Editing One Three Zero
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{{ | {{Era|RW}} | ||
{{Under Construction}} | |||
{{Level infobox | {{Level infobox | ||
|prev = [[Ascension (Halo Wars 2 level)|Ascension]] | |prev = [[Ascension (Halo Wars 2 level)|Ascension]] | ||
|next = [[The Cartographer]] | |next = [[The Cartographer]] | ||
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|name = '''''One Three Zero''''' | |name = '''''One Three Zero''''' | ||
|image = [[File:HW2 One Three Zero.jpg|300px]] | |image = [[File:HW2 One Three Zero.jpg|300px]] | ||
|player = | |player = | ||
|date = [[2559|March 28, 2559]] | |date = [[2559|March 28, 2559]] | ||
|place = [[Installation 00]] | |place = [[Installation 00]] | ||
|objective= | |objective= | ||
}} | }} | ||
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'''''Mission Briefing''''' | '''''Mission Briefing''''' | ||
*'''Alice-130''': "Start log: senior chief petty officer Alice One-Three-Zero. I managed to make it out of the outpost and I've been tracking an enemy convoy to one of their compounds. They took some of our troops prisoner back there, and I'm not going to leave them behind. I've spotted another research post, and I should be able to use it to send an encrypted message to the Captain. I don't think they're expecting trouble. Time for me to give them some. End log. | *'''Alice-130''': "Start log: senior chief petty officer Alice One-Three-Zero. I managed to make it out of the outpost and I've been tracking an enemy convoy to one of their compounds. They took some of our troops prisoner back there, and I'm not going to leave them behind. I've spotted another research post, and I should be able to use it to send an encrypted message to the Captain. I don't think they're expecting trouble. Time for me to give them some. End log. | ||
'''Mission Summary''' | '''Mission Summary''' | ||
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'''''{In-game Cutscene}''''' | '''''{In-game Cutscene}''''' | ||
''Alice moves towards one of the prison compounds from upcliff, spotting some Prison Guards in the compound holding two squad of Hellbringers prison. | ''Alice moves towards one of the prison compounds from upcliff, spotting some Prison Guards in the compound holding two squad of Hellbringers prison. | ||
*'''Alice-130''': "We've got hostiles." | *'''Alice-130''': "We've got hostiles." | ||
'''''{Gameplay}''''' | '''''{Gameplay}''''' | ||
''Alice lets the | ''Alice lets the Two Spirit dropships pass through. After they are away, she assaults the compound and defeats the guards.'' | ||
*'''Hellbringer #1''': "Whoa!" | *'''Hellbringer #1''': "Whoa!" | ||
*'''Hellbringer #2''': "The cavalry's here!" | *'''Hellbringer #2''': "The cavalry's here!" | ||
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*'''Hellbringer''': "You're a sight for sore eyes, Spartan. I thought we'd never see you again." | *'''Hellbringer''': "You're a sight for sore eyes, Spartan. I thought we'd never see you again." | ||
*'''Alice-130''': "We're only going to get one shot at a pickup, so let's get everybody before we call for a ride home. Stay close to me and we'll all get out of here together." | *'''Alice-130''': "We're only going to get one shot at a pickup, so let's get everybody before we call for a ride home. Stay close to me and we'll all get out of here together." | ||
''Alice starts leading the Hellbringers to one of the other cells, eliminating every Banished Prison Guard while also taking their supplies from silos when they see it.'' | ''Alice starts leading the Hellbringers to one of the other cells, eliminating every Banished Prison Guard while also taking their supplies from silos when they see it.'' | ||
*'''Alice-130''': "More cells up ahead, break them out of there!" | *'''Alice-130''': "More cells up ahead, break them out of there!" | ||
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*'''Alice-130''': "Hope you kept that Cyclops armor in the good shape. Now that we've got everyone, it's time to call home." | *'''Alice-130''': "Hope you kept that Cyclops armor in the good shape. Now that we've got everyone, it's time to call home." | ||
