You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in or create an account, your edits will be attributed to your username, along with
other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision |
Your text |
Line 1: |
Line 1: |
| {{Status|RealWorld}} | | {{Realworld}}{{Bstaff|Johnson, C Paul}}'''C Paul Johnson''' aka '''C Paul''' is the Sound Designer at [[Bungie]]. He was made a full time Bungie staff in Sept, 2004. He helps create the Bungie Podcasts. [http://download.microsoft.com/download/d/8/5/d85ce76f-0cb2-41df-aaae-a8c96790332b/BungiePodcast_Episode_1.mp3 Listen to the first Bungie Podcast - 22 Sep 2006] |
| {{Center|''For other uses, see [[Johnson (disambiguation)]].''}} | |
| [[File:JayWeinland & CPaulJohnson.png|thumb|250px|[[Jay Weinland]] (left) and C. Paul Johnson (right).]] | |
|
| |
|
| '''C. Paul Johnson''', also known as '''C Paul''', is a sound designer and musician at [[Bungie|Bungie Studios]]. He was made a full time Bungie staff member in September of 2004. In 2010, he was one of the composers who worked on the ''[[Halo: Reach Original Soundtrack]]''.
| | C Paul is a sound synthesist major from Berkley School of Music in Boston. |
|
| |
|
| C. Paul is a sound synthesis major from the Berkley School of Music in [[Boston]].
| | ==Trivia== |
|
| |
|
| ==Trivia==
| | *Won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[C Paul Johnson]], [[Marty O'Donnell]], and [[Jay Weinland]] |
| * He won the 2005 Game Developer's Choice Award for Best Audio along with the Bungie sound team: [[Martin O'Donnell|Marty O'Donnell]], Jay Weinland, and himself. | |
| * He was originally an intern under Martin O'Donnell.
| |
| * During initial Halo 2 production involvements, C. Paul produced sound effects and music with [[User:Neo_Te_Aika/Audio_Production_Notes#cite_ref-11|Propellerhead Reason]].
| |
|
| |
|
| ==Gameography== | | ==Gameography== |
| *[[Halo 2 Multiplayer Map Pack|Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]]
| |
| *''[[Halo 2]]'' (2004), Microsoft Game Studios.
| |
| *''[[Halo 3]]'' (2007), Microsoft Game Studios.
| |
| *''[[Halo 3: ODST]]'' (2009), Bungie Studios
| |
| *''[[Halo: Reach Original Soundtrack]]'' (2010), Bungie Studios
| |
|
| |
|
| [[Category:Bungie staff]] | | *[[Halo 2: Multiplayer Map Pack]] (2005), [[Microsoft Game Studios]] |
| {{DEFAULTSORT:Johnson, C. Paul}}
| | *[[Halo 2]] (2004), Microsoft Game Studios |