New Alexandria (location): Difference between revisions

(Added info; updated some citations.)
 
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{{Era|UNSC|HCW}}
{{Status|Canon}}
{{Center|"New Alexandria" redirects here. For other uses of New Alexandria, see [[New Alexandria (disambiguation)]].}}
{{Center|"New Alexandria" redirects here. For other uses of New Alexandria, see [[New Alexandria (disambiguation)]].}}
{{City infobox
{{City infobox
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==Overview==
==Overview==
[[File:NA starport.jpg|thumb|right|200px|The New Alexandria starport, with the city center in the background.{{Ref/Reuse|exo}}]]
[[File:NA starport.jpg|thumb|200px|The New Alexandria starport, with the city center in the background.{{Ref/Reuse|exo}}]]
===Geography===
===Geography===
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].{{Ref/Reuse|new}} Two known areas of the city are Downtown New Alexandria (which housed the [[Sinoviet Center]]) and Lower New Alexandria (which was home to [[Caracalla Park]]).{{Ref/Site|Id=archive|URL=https://www.halowaypoint.com/en-us/games/haloreach/maps|SiteName=Halo Waypoint|PageName=Halo: Reach maps - Beachhead|Detail=(defunct, archive [[Archive:Halo Waypoint/2009 to 2014/Games/Halo: Reach|here]] and [https://web.archive.org/web/20141012163535/https://www.halowaypoint.com/en-us/games/haloreach/maps Archive.org]}}
In the city center, a central [[MagLev train]] line connected some of the buildings, terminating at the [[Nomolos Tower]]. Closer to the [[New Alexandria cargo port|city's cargo port]], numerous container transport tracks crisscrossed in the space between the lower levels of the buildings. Three [[space elevator]]s as part of the [[Delphi Triple-Strand Network]] were located on the ocean north-west of the city. Notably, the city was also the location of the UNSC's [[Fleet Command Headquarters]] and the [[Office of Naval Intelligence|ONI]] [[Olympic Tower]].{{Ref/Reuse|new}} Two known areas of the city are Downtown New Alexandria (which housed the [[Sinoviet Center]]) and Lower New Alexandria (which was home to [[Caracalla Park]]).{{Ref/Site|Id=archive|URL=https://www.halowaypoint.com/en-us/games/haloreach/maps|SiteName=Halo Waypoint|PageName=Halo: Reach maps - Beachhead|Detail=(defunct, archive [[Archive:Halo Waypoint/2009 to 2014/Games/Halo: Reach|here]] and [https://web.archive.org/web/20141012163535/https://www.halowaypoint.com/en-us/games/haloreach/maps Archive.org]}}
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Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the [[Outer Colonies]] would never happen to them.{{Ref/Reuse|raven}}  
Throughout the war with the Covenant, the population of New Alexandria largely lived carefree under the assumption that the attacks occurring in the [[Outer Colonies]] would never happen to them.{{Ref/Reuse|raven}}  


The city became the target of a [[Covenant Empire|Covenant]] attack during the [[Fall of Reach]] in [[2552]], which resulted in the five-day [[Siege of New Alexandria]]. Although several [[Unnamed civilian transport craft|civilian transports]] successfully evacuated the city thanks to the efforts of [[Noble Six]], the city was ultimately [[glassed]] by the Covenant.{{Ref/Reuse|new}}{{Ref/Reuse|exo}}
The city became the target of a [[Covenant]] attack during the [[Fall of Reach]] in [[2552]], which resulted in the five-day [[Siege of New Alexandria]]. Although several [[Egret Spaceliner|civilian transports]] successfully evacuated the city thanks to the efforts of [[Noble Six]], the city was ultimately [[glassed]] by the Covenant.{{Ref/Reuse|new}}{{Ref/Reuse|exo}}


===Post War===
===Post War===
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==Government and society==
==Government and society==
[[File:NA_2.jpg|thumb|200px|A view of New Alexandria, showing the city's characteristic terraced architecture.{{Ref/Reuse|exo}}]]
[[File:NA 2.jpg|thumb|200px|A view of New Alexandria, showing the city's characteristic terraced architecture.{{Ref/Reuse|exo}}]]
===Government===
The city was governed by the [[New Alexandria City Council]].{{Ref/Reuse|exo}}
The city was governed by the [[New Alexandria City Council]].{{Ref/Reuse|exo}}


===Architecture and infrastructure===
===Architecture and infrastructure===
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek design.{{Ref/Level|Id=exo|Halo: Reach|[[Exodus]]}} Connecting the skyscrpers were lofty, garden concourses letting pedestrians have scenic travel paths.{{Ref/Reuse|archive}}
Unlike on [[Earth]], where most cities have grown across the centuries and often feature a mix of architecture from different eras, New Alexandria and Reach's other cities were "planned communities"; the buildings and infrastructure were prefabricated units designed and built into a cohesive urban habitat from the start.<ref>''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]'', page 460</ref> The city's architecture and overall design reflected this; conventional streets were a rarity, and a large part of the city consisted of massive high rises of sleek design.{{Ref/Level|Id=exo|Halo: Reach|[[Exodus]]}} Connecting the skyscrapers were lofty, garden concourses letting pedestrians have scenic travel paths.{{Ref/Reuse|archive}}