''Three Choppers immediately arrive on the scene. The Cyclopes move to eliminate them.'' | '''Three Choppers immediately arrive on the scene. The Cyclopes move to eliminate them.'' | ||
*'''Alice-130''': "We can't call the Spirit of Fire on unsecured channels so we need to take control of the old research post here. Let's roll out." | *'''Alice-130''': "We can't call the Spirit of Fire on unsecured channels so we need to take control of the old research post here. Let's roll out." | ||
''Alice and UNSC prisoners advances to the old research post and once | ''Alice and UNSC prisoners advances to the old research post and once reaches there, she call Spirit of Fire for extraction.'' | ||
*'''Alice-130''': " | *'''Alice-130''': "Spirit of Fire Actual, this is Alice One-Three-Zero reporting in." | ||
*'''Captain Cutter''': "Good to hear from you, Alice. How did you make it out?" | *'''Captain Cutter''': "Good to hear from you, Alice. How did you make it out?" | ||
*'''Alice-130''': "Commandeered an enemy vehicle, sir. I've rescued some of our troops and we're ready to get back in the fight." | *'''Alice-130''': "Commandeered an enemy vehicle, sir. I've rescued some of our troops and we're ready to get back in the fight." | ||
*'''Captain Cutter''': "Isabel's got your signal and we're sending in Pelicans to extract you. But she's also intercepted enemy chatter. The Banished are heading to your position now." | *'''Captain Cutter''': "Isabel's got your signal and we're sending in Pelicans to extract you. But she's also intercepted enemy chatter. The Banished are heading to your position now." | ||
*'''Alice-130''': "We'll hold the line until extraction, sir." | *'''Alice-130''': "We'll hold the line until extraction, sir." | ||
*'''Captain Cutter''': "It's too hot for a complete base drop, but the | *'''Captain Cutter''': "It's too hot for a complete base drop, but the Spirit of Fire is standingby to lend support." | ||
''The subtitle says, "We'll make do, sir. Thanks. Alice out." while she speak thanks first before finishing the sentences.'' | ''The subtitle says, "We'll make do, sir. Thanks. Alice out." while she speak thanks first before finishing the sentences.'' | ||
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''If Alice takes damage to half of her Health Points.'' | ''If Alice takes damage to half of her Health Points.'' | ||
*'''Captan Cutter''': "You're in need of a damage control, One-Three-Zero. Make use of | *'''Captan Cutter''': "You're in need of a damage control, One-Three-Zero. Make use of Spirit of Fire Restoration Drones." | ||
''If Alice doesn't regenerate her Health | ''If Alice doesn't regenerate her Health Point immediately.'' | ||
*'''Captain Cutter''': "The | *'''Captain Cutter''': "The Spirit of Fire's Restoration drones are online for you, Alice." | ||
''The Banished | ''The Banished dispatched Marauders and Wraiths to attack Alice and the prisoners. After repelling them, Alice asks for the remaining time.'' | ||
*'''Alice-130''': " | *'''Alice-130''': "Spirit of Fire Actual, it's getting pretty busy down here, do we have an ETA on that extraction?" | ||
*'''Captain Cutter''': "Almost there, Spartan. I just need you to hold on a little longer." | *'''Captain Cutter''': "Almost there, Spartan. I just need you to hold on a little longer." | ||
''The Banished sends more Hunters and Sangheili Rangers to the location, but Alice and the prisoners quickly defeat them.'' | ''The Banished sends more Hunters and Sangheili Rangers to the location, but Alice and the prisoners quickly defeat them.'' | ||
''More Banished, including Jump Pack Brutes, start | ''More Banished, including Jump Pack Brutes, start attack the Research Post. The UNSC prisoners quickly defeat them.'' | ||
'''''{In-game Cutscene}''''' | '''''{In-game Cutscene}''''' | ||
''More Banished troops arrive. Two | ''More Banished troops arrive. Two Blisterback lands, ready to suppress the UNSC Prisoners while Alice and the Prisoners kept holding them off.'' | ||
