Editing Halo Online
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{Title|''Halo Online''}} | {{Title|''Halo Online''}} | ||
{{ | {{Era|RW}} | ||
{{Game infobox | {{Game infobox | ||
|name= ''Halo Online'' | |name= ''Halo Online'' | ||
Line 6: | Line 6: | ||
|developer= [[Saber Interactive]]<br>Innova Systems | |developer= [[Saber Interactive]]<br>Innova Systems | ||
|publisher= [[Microsoft Studios]] | |publisher= [[Microsoft Studios]] | ||
|platform= [[PC]] | |platform= [[PC]] | ||
|releasedate=Cancelled | |releasedate=Cancelled | ||
Line 15: | Line 14: | ||
}} | }} | ||
'''''Halo Online''''' was to be a multiplayer-focused ''Halo'' game developed by [[Saber Interactive]] and Innova Systems in collaboration with [[343 Industries]].<ref name="waypoint">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-online-closed-beta-launching-in-russia '''Halo Waypoint''': '' Halo Online Closed Beta Launching in Russia'']</ref> It was officially announced | '''''Halo Online''''' was to be a multiplayer-focused ''Halo'' game developed by [[Saber Interactive]] and Innova Systems in collaboration with [[343 Industries]].<ref name="waypoint">[https://www.halowaypoint.com/en-us/community/blog-posts/halo-online-closed-beta-launching-in-russia '''Halo Waypoint''': '' Halo Online Closed Beta Launching in Russia'']</ref> It was officially announced in [[2015|March 25, 2015]], with a closed Alpha test that started on [[2015|April 21, 2015]] in Russia only.<ref name="waypoint"/> On [[2015|December 28, 2015]], a closed Beta test was suspended and on [[2016|August 24, 2016]], cancellation of the game in its current form was announced. | ||
==Synopsis== | ==Synopsis== | ||
''Halo Online'' takes place shortly after the events of ''Halo 3'' around January 28, [[2555]].<ref name="ign">[http://ca.ign.com/articles/2015/03/25/halo-online-is-a-free-to-play-pc-shooter-coming-only-to-russia '''IGN''': ''Halo Online Is a Free-to-Play PC Shooter Coming Only to Russia'']</ref> The game is set on a secret [[UNSC]] space installation called [[Anvil Station|Anvil]], where [[SPARTAN-IV program|SPARTAN-IV]] and [[Sangheili]] soldiers train together in [[War Games|simulated war exercises]] to sharpen their battle skills and test experimental technology. | ''Halo Online'' takes place shortly after the events of ''Halo 3'' around January 28, [[2555]].<ref name="ign">[http://ca.ign.com/articles/2015/03/25/halo-online-is-a-free-to-play-pc-shooter-coming-only-to-russia '''IGN''': ''Halo Online Is a Free-to-Play PC Shooter Coming Only to Russia'']</ref> The game is set on a secret [[UNSC]] space installation called [[Anvil Station|Anvil]], where [[SPARTAN-IV program|SPARTAN-IV]] and [[Sangheili]] soldiers train together in [[War Games|simulated war exercises]] to sharpen their battle skills and test experimental technology.<ref name="waypoint"/> | ||
==Appearances== | ==Appearances== | ||
Line 64: | Line 63: | ||
******[[Precinct 13]] {{1st}} | ******[[Precinct 13]] {{1st}} | ||
|title-5=Events| | |title-5=Events| | ||
*[[Human-Covenant | *[[Human-Covenant war]] | ||
**[[Defense of Concord]] {{C|Indirect mention}} | **[[Defense of Concord]] {{C|Indirect mention}} | ||
*[[Treaty of 2552]] | *[[Treaty of 2552]] | ||
Line 71: | Line 70: | ||
===Human=== | ===Human=== | ||
*[[AV-14 Hornet]] | *[[AV-14 Hornet]] | ||
*{{Class|CCS|battlecruiser}} | |||
*{{Class|Charon|light frigate}} | *{{Class|Charon|light frigate}} | ||
**{{UNSCShip|Aegis Fate}} | **{{UNSCShip|Aegis Fate}} | ||
Line 77: | Line 76: | ||
**[[M12 Chaingun Warthog]] | **[[M12 Chaingun Warthog]] | ||
*[[M274 Mongoose]] | *[[M274 Mongoose]] | ||
*[[ | *[[M808 Scorpion]] | ||
*[[Space station]] | *[[Space station]] | ||
**[[Anvil Station]] | **[[Anvil Station]] | ||
===Covenant=== | ===Covenant=== | ||
*[[Type-25 Chopper]] | |||
*[[ | |||
*[[Type-26 Banshee|Type-26B Banshee]] | *[[Type-26 Banshee|Type-26B Banshee]] | ||
