Editing Forge/Halo: Reach
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==Changes from Forge mode featured in ''Halo 3''== | ==Changes from Forge mode featured in ''Halo 3''== | ||
[[File:HR | [[File:HR Forge Menu.jpg|thumb|The main menu for Forge in ''Halo: Reach''.]] | ||
===Objects=== | ===Objects=== | ||
*All weapons can now be placed on all maps | *All weapons can now be placed on all maps | ||
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*Players have the ability to "nudge" pieces, and the ability to edit an object's coordinates in the worldspace, rather than have to manually place objects by eye allowing for smoother and cleaner map design. | *Players have the ability to "nudge" pieces, and the ability to edit an object's coordinates in the worldspace, rather than have to manually place objects by eye allowing for smoother and cleaner map design. | ||
*Players have the ability to snap rotate in increments of one, five, ten, fifteen, thirty, forty-five or ninety degrees, allowing for cleaner map design than was possible in ''Halo 3''. | *Players have the ability to snap rotate in increments of one, five, ten, fifteen, thirty, forty-five or ninety degrees, allowing for cleaner map design than was possible in ''Halo 3''. | ||
===File share=== | ===File share=== | ||
Players can, like ''Halo 3'', share their maps and gametypes with the community via the File Share. However, ''Reach'' has upgraded ''Halo'' file share functionality. | Players can, like ''Halo 3'', share their maps and gametypes with the community via the File Share. However, ''Reach'' has upgraded ''Halo'' file share functionality. |