Editing Didact's Hand/Hairy Call
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{{Era|Post}} | |||
{{Title|Hairy Call}} | {{Title|Hairy Call}} | ||
{{Level Infobox | |||
{{Level | |prev = ''[[S1/Didact's Hand|Didact's Hand (cinematic)]]'' | ||
|next = ''[[S1/Didact's Hand/Rally Point|Rally Point]]'' | |||
|game = ''[[Halo 4]]'' | |||
|prev=''[[ | |name = '''''Hairy Call''''' | ||
|image = [[File:SO EP4 CH1 Hairy Call.png|300px]] | |||
| | |player = [[Fireteam Crimson]] | ||
|next=''[[Didact's Hand/Rally Point|Rally Point]]'' | |date = [[2558]] | ||
|name='''''Hairy Call''''' | |place = "[[Sniper Alley]]", [[Requiem]] | ||
|image=[[File:SO EP4 CH1 Hairy Call.png|300px]] | |objective = *Tap into Covenant communications. | ||
|player= | |||
|date=[[2558]] | |||
|place="[[Sniper Alley]]", [[Requiem]] | |||
|objective=*Tap into Covenant communications. | |||
*Clear an LZ. | *Clear an LZ. | ||
}} | }} | ||
{{Article | {{Article Quote|We have discovered Covenant are using a Requiem comm net to communicate secretly.}} | ||
'''''Hairy Call''''' is the first chapter of ''[[Spartan Ops]]''<nowiki>'</nowiki> fourth episode, '' | '''''Hairy Call''''' is the first chapter of ''[[Spartan Ops]]''<nowiki>'</nowiki> fourth episode, ''Didact's Hand''.<ref>[http://www.halowaypoint.com/en-us/intel/spartanops#episodeId=4 '''Halo Waypoint''' - '''''Spartan Ops'' menu.''']</ref> | ||
==Summary== | ==Summary== | ||
''[[UNSC Infinity|Infinity's]]'' Science Team has determined the reason for the low volume of Covenant comm traffic on Reqiuem: the Covenant are utilizing the Forerunner subnet instead. Fireteam Crimson is deployed to [[Sniper Alley (location)|Sniper Alley]] to tap into the Covenant's communications on the subnet. | |||
Upon landing they fight their way up through the canyon and toward the top of the structure. As they approach their objective, handler [[Jared Miller]] is able to locate a pair of switches which allows the Science Team to tap into the Covenant comm network. As Crimson heads back the way they came, they find their path is blocked by waves of Covenant reinforcements. They are forced to fight their way back to the LZ. | Upon landing they fight their way up through the canyon and toward the top of the structure. As they approach their objective, handler [[Jared Miller]] is able to locate a pair of switches which allows the Science Team to tap into the Covenant comm network. As Crimson heads back the way they came, they find their path is blocked by waves of Covenant reinforcements. They are forced to fight their way back to the LZ. | ||
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'''{Gameplay}''' | '''{Gameplay}''' | ||
*'''Palmer''': " | *'''Palmer''': "Infinity Science has finally figured out why Covenant comm traffic is so low on Requiem. Turns out the Covies are channeling most of their comms through a Forerunner subnet. So with the help of the geeks, we're going to tap their party line and listen in. Miller, show Crimson where to go." | ||
''A waypoint appears up at the structure.'' | ''A waypoint appears up at the structure.'' | ||
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*'''Palmer''': "Well played, Crimson." | *'''Palmer''': "Well played, Crimson." | ||
*'''Miller''': " | *'''Miller''': "Infinity Science says this is the spot where we can activate the comm tap." | ||
*'''Palmer''': "You see anything, Crimson?" | *'''Palmer''': "You see anything, Crimson?" | ||
*'''Miller''': "There's where | *'''Miller''': "There's where science believes is the switch." | ||
''A waypoint appears atop the structure.'' | ''A waypoint appears atop the structure.'' | ||
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==Sources== | ==Sources== | ||
<references/> | |||
{{Spartanops}} | {{Spartanops}} |