Editing C. Paul Johnson
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[[File:JayWeinland & CPaulJohnson.png|thumb|250px|[[Jay Weinland]] (left) and C. Paul Johnson (right).]] | [[File:JayWeinland & CPaulJohnson.png|thumb|right|250px|[[Jay Weinland]] (left) and C. Paul Johnson (right).]] | ||
'''C Paul Johnson''', also known as '''C Paul''', is a sound designer and musician at [[Bungie Studios]]. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the ''[[Halo: Reach Original Soundtrack]]''. | |||
C Paul is a sound synthesis major from the Berkley School of Music in [[Boston]]. | |||
==Trivia== | ==Trivia== | ||
* He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[ | * He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[Marty O'Donnell]], Jay Weinland, and himself. | ||
* He was originally an intern under Martin O'Donnell | *He was originally an intern under Martin O'Donnell. | ||
==Gameography== | ==Gameography== | ||
*[[ | *[[Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] | ||
*''[[Halo 2]]'' (2004), Microsoft Game Studios. | *''[[Halo 2]]'' (2004), Microsoft Game Studios. | ||
*''[[Halo 3]]'' (2007), Microsoft Game Studios. | *''[[Halo 3]]'' (2007), Microsoft Game Studios. | ||
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*''[[Halo: Reach Original Soundtrack]]'' (2010), Bungie Studios | *''[[Halo: Reach Original Soundtrack]]'' (2010), Bungie Studios | ||
[[Category: | ==Sources== | ||
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[[Category:People]] |