track 2) in ''[[Halo 3: Original Soundtrack]]'', and plays during the ''[[Halo 3]]'' [[campaign]] level ''[[Sierra 117]]''. It is composed of ''Released'' (0:00-2:20), ''Wild Life'' (2:20-3:22), and ''Another Walk'' (3:22-5:20). | | '''Released''' is a song from the ''[[Halo 3: Original Soundtrack]]''. It plays during the level [[Sierra 117]]. |
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| ==Overview==
| | It starts with a single low note, followed by a section of drums. After that, another layer of high strings is added in. At around 0:50, choir takes on the main melody; the melody is similar to the choir sections of ''[[Halo 2]]''.<br /> |
| ===Released===
| | Later on, drums once again are the dominant instrument. At around 3:05, the slow drum beat is replaced by a faster and louder drums section. |
| ''Released'' (2:20) starts with a single low note, followed by a section of percussion. A layer of high strings joins in with suspense, followed by some digital sound effects. The choir then enters, singing the main melody of ''[[Impend]]'' from ''[[Halo 2]]'', albeit in a slower tempo. The soft drums and strings return as accompaniment. The vocals fade out, leaving the drums. The piece plays at the start of the level, as [[John-117]], [[Avery Johnson]] and [[Thel 'Vadam]] are walking through the jungle, and continues throughout the first combat encounter.
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| ===Wild Life===
| | This song also sounds a lot like the music from the ''Halo 2'' level [[Uprising]], especially at around 4:30. It also includes [[A Walk in the Woods]]/[[Heretic, Hero]] remake. |
| ''Wild Life'' (1:02) begins with low strings building tension, before the drums once again become the dominant instrument. The slow drum beat gradually accelerates, soon replaced by a faster and louder tempo. It ends abruptly. The piece plays after the area where [[Reynolds]] is being interrogated by a [[Jiralhanae Captain]], as John-117 and 'Vadam make their way towards the river. This track was later reused in the ''[[Fireteam Raven, Reporting In]]'' trailer advertising [[Series 6: Raven|Series 6]] of ''[[Halo: The Master Chief Collection]]''. | |
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| ===Another Walk===
| | It runs for 5:20. |
| ''Another Walk'' (1:58) transitions into a percussion part with a more relaxed beat, characterized by a snare drum. The choir then joins in with the melody of ''[[A Walk in the Woods]]'' (alluded in the name of the piece), with the percussion beat playing throughout. It ends with a cymbal clash. The piece plays at the river encounter, after the [[Pelicans]] are shot down by [[Banshee]]s.
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| ==Production notes== | | ==Trivia== |
| According to [[Martin O'Donnell]], ''Another Walk'' was nearly cut because an executive producer did not like the use of snare drums.{{Ref/Twitter|MartyTheElder|1737928731245863208|Martin O'Donnell|Quote=It’s funny the little things you remember. The Walk in the Woods section of Released (Sierra 117 Part 1) was almost cut. I argued with the executive producer about it and I kept it in. He didn’t like the sound of the snare drum, said it sounded like a mistake. I said it was purposely punky and he was wrong. That wasn’t the only time I had to fight for music.|D=22|M=12|Y=2023}}
| | *Perhaps ironic to note, is that when the section of the remixed ''Walk in the Woods'' ends, you are actually entering the foliage filled area of the level, Sierra 117 after the battle at the dam. |
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| ==Sources==
| | {{Halo Music}} |
| {{Ref/Sources}} | | [[Category:Halo Music]] |
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| {{Soundtrack|H3}}
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