* | *[[Type-26 Wraith]] | ||
*[[Type-32 Ghost]] | |||
*[[ | |||
|title-7=Weapons| | |title-7=Weapons| | ||
===Human=== | ===Human=== | ||
Line 97: | Line 94: | ||
*[[M395 DMR]] | *[[M395 DMR]] | ||
*[[M41 rocket launcher]] | *[[M41 rocket launcher]] | ||
*[[M45D shotgun]] | *[[M45 shotgun#M45D Tactical Shotgun|M45D shotgun]] | ||
*[[M6 Spartan Laser]] | *[[M6 Spartan Laser]] | ||
*[[M6C/SOCOM]] | *[[M6C/SOCOM]] | ||
Line 110: | Line 107: | ||
===Covenant=== | ===Covenant=== | ||
*[[Type-1 energy sword]] | *[[Type-1 energy sword]] | ||
* | *[[Type-1 plasma grenade]] | ||
*[[ | *[[Type-2 gravity hammer]] | ||
*[[Type-2 spike grenade]] | *[[Type-2 spike grenade]] | ||
*[[ | *[[Type-3 firebomb]] | ||
* | *[[Type-25 plasma rifle]] | ||
* | *[[Type-25 Brute plasma rifle]] | ||
*[[Type-25 Brute Shot]] | *[[Type-25 Brute Shot]] | ||
*[[ | *[[Type-25 Spiker]] | ||
*[[Type-25 plasma pistol]] | *[[Type-25 plasma pistol]] | ||
* | *[[Type-27 beam rifle]] | ||
*[[Type-33 Needler]] | *[[Type-33 Needler]] | ||
* | *[[Type-51 carbine]] | ||
*[[Type-52 Mauler]] | *[[Type-52 Mauler]] | ||
Line 135: | Line 132: | ||
*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] | *[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] | ||
**[[MJOLNIR Powered Assault Armor/AA variant|Air Assault]] variant | **[[MJOLNIR Powered Assault Armor/AA variant|Air Assault]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Breaker]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Buzzsaw]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Cain]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Caladcholg]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Cyclops]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Defender|Defender]] variant | **[[MJOLNIR Powered Assault Armor/Defender|Defender]] variant | ||
**[[MJOLNIR Powered Assault Armor/EOD variant|EOD]] variant | **[[MJOLNIR Powered Assault Armor/EOD variant|EOD]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Flenser]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Gunslinger]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Halberd]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Hoplite|Hoplite]] variant | **[[MJOLNIR Powered Assault Armor/Hoplite|Hoplite]] variant | ||
**[[MJOLNIR Powered Assault Armor/Infiltrator|Infiltrator]] variant | **[[MJOLNIR Powered Assault Armor/Infiltrator|Infiltrator]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Inquisitor]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Juggernaut]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Mirmillion|Mirmillion]] variant {{1st}} | **[[MJOLNIR Powered Assault Armor/Mirmillion|Mirmillion]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Mongoose]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Ninja]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Omni]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Operator|Operator]] variant | **[[MJOLNIR Powered Assault Armor/Operator|Operator]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Oracle]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Paladin]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Pioneer|Pioneer]] variant | **[[MJOLNIR Powered Assault Armor/Pioneer|Pioneer]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Rampart]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Ranger|Ranger]] variant | **[[MJOLNIR Powered Assault Armor/Ranger|Ranger]] variant | ||
**[[MJOLNIR Powered Assault Armor/Reaper|Reaper]] variant | **[[MJOLNIR Powered Assault Armor/Reaper|Reaper]] variant | ||
**[[MJOLNIR Powered Assault Armor/R variant|Recon]] variant | **[[MJOLNIR Powered Assault Armor/R variant|Recon]] variant | ||
**[[MJOLNIR Powered Assault Armor/Recruit|Recruit]] variant | **[[MJOLNIR Powered Assault Armor/Recruit|Recruit]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Renegade]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/A