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{{ | {{Era|H2}} | ||
{{ | {{Ratings}} | ||
{{Forerunner | |||
|name=Enforcer | {{Forerunner Infobox | ||
|image=[[ | |name= Enforcer | ||
| | |image= [[Image:Enforcer01.jpg|300px]] | ||
|aprox. size= Larger than a tank | |||
| | |purpose= Combating major [[Flood]] infestations | ||
| | |strength= High | ||
| | |first seen= [[Installation 05]], [[2552]] in the level [[Sacred Icon (level)| Sacred Icon]] | ||
|primary= [[Pulse Beams]] | |||
|secondary= [[Forerunner Missile Launcher|Missiles]] | |||
|weaponry strength= High | |||
|other abilities= Lifting and smashing vehicles with a gravity beam and "arms", has an invisible blue Sentinel Beam weapon that it uses if all of its other weapons are destroyed | |||
|defense= Frontal [[Energy Shields]] | |||
| | |||
}} | }} | ||
'''Enforcers''' are large robotic automatons designed by the [[Forerunners]] to prevent massive [[flood|Flood]] outbreaks, such as the one that occurred on [[Delta Halo]] in [[2552]]. They are only released when situations are dire. Enforcers are exclusive to ''[[Halo 2]]''. | |||
Enforcers are | |||
Enforcers | ==Introduction== | ||
Enforcers are massive robotic automatons that were designed to prevent mass [[Flood]] outbreaks on the [[Halo Rings]]. They are seen guarding key locations such as the entrances to the [[Sentinel Wall]] on [[Installation 05]] and the [[Library]]. Enforcers are produced by the hovering [[Sentinel Production Facility]]. | |||
Enforcers have three [[Energy Shield|Energy Shields]]; the larger two are split in half (for their guns to fire through), and the small upper shield protects the 'eye' of the Enforcer. The shields only protect the front side of the machine. Enforcers are armed with [[Pulse Beams]] and [[Forerunner Missile Launcher|Missiles]]. They are also equipped with large claw-like arms which are able to pick up and rip apart most [[vehicle]]s, resulting in death of all occupants unfortunate enough to be riding in the vehicle. | |||
==Combat== | |||
The Enforcer's Energy Shields can absorb more damage than a normal [[Sentinel]] shield. The shields, which only guard the front area of the machine, are immune to ballistic [[weapons]], such as the [[Battle Rifle]], [[Shotgun]], and [[SMG]]. However, they are weak against plasma weapons, and have many similarities to a [[Kig-yar]]'s shields as they are blue in color and turn red when half depleted. Like a [[Sangheili]] or [[Spartan-II]], its shield can be taken out with one charged [[Plasma Pistol]] shot. | |||
The Enforcer is very strong, capable of withstanding even two [[Scorpion Tank]] shells or two to three [[Type-25 Assault Gun Carriage|Wraith]] shots. When it appears to be lifting the player's vehicle off the ground, the driver should exit the vehicle immediately to avoid being crushed and eventually killed. | |||
One disadvantage of the Enforcer is that they cannot detect enemies hidden in the shadows, which can be used to a player's advantage, so that if a player moves stealthily enough from one area to another, the Enforcer will continue to fire into the last known area the enemy was located in. After they have lost track of their target, they will quickly lose interest and turn their back on the enemy, giving the player an opportunity to attack from behind. Once the Enforcer has taken enough damage, its shields will drop and it will explode. After exploding, large pieces of the former Enforcer will come crashing to the ground. These pieces can hurt or even kill the player if they land on them, making it best to stay away from the Enforcer when it is destroyed. | |||
The Enforcer's Pulse Beams, which appear similar to the [[Needler|Covenant Needlers]]' projectiles, are usually not a threat to players as they are very easy to dodge. The Enforcer's Pulse Beams shares similarities to the [[Spiker]] in ''[[Halo 3]]'' and are believed to have once been a usable weapon. It uses these red projectiles to fight infantry at a close to medium range. It's mortar projectiles are extremely dangerous and can quickly kill you or keep you pinned down. It will use its missiles against any vehicle it encounters; from a [[Ghost]] to a [[Phantom]], and will occasionally use it against infantry, should they appear in large groups. The Enforcer uses its mortar projectiles as medium to long range weapons. The Sentinel Enforcers also use both their Pulse Beams and missiles against the player when on foot. They tend to fire their weapons in an order, going from their Pulse Beams to their missiles if unsuccessful with the primary weapon, then back to the the Pulse Beams. It will continue this until the player is killed or the Enforcer has been destroyed. | |||
If you can shoot off its Pulse Beam arms, and the small pair of missile launchers on its back (the top), it will start to fire an invisible [[Sentinel Beam]]. Although invisible, the beam causes visible damage to walls. The sparks emitted from the weapon show that the beam is a blue [[Sentinel Beam]], similar to the beam a [[Sentinel Major]] uses. Thereby, you can wield it (it is somewhat hard to do this, so it is not advisable, but, you can try it, making sure not to kill the Enforcer in the process.) | |||
They were only observed on Installation 05 fighting the local Flood infestation on the levels [[Sacred Icon (Level)|Sacred Icon]] and [[Quarantine Zone (Level)|Quarantine Zone]]. They were not seen in ''[[Halo: Combat Evolved|Halo]]'' or ''Halo 3'', most likely because the situations involving the Flood on [[Installation 04]] weren't as serious as that on Installation 05, and [[Installation 00]] was not expected to encounter an outbreak to begin with. | |||