==Gameplay==
==Gameplay==
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===Concept art===
===Concept art===
<gallery>
<gallery>
File:HR NAStyleConcept.jpg|Early concept art of the city's general architectural style.
File:HR NAStyleConcept2.jpg|Another early concept art of the city's general architectural style.
File:HR_AlexandriaSkyline_Concept.jpg|Early concept art of New Alexandria's urban landscapes.
File:HR_AlexandriaSkyline_Concept.jpg|Early concept art of New Alexandria's urban landscapes.
File:HR NewAlexandria CargoPort Concept 2.jpg|Early concept art of a [[New Alexandria cargo port|cargo port]] within New Alexandria.
File:HR NewAlexandria CargoPort Concept 2.jpg|Early concept art of a [[New Alexandria cargo port|cargo port]] within New Alexandria.
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File:HR RedArchesNAConcept.jpg|Early concept art of an open public space in the city.
File:HR RedArchesNAConcept.jpg|Early concept art of an open public space in the city.
File:HR VistaNAConcept.jpg|Early concept art of the city's general design.
File:HR VistaNAConcept.jpg|Early concept art of the city's general design.
File:HR NACourtyardConcept.jpg|Early concept art of a courtyard within the city.
File:HR NACityscapeConcept.jpg|Early concept art of civilians walking along a city street.
File:HR NABirdsEyeConcept.jpg|Early concept art of the city from above.
File:HR NAAlleywayConcept.jpg|Early concept art of an alleyway in the city.
File:HR NACheckpointConcept.jpg|Early concept art of a security checkpoint in the city.
File:HR NACoastlineConcept.jpg|Early concept art of the coastal area of the city.
File:HR NAParkConcept.jpg|Early concept art of a park in the city's outskirts.
File:Reach-Concept-NewAlexandria-Glassed.jpg|Early concept art of the city's [[glassing]].
File:Reach-Concept-NewAlexandria-Glassed.jpg|Early concept art of the city's [[glassing]].
File:HR NAGlassingConcept.jpg|Early concept art of [[CCS-class battlecruiser]]s firing upon New Alexandria.
File:HR NAGlassingConcept.jpg|Early concept art of {{Pattern|Ket|battlecruiser}}s firing upon New Alexandria.
File:HR_NewAlexandria_Waterfront_Concept.jpg|Early concept art of the city and a hovercraft.
File:HR_NewAlexandria_Siege_Concept.jpg|Concept art of the city under siege during the [[Fall of Reach]].
File:HR_NewAlexandria_Siege_Concept.jpg|Concept art of the city under siege during the [[Fall of Reach]].
File:HR_NewAlexandria_Falcon.jpg|Concept art of the ruined city at night.
File:HR_NewAlexandria_Falcon.jpg|Concept art of the ruined city at night.
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File:HR_NewAlexandria_Walkways_Concept.jpg|Concept art of the city's interconnected buildings.
File:HR_NewAlexandria_Walkways_Concept.jpg|Concept art of the city's interconnected buildings.
File:HR_Boardwalk_Concept.jpg|Concept art of a civilian concourse in New Alexandria.
File:HR_Boardwalk_Concept.jpg|Concept art of a civilian concourse in New Alexandria.
File:HR NAAtriumConcept.jpg|Concept art of an atrium within the city.
File:HR_NewAlexandria_Buildings_Concept.jpg|A sketch of the city's buildings.
File:HR_NewAlexandria_Buildings_Concept.jpg|A sketch of the city's buildings.
File:HR_NewAlexandria_Waterfront_Concept.jpg|Concept art of the city and a hovercraft.
</gallery>
</gallery>


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*''[[Hunt the Truth]]'' {{Mo}}
*''[[Hunt the Truth]]'' {{Mo}}
*''[[Halo 5: Guardians]]'' {{Mo}}
*''[[Halo 5: Guardians]]'' {{Mo}}
**''[[Halo 5: Guardians Limited Edition|Limited Edition]]'' {{Mo}}
**''[[Halo 5: Guardians Limited Edition dossiers|Limited Edition dossiers]]'' {{Mo}}
*''[[Halo: Ground Command]]''
*''[[Halo: Ground Command]]''
*''[[Halo Mythos]]'' {{Mo}}
*''[[Halo Mythos]]'' {{Mo}}
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{New Alexandria}}
{{New Alexandria}}
[[Category:New Alexandria| ]]
[[Category:New Alexandria| ]]
[[Category:Reach locations]]
[[Category:Reach locations]]
[[Category:Human cities]]
[[Category:Human cities]]