Sangheili (language): Difference between revisions

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The Covenant speech in ''[[Halo: Reach]]'' is actually able to be translated.<ref>[https://www.reddit.com/r/IAmA/comments/4cd2gy/hi_im_marty_odonnell_audio_director_and_composer/d1ibbbz/ Marty O'Donnell AMA]</ref>
The Covenant speech in ''[[Halo: Reach]]'' is actually able to be translated.<ref>[https://www.reddit.com/r/IAmA/comments/4cd2gy/hi_im_marty_odonnell_audio_director_and_composer/d1ibbbz/ Marty O'Donnell AMA]</ref>


The languages in their original form are heard in ''[[Halo: Combat Evolved]]''. In ''Halo 2'', their words are translated for the convenience of the player. Elites in ''Halo: CE'' spoke a deep, warbling tongue. This was achieved by reversing the voice acting of [[David Scully]]. The ever popular "Wort, wort, wort!" shouted by many Elites during gameplay is actually [[Sergeant Johnson]]’s famous "Go, go, go!" reversed and sped up.<ref name="gogogo">[http://forums.bungie.org/halo/archive5.pl?read=105659 EliteSpeak]</ref> The hissing-like language of the Jackals is actually the English language reversed. This, and the other Covenant languages ([[Yanme'e|Drones]], [[Mgalekgolo|Hunters]]), have remained the same since ''Halo 2''.
The languages in their original form are heard in ''[[Halo: Combat Evolved]]''. In ''Halo 2'', their words are translated for the convenience of the player. Elites in ''Halo: CE'' spoke a deep, warbling tongue. This was achieved by reversing the voice acting of [[David Scully]]. The ever-popular "Wort, wort, wort!" shouted by many Elites during gameplay is actually [[Sergeant Johnson]]’s famous "Go, go, go!" reversed and sped up.<ref name="gogogo">[http://forums.bungie.org/halo/archive5.pl?read=105659 EliteSpeak]</ref> The hissing-like language of the Jackals is actually the English language reversed. This, and the other Covenant languages ([[Yanme'e|Drones]], [[Mgalekgolo|Hunters]]), have remained the same since ''Halo 2''.
 
According to voice actor David Sobolov, who played [[Ripa 'Moramee]] in [[Halo Wars]] and [[Jul 'Mdama]] in [[Halo 4]], the fictional language spoken by the Elites in Halo 4 was a "made-up language that was based on Japanese," that started out as being improvised by the voice actors. Except due to legal concerns, the voice lines and language were intentionally scripted instead. Because of the complexity of the fictional language, "it took almost ten minutes per line to record" and required extra time to record than usual.<ref>[https://www.youtube.com/watch?v=nqimsG-eGpQ Youtube - TFcon: Halo 4 had its own Language w/Bumblebee voice actors David Sobolov & Jon Bailey]</ref>


In ''[[Halo 5: Guardians]]'', Sangheili hieroglyphics were inspired by [[:Wikipedia:Islamic art|Islamic]], [[:Wikipedia:Culture of Mongolia#Fine arts|Mongolian]], and [[:Wikipedia:Indian art|Indian art]], as well as [[:Wikipedia:Egyptian hieroglyphs|Egyptian]] and [[:Wikipedia:Maya script|Mayan hieroglyphics]].<ref>'''[[The Art of Halo 5: Guardians]]''', ''page 82''</ref>
In ''[[Halo 5: Guardians]]'', Sangheili hieroglyphics were inspired by [[:Wikipedia:Islamic art|Islamic]], [[:Wikipedia:Culture of Mongolia#Fine arts|Mongolian]], and [[:Wikipedia:Indian art|Indian art]], as well as [[:Wikipedia:Egyptian hieroglyphs|Egyptian]] and [[:Wikipedia:Maya script|Mayan hieroglyphics]].<ref>'''[[The Art of Halo 5: Guardians]]''', ''page 82''</ref>
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