variant|Rogue]] variant | **[[MJOLNIR Powered Assault Armor/A variant|Rogue]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Samurai]] variant {{1st}} | ||
**[[Armor | **[[Armor permutations (Halo Online)|Sceptre]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/S variant|Scout]] variant | **[[MJOLNIR Powered Assault Armor/S variant|Scout]] variant | ||
**[[MJOLNIR Powered Assault Armor/Soldier|Soldier]] variant | **[[MJOLNIR Powered Assault Armor/Soldier|Soldier]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Spectrum]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Strider|Strider]] variant | **[[MJOLNIR Powered Assault Armor/Strider|Strider]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Tremor]] variant {{1st}} | ||
**[[MJOLNIR Powered Assault Armor/Venator|Venator]] variant | **[[MJOLNIR Powered Assault Armor/Venator|Venator]] variant | ||
**[[MJOLNIR Powered Assault Armor/Void Dancer|Void Dancer]] variant | **[[MJOLNIR Powered Assault Armor/Void Dancer|Void Dancer]] variant | ||
**[[MJOLNIR Powered Assault Armor/War Master|War Master]] variant | **[[MJOLNIR Powered Assault Armor/War Master|War Master]] variant | ||
**[[MJOLNIR Powered Assault Armor/Warrior|Warrior]] variant | **[[MJOLNIR Powered Assault Armor/Warrior|Warrior]] variant | ||
**[[Armor | **[[Armor permutations (Halo Online)|Widow Maker]] variant {{1st}} | ||
*[[ODST armor]] {{Mo}} | *[[ODST armor]] {{Mo}} | ||
*[[Overshield]] | *[[Overshield]] | ||
Line 187: | Line 184: | ||
*[[TR/9 trip mine]] | *[[TR/9 trip mine]] | ||
*[[Type-27 hologram]] | *[[Type-27 hologram]] | ||
*[[Visual Intelligence System, | *[[Visual Intelligence System, Reconnaissance]] | ||
*[[Z-2500 Autosentry]] | *[[Z-2500 Autosentry]] | ||
*[[Z-4190 bubble shield]] | *[[Z-4190 bubble shield]] | ||
Line 195: | Line 192: | ||
==Gameplay== | ==Gameplay== | ||
''Halo Online'' was to include "classic weapons and vehicles" from the ''Halo'' franchise, including the [[AV-14 Hornet|Hornet]] and the [[Type-1 energy sword|energy sword]]. | ''Halo Online'' was to include "classic weapons and vehicles" from the ''Halo'' franchise, including the [[AV-14 Hornet|Hornet]] and the [[Type-1 energy sword|energy sword]].<ref name="ign"/> Several new weapons were also to be implemented into the game.<ref name="trailer">[https://www.youtube.com/watch?v=612_qzVHRQg '''YouTube''': ''Halo Online Announce Trailer'']</ref> Fan favorite multiplayer maps were to return, along with several new maps—one of which was set in a [[Wikipedia:Russia|Russian]] town. ''Halo Online'' would have been optimized for keyboard and mouse controls. Online matches could handle up to sixteen players, with four players being required for a match.<ref name="ign"/> | ||
Players were to be able to customize their loadouts, including armor, weapons and abilities. There were several variants of each weapon available for modification. Each weapon featured variants with increased damage, accuracy, and rate of fire. | Players were to be able to customize their loadouts, including armor, weapons and abilities. There were several variants of each weapon available for modification. Each weapon featured variants with increased damage, accuracy, and rate of fire.<ref name="trailer"/> Unlike most of Halo games, players would not be able to change their armor pieces individually, only as a whole set. | ||
Similar to ''[[Halo 5: Guardians]]'' there was an ending animation for a match. Though in ''Halo Online'' it featured only the top three players rather than the entire team. | Similar to ''[[Halo 5: Guardians]]'' there was an ending animation for a match. Though in ''Halo Online'' it featured only the top three players rather than the entire team. | ||
===Professions=== | ===Professions=== | ||
