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| {{Status|Canon}} | | {{Era|Post}} |
| [[File:HW2 PlasmaMine 4.png|thumb|350px|Six plasma mines on [[Installation 00]].]]
| | {{New Content|[[Halo Wars 2]]}} |
| | | {{Weapon |
| The '''plasma mine''' is a type of [[Mine|landmine]] employed by the [[Banished]].{{Ref/Game|HW2|Id=plasmamine|[[Atriox]] - [[Leader]] power|Detail=Plasma Mines|Quote=Activate to drop a line of cloaked mines. Once armed, mines explode on contact. Does not damage air units.}}
| | |image=[[File:HW2B - Plasma Mines.png|300px]] |
| | | |manufacturer= |
| ==Overview== | | |model= |
| Plasma mines are deployed from orbit to the ground. When deployed, the plasma mine is cloaked, and detonates when enemies are detected nearby.{{Ref/Reuse|plasmamine}} The plasma mine has a number of derivatives that employ the same casing, including the [[infused mine]],{{Ref/Game|HW2|[[Voridus]] - Leader power|Detail=Infused Mines|Quote=Activate to deploy a mine that leaves a large, long lasting pool of infusion upon detonation. Infusion pools slow and damage enemy ground units.}} the [[scorch mine]],{{Ref/Game|HW2|Atriox - Blitz card|Detail=Scorch Mines|Quote=Place mines that damage ground units with burning plasma. Triggered by ground units.}} the [[scout mine]],{{Ref/Game|HW2|[[Let 'Volir|Shipmaster]] - Leader power|Detail=Scout Mine|Quote=Activate to drop a cloaked Scout Mine. Explodes on contact, also provides vision within a small area.}} the [[stasis mine]],{{Ref/Game|HW2|[[Ripa 'Moramee|The Arbiter]] - Leader power|Detail=Stasis Mine|Quote=Activate to deploy mines that stun and immobilize enemy units.}} and the [[Ultra mine]].{{Ref/Game|HW2|[[Pavium]] - Leader power|Detail=Ultra Mines|Quote=Activate to drop a minefield over a large target area. Damages enemy units, designates targets.}}
| | |type= |
| | | |length-title=Diameter |
| ==Operational history==
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| During the [[Second Ark Conflict]], the Banished deployed cloaked plasma mines on the surface of [[Installation 00]] near the ''[[Enduring Conviction]]''{{'}}s [[gravity lift]]. The plasma mines failed to deter UNSC forces, as [[UNSC Marine Corps|marine]] [[sniper]]s were able to detect the mines using their equipment.{{Ref/Level|HW2|Under The Dark}}
| | |weight = |
| | |range-title=Damage radius |
| | |range= |
| | |feed = |
| | |ammotype-title=Filling |
| | |ammotype=[[Plasma]] |
| | |operation=Traps the ground. |
| | |rate= |
| | |service=[[Post-Covenant War conflicts]] |
| | |affiliation=[[The Banished]] |
| | }} |
| | '''Plasma mines''' are explosive devices used by the [[Banished]]. These [[plasma]]-based [[mine]]s may be scattered on the ground to deny territory to enemy infantry troops.<ref>'''[[Halo Wars 2 Open Beta]]'''</ref> |
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| ==Gameplay== | | ==Gameplay== |
| {{Article quote|Drops a cluster of cloaked mines onto the battlefield.}}
| | ===''Halo Wars 2 Open Beta''=== |
| *Counter Measures
| | '''Atriox's Command Tree:''' |
| **'''Info:''' Mines will now drop around newly captured resource points. Enemy decap rate is now slowed on all points you control. Jump Pack Brutes will now drop [[Shrapnel mine|Trip Mines]] when in flight.
| | *'''Plasma Mines I:''' Drops a cluster of Plasma Mines onto the battlefield. |
| **'''Tier:''' 1
| | *'''Plasma Mines II:''' Greater damage and area of effect. |
| **'''Cost:''' N/A; passive power | |
| *Plasma Mines I
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| **'''Info:''' Activate to drop a line of cloaked mines. Once armed, mines explode on contact. Does not damage air units.
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| **'''Tier:''' 1
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| **'''Cost:''' {{HW2Supplies|75}}, {{HW2Power|75}}
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| **'''Cooldown:''' 105 seconds
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| **'''Upgrade:''' Increases damage and explosion size.
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| *Plasma Mines II
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| **'''Info:''' Activate to drop a line of cloaked mines. Once armed, mines explode on contact. Does not damage air units.
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| **'''Tier:''' 1
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| **'''Cost:''' {{HW2Supplies|150}}, {{HW2Power|150}}
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| **'''Cooldown:''' 105 seconds
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| In ''Halo Wars 2'', Plasma Mines is a [[leader]] power exclusive to [[Atriox]]. When activated, three mines are deployed to the targeted location in a linear pattern; rotating the camera allows the player to rotate the pattern’s orientation. A second leader power, Counter Measures, automatically deploys plasma mines around newly-captured [[Power Node]]s. Each mine is cloaked shortly after being deployed, and will detonate when enemy ground units enter its proximity. The explosion damages nearby enemy units, then creates a pool of boiling plasma in the area (lasting approximately 40 seconds); enemy ground units in the pool continue take damage over time. In the campaign level ''[[Under The Dark]]'', the plasma mines do not leave behind a pool of plasma.
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| In [[Blitz]], Plasma Mines are replaced by [[Scorch mine|Scorch Mines]], which leaves behind a pool of burning plasma for a much shorter duration.
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| ==Gallery== | | ==Gallery== |
| <gallery> | | <gallery> |
| File:HW2B-CommandTree-PlasmaMines.png|Plasma Mines in Atriox's Command Tree in the ''[[Halo Wars 2 Open Beta]]''. | | File:HW2B-CommandTree-PlasmaMines.png|Plasma Mines in [[Atriox]]'s Command Tree. |
| File:HW2B - Plasma Mines.png|Menu image for Plasma Mines in the ''Halo Wars 2 Open Beta''.
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| File:HW2-Plasmamines.png|Plasma mines in ''[[Halo Wars 2]]''.
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| File:HW2 PlasmaMine 2.png|Four plasma mines deployed around a [[Power Node]] in ''Halo Wars 2''.
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| File:HW2 PlasmaMine 1.png|A Grunt Squad approaches three plasma mines in ''Halo Wars 2''.
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| File:HW2 PlasmaMine 3.png|The scorch effect left behind by a plasma mine and another plasma mine detonating in ''Halo Wars 2''.
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| </gallery> | | </gallery> |
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Covenant ordnance}} | | {{Covenant Weapons}} |
| [[Category:Mines]] | | [[Category:Mines]] |
| [[Category:Infantry plasma weapons]] | | [[Category:Infantry plasma weapons]] |