==Weapons== | |||
The Enforcers have more devastating weaponry than the lesser Sentinels. Its main weapon is the Pulse Beam, which is similar to the Covenant Needler or Spiker, but is more powerful than either of them and has projectiles that appear red instead of those of the [[Covenant]]-made Needler, whose rounds are pink. These "crystalline guns" were planned by [[Bungie]] to be another Sentinel weapon to be usable by the player. For reasons left only to [[Bungie]], this weapon was not in the game, but the Enforcer's weapon is most likely the same gun. | |||
The | The secondary weapon is a mortar/missile launcher and appears like a flare when fired through the air due to it's yellow/gold bright appearance. It also can use its robotic "arms" which clamp onto vehicles and crush it, but the Enforcer can only do this if the vehicle is directly under it. The last weapon of the Enforcer is an invisible Sentinel Beam, which is used only its other two weapons are destroyed. | ||
==Tactics== | |||
First, this varies with the situation: if you are facing the Enforcer in the level Sacred Icon (close quarters, cover), or are in a vehicle with heavy firepower but limited maneuverability (Quarantine Zone). | |||
For close combat in the level Sacred Icon, simply leap below it so that it can't position/fire on you. From there, you should shoot off the "legs" on each corner, making it easier to destroy. Finally, simply bombard it with [[Plasma Grenades|plasma grenades]]; it should die after two or three on [[Heroic]]. | |||
For vehicular combat (preferably the Scorpion), you can easily blast the shielding in front of it off (one shot per half). Then, you can destroy it with one more blast. For Wraiths, repeat, but take into consideration gravity. [[Spectres]] just require patience and non-stop shooting to work. In the event you don't have a vehicle, do not stay still. You will be gunned down if you do. Do not drive directly under it to avoid being crushed. | |||
It is possible to ''surf'' these Enforcers, similar to surfing a Sentinel, by jumping on top of it. Note that this is very hard to do. Also, while you are on top of an Enforcer it will not be able to attack the enemies, as it will identify you as the enemy, and focus on you, making the Enforcer useless. | |||
==Trivia== | |||
[[Image:H2_enforcer_largeside.jpg|thumb|An Enforcer viewed from the side, [[Halo 2]]]] | |||
*The Enforcer's front shields form a visible and viable [[Marathon]] [[Marathon references|style]] logo. | |||
*The Enforcer looks very similar to the [[Strato-Sentinel|machines]] seen building in the comic titled ''[[Halo 3: The Cradle of Life]]''. | |||
*Enforcers only appear in ''[[Halo 2]]'' in the levels [[Sacred Icon]] and [[Quarantine Zone (Level)|Quarantine Zone]]. | |||
*For some unknown reason, [[343 Guilty Spark (Monitor)|343 Guilty Spark]] didn't feel it was necessary to release the Enforcers on [[Installation 04]]. However, this may be because Enforcers weren't available at the time Installation 04 was built and were only used from [[Installation 05]] onwards. Alternatively, they may have been present but not deployed on Installation 04 because the Flood there were still in the [[Feral Stage]], unlike the Flood on Installation 05 who had managed to construct a [[Gravemind]] and therefore reach the [[Coordinated Stage]], the stage when the Flood starts to become truly dangerous. | |||
*It is a wonder that no Enforcers were sent to combat the [[Flood]] on the [[Ark]], because an entire army of [[Flood]] crashed there and only Sentinels were seen fighting. It is speculated that the Forerunners never thought that the Flood would land on the Ark and didn't include any [[Sentinel Constructor Factory|Enforcer production facilities]]. | |||
*For some reason, Enforcers weren't used on Installation 04 (II). This may be because the Flood outbreak was too sudden, or because the Installation was new and partly constructed. | |||
*If the Enforcer is examined in the map files from ''Halo 2'' (using a modding tool), it will be described as a vehicle and not as a playable character (like the Arbiter or Elites). It also sometimes drops two [[Plasma Grenades]] when it is destroyed. It is unknown what character is able to control the Enforcer. However, it could actually be a vehicle assigned AI, as speculated by some modders. | |||
*When Enforcers pick up vehicles using it's two grappling arms, it will automatically destroy it even when you're equipped with an [[Overshield]]. | |||
*By [[modding]], it is possible to control an Enforcer in [[Halo 2]] multiplayer. | |||
*A good but very risky way of destroying an Enforcer is to get in a Scorpion and let it pick you up and then shoot it from underneath and at point blank it will most of the time destroy it but only if timed right. | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Image:Inforcer-Front.jpg|An Enforcer with its [[Energy Shield]] half-depleted. Note the [[Marathon]] symbol. | |||
Image:Enforcer.jpg|Enforcer without its [[Energy Shield]] (as seen in the beginning of the level [[Sacred Icon (level)|Sacred Icon]]). | |||
Image:1222027186 Destroyed enforcer.jpg|A destroyed Enforcer. | |||
Image:1222027470 Enforcer fight.jpg|An Enforcer being hit by the turret on [[Tartarus]]' [[Phantom]]. | |||
</gallery> | </gallery> | ||
== | ==Related Pages== | ||
* | *[[Sentinel]] | ||
* | *[[Sentinel Major]] | ||
* | *[[Constructor]] | ||
* | *[[Sentinel Production Facility]] | ||
** | *[[Needler Sentinel]] | ||
*[[Pulse Beams]] | |||
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