In ''Halo Online'' three professions were available to the player: Assault, Sharpshooter, and Tactical. These professions dictated the player's starting equipment, such as primary weapon and armor | In ''Halo Online'' three professions were available to the player: Assault, Sharpshooter, and Tactical. These professions dictated the player's starting equipment, such as primary weapon and armor<ref name="How to play">[https://www.youtube.com/watch?v=U3VMtDpW89Y '''YouTube''': ''Halo Online Tutorial'']</ref> | ||
===Multiplayer maps=== | ===Multiplayer maps=== | ||
Line 208: | Line 205: | ||
====Original Maps==== | ====Original Maps==== | ||
*[[Diamondback]] - a desert-themed remake of ''[[Halo 3]]''{{'}}s [[Avalanche]]. | *[[Diamondback]] - a desert-themed remake of ''[[Halo 3]]''{{'}}s [[Avalanche]]. | ||
*[[Edge]] - a | *[[Edge]] - a small-team original map to ''Halo Online'' later ported into ''Halo: The Master Chief Collection''. | ||
*[[Icebox]] - an ice-themed remake of ''[[Halo 2]]''{{'}}s [[Turf]] | *[[Icebox]] - an ice-themed remake of ''[[Halo 2]]''{{'}}s [[Turf]]. | ||
*[[Reactor (Halo Online map)|Reactor]] - A big-team map | *[[Reactor (Halo Online map)|Reactor]] - A big-team original map to ''Halo Online''. | ||
*[[Sky bridge]] - an original map design for ''Halo Online'' that never made its way into public builds of the game. | *[[Sky bridge]] - an original map design for ''Halo Online'' that never made its way into public builds of the game. | ||
*[[Waterfall]] - an original map design later ported into ''Halo: The Master Chief Collection''. | *[[Waterfall]] - an original map design later ported into ''Halo: The Master Chief Collection''. | ||
====Halo 3 Maps==== | ====Halo 3 Maps==== | ||
These maps were direct ports of ''Halo 3'' multiplayer maps, | These maps were direct ports of ''Halo 3'' multiplayer maps, albeit renamed. | ||
*[[Narrows|Bridge]] | *[[Narrows|Bridge]] | ||
*[[Standoff|Closed Area]] | *[[Standoff|Closed Area]] | ||
Line 226: | Line 223: | ||
=== Armor permutations === | === Armor permutations === | ||
{{ | {{main|Armor permutations (Halo Online)}} | ||
There were two player models which players could choose from, the standard [[SPARTAN-II Program|SPARTAN]] model or an [[Sangheili|Elite]] model. Each model had several armor sets. Each armor set had different effects on gameplay, such as an increased motion tracker range or melee damage boost. | There were two player models which players could choose from, the standard [[SPARTAN-II Program|SPARTAN]] model or an [[Sangheili|Elite]] model. Each model had several armor sets. Each armor set had different effects on gameplay, such as an increased motion tracker range or melee damage boost. | ||
==Development== | ==Development== | ||
''Halo Online'' was powered by a highly modified version of the ''[[Halo 3]]'' engine, optimized for smooth performance on lower-end PCs. | ''Halo Online'' was powered by a highly modified version of the ''[[Halo 3]]'' engine, optimized for smooth performance on lower-end PCs.<ref name="waypoint"/> | ||
===Closed Alpha=== | ===Closed Alpha=== | ||
Line 248: | Line 245: | ||
===2015 build scrapped=== | ===2015 build scrapped=== | ||
On August 24, 2016 Innova Systems announced that Microsoft Studios still had not made a decision on the project's fate, and the game would never be released in its current form, making the project's fate uncertain. Therefore the publisher is shutting down the game's website and the page on social network vk.com.<ref name="The end of Spartan era">[https://vk.com/wall-79914897_58446 ''The end of Spartan era'']</ref> The community manager of Halo Online stated that "such project most likely won't ever exist at all, but only time will show", answering the question if the game is suspended indefinitely. | On August 24, 2016 Innova Systems announced that Microsoft Studios still had not made a decision on the project's fate, and the game would never be released in its current form, making the project's fate uncertain. Therefore the publisher is shutting down the game's website and the page on social network vk.com.<ref name="The end of Spartan era">[https://vk.com/wall-79914897_58446 ''The end of Spartan era'']</ref> The community manager of Halo Online stated that "such project most likely won't ever exist at all, but only time will show", answering the question if the game is suspended indefinitely. | ||