*'''Alice-130''': " | *'''Alice-130''': "Spirit of Fire Actual, they're throwing everything at us!" | ||
*'''Captain Cutter''': "Isabel! Launch Archer | *'''Captain Cutter''': "Isabel! Launch Archer Missiles, now!" | ||
''The Archer | ''The Archer Missiles annihilates those who engage the UNSC, but it doesn't stop Banished from coming. Two Pelicans arrive for extraction.'' | ||
*'''Alice-130''': "That's not going to hold them back, sir!" | *'''Alice-130''': "That's not going to hold them back, sir!" | ||
More Archer missiles destroy Banished reinforcements. Alice and the rescued UNSC forces make it inside, and the Pelicans flies away from the extraction point.'' | |||
''The Pelicans then | ''The Pelicans then flies to another battlefield .'' | ||
*'''Alice-130''': "Close call. Where are we headed next, sir?" | *'''Alice-130''': "Close call. Where are we headed next, sir?" | ||
*'''Captain Cutter''': "I'm putting those troops under your command so you can continue hit and run operations against the | *'''Captain Cutter''': "I'm putting those troops under your command so you can continue hit and run operations against the banished. How would you like to cause them more trouble." | ||
*'''Alice-130''': "Well, I know I'm staying... Only one question, sir. Who are the Banished?" | *'''Alice-130''': "Well, I know I'm staying... Only one question, sir. Who are the Banished?" | ||
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'''''Level Ends''''' | '''''Level Ends''''' | ||
{{Expand-section}} | {{Expand-section}} | ||
==Leader powers== | ==Leader powers== | ||
*Restoration Drones I and II | |||
*Restoration Drones I and II | |||
*Archer Missiles I | *Archer Missiles I | ||
*Lotus Mine I | *Lotus Mine I | ||
*Battle Hardened I | *Battle Hardened I | ||
==Initial units== | ==Initial units== | ||
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*325 Power | *325 Power | ||
== | ==Trivia== | ||
=== | ===Miscellaneous=== | ||
*The end of the level features the first occurrence of a defensive objective in the game. | |||
===Strategies=== | |||
*During the level, the player has very limited resources and can only gain them by destroying the [[Banished]]'s Silos and salvaging their resources. | *During the level, the player has very limited resources and can only gain them by destroying the [[Banished]]'s Silos and salvaging their resources. | ||
*It is recommended to collect as many resources as possible before moving to the outpost; in practice, this means the player must clean the entire map of hostiles and silos. | |||
*Try to keep units listed on Optional Objective alive as they are key part to unlock the Skulls; this also means you have more troopers under your command at the end of the mission, and more troops to fight the Banished. | |||
*It | *Do note that player must use Alice as a tank to take damage since Alice and the prisoners are on their own until they can establish contact with Captain Cutter. | ||
* | |||
* | |||
===Mistakes=== | ===Mistakes=== | ||
* | *Oddly enough, the [[M12 Warthog|Warthogs]] that Alice-130 rescues are equipped with [[M68 Gauss cannon]]s in the level's final cutscene, despite being armed with the standard [[M46 Vulcan]] in gameplay. | ||
*In the final cutscene, Marine squads are shown despite never appearing in the level aside from one Marine squad given at the beginning when playing co-op. | *In the final cutscene, Marine squads are shown despite never appearing in the level aside from one Marine squad given at the beginning when playing co-op. | ||
== | ==Sources== | ||
< | <references/> | ||
{{succession box | before = ''[[Ascension (Halo Wars 2 level)|Ascension]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''One Three Zero''''' |after = ''[[The Cartographer]]''}} | {{succession box | before = ''[[Ascension (Halo Wars 2 level)|Ascension]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''One Three Zero''''' |after = ''[[The Cartographer]]''}} | ||
{{Levels|HW2}} | {{Levels|HW2}} | ||
[[Category:Halo Wars 2 | [[Category:Halo Wars 2 Campaign]] |