Editing Plasma mine
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[[File:HW2 PlasmaMine | [[File:HW2 PlasmaMine 1.png|thumb|350px|An [[Unggoy]] squad and a Sangheili approach three plasma mines on [[Installation 00]].]] | ||
The '''plasma mine''' is a type of [[Mine|landmine]] employed by the [[Banished]]. | The '''plasma mine''' is a type of [[Mine|landmine]] employed by the [[Banished]]. When called in, three mines are deployed from orbit to the ground. When deployed, the plasma mine is cloaked, and detonates when enemies are detected nearby. Upon detonation, the mine releases boiling plasma in the surrounding area.{{Ref/Game|HW2|Atriox - Leader power|Detail=Plasma Mines}} | ||
==Gameplay== | ==Gameplay== | ||
{{Article quote|Drops a cluster of cloaked mines onto the battlefield.}} | {{Article quote|Drops a cluster of cloaked mines onto the battlefield.}} | ||
*Counter Measures | *Counter Measures | ||
**'''Info:''' Mines will now drop around newly captured resource points. Enemy decap rate is now slowed on all points you control | **'''Info:''' Mines will now drop around newly captured resource points. Enemy decap rate is now slowed on all points you control Jump Pack Brutes will now drop [[Shrapnel mine|Trip Mines]] when in flight. | ||
**'''Tier:''' 1 | **'''Tier:''' 1 | ||
**'''Cost:''' N/A; passive power | **'''Cost:''' N/A; passive power | ||
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**'''Cost:''' {{HW2Supplies|150}}, {{HW2Power|150}} | **'''Cost:''' {{HW2Supplies|150}}, {{HW2Power|150}} | ||
**'''Cooldown:''' 105 seconds | **'''Cooldown:''' 105 seconds | ||
In ''Halo Wars 2'', Plasma Mines is a [[leader]] power | In ''Halo Wars 2'', Plasma Mines is a [[leader]] power available exclusively to [[Atriox]]. It has a cooldown timer of 105 seconds. When activated, three mines are deployed to the targeted location in a linear pattern; rotating the camera allows the player to rotate the pattern’s orientation. A second leader power, Counter Measures, automatically deploys plasma mines around newly-captured [[Power Node]]s. | ||
Each mine is cloaked shortly after being deployed, and will detonate when enemy ground units enter its proximity. The explosion damages nearby enemy units, then creates a pool of boiling plasma in the area (lasting approximately 40 seconds); enemy ground units in the pool continue take damage over time. | |||
Plasma Mines are replaced by [[Scorch mine|Scorch Mines]] in [[Blitz]]. | |||
===Scout mine=== | |||
'''Scout mines''' are a variant of plasma mine employed by [[Let 'Volir]]. They are almost identical to regular plasma mines, but are [[Active camouflage|cloaked]] and thus cannot be seen by regular units. | |||
**'''Scout Mine I''': Drops a cloaked Plasma mine. Mine provides vision within a small area and explodes on contact. | |||
***Population Cost: N/A | |||
***Supply Cost: 25 | |||
***Power Cost: 100 | |||
***Cooldown: 105 seconds | |||
**'''Scout Mine II''': Increases mine damage and vision range. | |||
***Population Cost: N/A | |||
***Supply Cost: 50 | |||
***Power Cost: 200 | |||
***Cooldown: 105 seconds | |||
==Gallery== | ==Gallery== | ||
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File:HW2B - Plasma Mines.png|Menu image for Plasma Mines in the ''Halo Wars 2 Open Beta''. | File:HW2B - Plasma Mines.png|Menu image for Plasma Mines in the ''Halo Wars 2 Open Beta''. | ||
File:HW2-Plasmamines.png|Plasma mines in ''[[Halo Wars 2]]''. | File:HW2-Plasmamines.png|Plasma mines in ''[[Halo Wars 2]]''. | ||
File:HW2 PlasmaMine 2.png|Four plasma | File:HW2 PlasmaMine 2.png|Four plasma mine deployed around a [[Power Node]] in ''Halo Wars 2''. | ||
File:HW2 PlasmaMine | File:HW2 PlasmaMine 3.png|A plasma mine detonating in ''Halo Wars 2''. | ||
</gallery> | </gallery> | ||