==ElDewrito== | ==ElDewrito== | ||
Line 254: | Line 250: | ||
During the ''Halo Online'' closed testing, a group of [[Modding|modders]] were able to mod the game and began to work on "ElDewrito", a fan-attempt to bring the classic ''Halo'' experience to the PC platform by modding the game to play like the original release of ''Halo 3''. In April 2018, version 0.6 of the mod released to widespread community acclaim, reaching 12,000 concurrent players.<ref name="eldewrito future">[https://blog.eldewrito.com/post/183642178153/eldewrito-the-future-of-the-mod-and-our ''Eldewrito'': ElDewrito: The Future of the Mod, And our Involvement with 343 on MCC PC.]</ref> Four days following the release of ElDewrito 0.6, the members of the team were contacted by 343 Industries including [[Frank O'Connor]], whereupon they were asked to ''pause'' development of the mod, and were not given an official cease and desist or DMCA takedown.<ref name="eldewrito pause">[https://blog.eldewrito.com/post/173283810663/microsofts-legal-action-and-the-future-of ''Eldewrito'': Microsoft’s Legal Action and the Future of ElDewrito]</ref> An official statement was given by 343 Industries the same day, explaining that the mod was taken down due to legal requirements to protect Microsoft intellectual property.<ref>[https://www.halowaypoint.com/en-us/news/eldewrito-community-content ''Halo Waypoint'': ELDEWRITO & COMMUNITY CONTENT]</ref> | During the ''Halo Online'' closed testing, a group of [[Modding|modders]] were able to mod the game and began to work on "ElDewrito", a fan-attempt to bring the classic ''Halo'' experience to the PC platform by modding the game to play like the original release of ''Halo 3''. In April 2018, version 0.6 of the mod released to widespread community acclaim, reaching 12,000 concurrent players.<ref name="eldewrito future">[https://blog.eldewrito.com/post/183642178153/eldewrito-the-future-of-the-mod-and-our ''Eldewrito'': ElDewrito: The Future of the Mod, And our Involvement with 343 on MCC PC.]</ref> Four days following the release of ElDewrito 0.6, the members of the team were contacted by 343 Industries including [[Frank O'Connor]], whereupon they were asked to ''pause'' development of the mod, and were not given an official cease and desist or DMCA takedown.<ref name="eldewrito pause">[https://blog.eldewrito.com/post/173283810663/microsofts-legal-action-and-the-future-of ''Eldewrito'': Microsoft’s Legal Action and the Future of ElDewrito]</ref> An official statement was given by 343 Industries the same day, explaining that the mod was taken down due to legal requirements to protect Microsoft intellectual property.<ref>[https://www.halowaypoint.com/en-us/news/eldewrito-community-content ''Halo Waypoint'': ELDEWRITO & COMMUNITY CONTENT]</ref> | ||
Despite this, 343 Industries retained communications for the team, expressing their admiration for ElDewrito's success and informing that the interest in ''Halo'' on PC had "lit a spark" for the company. While ''[[Halo: The Master Chief Collection]]'' had been intended for a release on PC eventually, the ElDewrito project was responsible for giving 343 the "kick in the pants" needed to begin development of the PC port of ''Master Chief Collection'' when they did. In March [[2019]], the ''Master Chief Collection'' was announced for a release on [[Steam]] and [[Windows]], with the ElDewrito team working