Editing High Noon
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{{Article quote|Despite millennia of abandonment, transportation facilities like this one continue to function flawlessly.}} | {{Article quote|Despite millennia of abandonment, transportation facilities like this one continue to function flawlessly.}} | ||
'''High Noon''' is a [[multiplayer]] map included in ''[[Halo: Combat Evolved Anniversary]]'' | '''High Noon''' is a [[multiplayer]] map included in ''[[Halo: Combat Evolved Anniversary]]'' for ''[[Halo: Reach]]''.{{Ref/Reuse|bulletin}} It is the remake of ''[[Hang 'Em High]]'' from ''[[Halo: Combat Evolved]]''.{{Ref/Reuse|bulletin}} | ||
==Universe and lore== | ==Universe and lore== | ||
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====Callouts==== | ====Callouts==== | ||
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | ||
* | *Red Base | ||
* | *Red Bunker | ||
* | *Red Tunnels | ||
* | *Blue Base | ||
* | *Blue Bunker | ||
* | *Blue Tunnels | ||
* | *Overlook | ||
* | *Overlook Room | ||
*Portal Overlook | |||
*Portal Footbridge | |||
*Central Area | |||
* | *Covered Ramp | ||
* | *Lower Catwalk | ||
* | *Upper Catwalk | ||
* | *Outer Catwalk | ||
* | *Trench | ||
* | *Construct of Mordia | ||
* | *Overlook Footbridge | ||
* | *Long Ramp | ||
* | |||
* | |||
* | |||
==Production notes== | ==Production notes== | ||
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File:HR_HighNoon_Concept.jpg|Environmental concept art of High Noon. | File:HR_HighNoon_Concept.jpg|Environmental concept art of High Noon. | ||
File:HR-HighNoon-Map.jpg|All-around view of High Noon. | File:HR-HighNoon-Map.jpg|All-around view of High Noon. | ||
File:Highnoon_02.jpg|A corridor on High Noon. | |||
File:Highnoon_03.jpg|A trench on High Noon. | |||
File:Highnoon_04.jpg|Support structure on High Noon. | File:Highnoon_04.jpg|Support structure on High Noon. | ||
File:Highnoon_05.jpg|Bridge structure on High Noon. | File:Highnoon_05.jpg|Bridge structure on High Noon. |