alongside 343 in an advisory role to help bring the ''Master Chief Collection'' experience to the PC platform. | Despite this, 343 Industries retained communications for the team, expressing their admiration for ElDewrito's success and informing that the interest in ''Halo'' on PC had "lit a spark" for the company. While ''[[Halo: The Master Chief Collection]]'' had been intended for a release on PC eventually, the ElDewrito project was responsible for giving 343 the "kick in the pants" needed to begin development of the PC port of ''Master Chief Collection'' when they did. In March [[2019]], the ''Master Chief Collection'' was announced for a release on [[Steam]] and [[Windows]], with the ElDewrito team working alongside 343 in an advisory role to help bring the ''Master Chief Collection'' experience to the PC platform.<ref name="eldewrito future"/> | ||
On December 15, [[2020]], it was revealed MCC [[ | On December 15, [[2020]], it was revealed MCC [[Season 5: Anvil]] would include twelve armor permutations that originally came from ''Halo Online'', such as Demo, Suture, and Compass Mjolnir armors.{{Ref/Site|Id=MCCRetro2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|SiteName=Halo Waypoint|PageName=News, MCC Development Retrospective - December 2020}} | ||
==Marketing== | ==Marketing== | ||
===Announce trailer=== | ===Announce trailer=== | ||
{{Main|Halo Online Announce Trailer}} | {{Main|Halo Online Announce Trailer}} | ||
An announcement trailer was revealed in March 26, 2015 on YouTube, showing the first in-game gameplay of ''Halo: Online'', displaying the return of some weapons of ''Halo 3'' and the introduction of new armors. | An announcement trailer was revealed in March 26, 2015 on YouTube, showing the first in-game gameplay of ''Halo: Online'', displaying the return of some weapons of ''Halo 3'' and the introduction of new armors.<ref name="trailer"/> | ||
===Press Conference (March 26th 2015)=== | ===Press Conference (March 26th 2015)=== | ||
Line 277: | Line 273: | ||
</gallery> | </gallery> | ||
=== | ===Normal Gallery=== | ||
<gallery> | <gallery> | ||
File:HO CovenantHangar Menu Concept.jpg|Concept art for a Covenant-themed hangar bay serving as a backdrop for the main menu. | File:HO CovenantHangar Menu Concept.jpg|Concept art for a Covenant-themed hangar bay serving as a backdrop for the main menu. | ||
Line 284: | Line 280: | ||
File:HO_Mushroom_Concept.jpg|Concept art for mushrooms. | File:HO_Mushroom_Concept.jpg|Concept art for mushrooms. | ||
File:Halo Online.jpg|Concept art of ''Halo Online''. | File:Halo Online.jpg|Concept art of ''Halo Online''. | ||
File:Halo Online Armors.png|SPARTAN-IVs on the game's website. | File:Halo Online Armors.png|SPARTAN-IVs on the game's website. | ||
File:Halo_Online_Site_Air_Assault.png|Landing armor that was originally on the ''Halo Online'' site. | File:Halo_Online_Site_Air_Assault.png|Landing armor that was originally on the ''Halo Online'' site. | ||
File:HaloOnline Armour AirAssault Blue Render.png|The Landing armor in ''Halo Online'' closed alpha build. | File:HaloOnline Armour AirAssault Blue Render.png|The Landing armor in ''Halo Online'' closed alpha build. | ||
</gallery> | </gallery> | ||
===Development gallery=== | ===Development gallery=== | ||
<gallery> | <gallery> | ||
File:Halo Online Secret Update.jpg|A | File:Halo Online Secret Update.jpg|A developers look into the Armory of Anvil Station. (October 9, 2015) | ||
</gallery> | </gallery> | ||
===Pre-Alpha Weapons=== | ===Pre-Alpha Weapons=== | ||
Line 337: | Line 322: | ||
File:HO-DMGM6H.jpg | File:HO-DMGM6H.jpg | ||
File:HO-GoldenM6H.jpg | File:HO-GoldenM6H.jpg | ||
</gallery> | </gallery> | ||
Line 348: | Line 334: | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Navbox/Media/Games}} | {{Navbox/Media/Games}} | ||
[[Category:Halo Online| ]] | [[Category:Halo Online| ]] | ||